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Rahyuni Melisa; Ashadi Ashadi; Anita Triastuti; Sari Hidayati; Achmad Salido; Priska Efriani Luansi Ero; Cut Marlini; Zefrin Zefrin; Zaki Al Fuad – Educational Process: International Journal, 2025
Background: Artificial Intelligence has become an invaluable tool in academia, offering instant feedback, personalized learning experiences, and support for various academic tasks. This study investigates the impact of ChatGPT, an AI-driven language model, on developing critical thinking, evaluation, and independent judgment skills among higher…
Descriptors: Critical Thinking, Artificial Intelligence, Influence of Technology, Higher Education
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Dwi Fitria Al Husaeni; Isma Widiaty; Budi Mulyanti; Ade Gafar Abdullah; Lala Septem Riza; Amay Suherman; Dwi Novia Al Husaeni – Informatics in Education, 2025
This study aims to provide a descriptive and bibliometric analysis of the trend of artificial intelligence (AI) application in the development of computational thinking (CT) skills in publications from 2007 to 2024. A total of 191 articles were obtained from Scopus database with certain keywords, and analyzed using Biblioshiny and VOSviewer. The…
Descriptors: Artificial Intelligence, Trend Analysis, Bibliometrics, Thinking Skills
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Shao-Chen Chang; Charoenchai Wongwatkit – Education and Information Technologies, 2024
As computational thinking becomes increasingly essential, the challenge of designing effective teaching approaches to foster students' abilities in this area persists, especially for higher order thinking skills. This study addresses this challenge by proposing and implementing a peer assessment-based Scrum project (PA-SP) learning approach in…
Descriptors: Peer Evaluation, Computer Science Education, Programming, Mental Computation
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Ahmed Azmi; Ismail Maakip; Peter Voo; Nurul Hudani Mohd Nawi; Dg Norizah Ag Kiflee @ Dzulkifli; Murnizam Halik; Sanen Marshall; Wei Boon Quah – International Journal of Education in Mathematics, Science and Technology, 2024
Given the widespread use of ChatGPT among university students, questions arise about its potential benefits and drawbacks. This study aims to explore the challenges and impacts of ChatGPT on the future of higher education. Using qualitative research methods, data were collected from semi-structured interviews. A thematic analysis approach was…
Descriptors: Influence of Technology, Learning Processes, Technology Uses in Education, Artificial Intelligence
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Larsen, Lasse Juel – Educational Media International, 2018
The aim of this article is to advance a framework for understanding and teaching game design in higher education, in order to address complexities inherent in teaching game design courses. Everyday teaching and learning game design often deviate from the standard textbook model of game design. In reality everyday teaching and learning operate with…
Descriptors: Design, Models, Higher Education, Educational Games
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Page, Angela – Online Learning, 2022
It is widely recognised that the development of higher order thinking skills is a fundamental goal of higher education. There are a variety of online tools that assist the development of student higher order thinking. In this paper, a process of scaffolding for the writing of higher-order questions enabled through peer learning activities is…
Descriptors: Thinking Skills, Higher Education, Cooperative Learning, Skill Development
Ying Guo; Daniel Lee – Journal of Chemical Education, 2023
This article presents a study conducted at Georgia Gwinnett College (GGC) to explore the use of ChatGPT, a large language model, for fostering critical thinking skills in higher education. The study implemented a ChatGPT-based activity in introductory chemistry courses, where students engaged with ChatGPT in three stages: account setup and…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Critical Thinking
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Mack Shelley Ed.; Omer Tayfur Ozturk Ed.; Mustafa Lutfi Ciddi Ed. – International Society for Technology, Education, and Science, 2023
"Proceedings of International Conference on Education in Mathematics, Science and Technology" includes full papers presented at the International Conference on Education in Mathematics, Science and Technology (ICEMST) which took place on May 18-21, 2023 in Cappadocia, Turkey. The aim of the conference is to offer opportunities to share…
Descriptors: Conferences (Gatherings), Mathematics Education, Science Education, Technology Education
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Moylan, Gina; Burgess, Ann W.; Figley, Charles; Bernstein, Michael – International Journal of Distance Education Technologies, 2015
Though there is considerable research to support using Game-Based Learning (GBL) in higher education, its implementation is lagging behind K-12 education by an order of magnitude. By considering the current state of GBL from leadership, primary consumer, academic and technical perspectives, the authors frame the main issues involved with…
Descriptors: Teaching Methods, Higher Education, Educational Games, Online Courses
Franklin, Jason M. – PEPNet 2, 2013
The Essential Skills Team knows that each student has a unique learning style, home and school environment, academic and personal strengths and experiences, and family backgrounds. One of the goals when creating the Essential Skills Campus was to provide resources that harness the strengths and experiences students bring with them to their first…
Descriptors: Thinking Skills, Study Skills, Goal Orientation, Cognitive Style
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Hammer, Emily Grace Ehrlich; Agnello, Mary Frances; Kiser, Michelle; Osaghae, Osariemen – Research & Teaching in Developmental Education, 2012
The purpose of higher education is to prepare students for the workforce. In order to prepare students for the workforce, many life lessons must be learned specifically respect for others' work. One of the invaluable lessons that a student can learn regarding respect for others' work is to appreciate originality and avoid of plagiarism. To be…
Descriptors: Developmental Studies Programs, Plagiarism, Higher Education, Job Skills
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Faiola, Anthony; Matei, Sorin Adam – International Journal of Technology and Design Education, 2010
The evolution of human-computer interaction design (HCID) over the last 20 years suggests that there is a growing need for educational scholars to consider new and more applicable theoretical models of interactive product design. The authors suggest that such paradigms would call for an approach that would equip HCID students with a better…
Descriptors: Models, Computer Software, Interaction, Social Environment
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed.; Mascia, Maria Lidia, Ed. – International Association for Development of the Information Society, 2019
These proceedings contain the papers of the 16th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2019), held during November 7-9, 2019, which has been organized by the International Association for Development of the Information Society (IADIS) and co-organised by University Degli Studi di Cagliari, Italy.…
Descriptors: Teaching Methods, Cooperative Learning, Engineering Education, Critical Thinking
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Taylor, Tom – History Microcomputer Review, 1994
Reviews the computer simulation, "Civilization," and asserts that it offers exciting possibilities as an interactive introduction to world history and historical thinking. Includes a course syllabus in which "Civilization" serves as a central feature and two writing assignments based on the simulation. (CFR)
Descriptors: Computer Software, Computer Software Reviews, Computer Uses in Education, Course Content
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Snowman, Jack – Mid-Western Educational Researcher, 1995
Recent meta-analysis of studies of computer-based education (CBE) assessed effects on student cognitive skills, academic achievement, and attitudes. CBE methods include drill-and-practice, simulation, and tutorials. Program guides and evaluation criteria are listed. Effectiveness of CBE varied with age, ability, and program type, and basic…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Oriented Programs, Computer Software Evaluation
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