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Kuan-Yu Jin; Wai-Lok Siu – Journal of Educational Measurement, 2025
Educational tests often have a cluster of items linked by a common stimulus ("testlet"). In such a design, the dependencies caused between items are called "testlet effects." In particular, the directional testlet effect (DTE) refers to a recursive influence whereby responses to earlier items can positively or negatively affect…
Descriptors: Models, Test Items, Educational Assessment, Scores
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Saladin, Christopher; Crosson, Shana – History Teacher, 2021
This article discusses the authors' experience implementing the use of the online platform Story Maps, which allows students to create digital geographic information systems (GIS) maps of past people, places, and events and combine them with text, images, and other multimedia, in three different undergraduate history courses. The authors found…
Descriptors: History Instruction, Teaching Methods, Maps, Geographic Information Systems
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Scheuerell, Scott – Social Studies, 2021
The author describes how high school students can use Google Tour Builder to track the impact of local Civil War veterans by conducting research with primary and secondary sources. In the article, there is a description of an example from Larned, Kansas where more than one hundred Civil War veterans settled a community on the plains. Digitized…
Descriptors: Social Studies, History Instruction, War, Veterans
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Marzius Insani; Een Yayah Haenilah; Hasan Hariri; Risma Margaretha Sinaga – Journal of Education and Learning (EduLearn), 2023
This study aims to develop and test the feasibility of audio-visual-based learning media in history learning class X in senior high school. This study is a research and development (R&D) type with the analyze, design, development, implementation, evaluation (ADDIE) model. The research involved 96 students of class X IPS or social science at…
Descriptors: Foreign Countries, High Schools, High School Students, Audiovisual Aids
Stephen Russell Mallory – ProQuest LLC, 2021
This dissertation examines how analog and digital history games complicate and challenge the dominant discourse of teaching American History through Texas state high school-focused texts and these texts complicity in suppressing non-normative histories. These histories are formed at the intersection of political, social, and cultural power…
Descriptors: History Instruction, Teaching Methods, Thinking Skills, Educational Games
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Erol Sahin, Aysegül Nihan; Kara Erol, Hatice – Journal of Educational Technology and Online Learning, 2022
The aim of this study is to reveal the experiences of digital comics developed by the participants in Atatürk's Principles and History of Revolutions course. In this context, the research has been designed with phenomenology, which is one of the qualitative research methods. The study group of the research consists of 29 university students who…
Descriptors: History Instruction, Cartoons, Teaching Methods, Phenomenology
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Audrin, Catherine – Environmental Education Research, 2023
Biodiversity education, as part of a broader environmental education is an important topic, not only for politicians, journalists but also teachers. In the educational context, it is now recognized that students have to be taught biodiversity, its conservation and how to use it in a durable. In this paper, we are interested in assessing how…
Descriptors: Foreign Countries, Teaching Methods, Environmental Education, Biodiversity
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Cioltan-Draghiciu, Andra; Stanciu, Daniela – Research-publishing.net, 2020
The aim of this Virtual Exchange (VE) project was to bring together students from the Andrássy Gyula German speaking university (AUB) in Budapest, Hungary, and Lucian Blaga University in Sibiu (LBUS), Romania, in order for them to get to know their neighbors and reflect on the way the end of WWI is remembered 100 years later. In this case study,…
Descriptors: Student Exchange Programs, International Educational Exchange, Foreign Countries, Universities
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Craig, Kalani; Danish, Joshua; Humburg, Megan; Hmelo-Silver, Cindy; Szostalo, Maksymilian; McCranie, Ann – International Journal of Computer-Supported Collaborative Learning, 2021
Students across disciplines struggle with sensemaking when they are faced with the need to understand and analyze massive amounts of information. This is particularly salient in the disciplines of both history and data science. Our approach to helping students build expertise with complex information leverages activity theory to think about the…
Descriptors: Comprehension, Data Analysis, Information Theory, Design
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Granados, Adrián; Lorenzo-Espejo, Antonio; Lorenzo, Francisco – Language and Education, 2023
This study describes academic literacy development during mid-adolescence, when learners need to adjust to the demands of academic discourse as a gateway to linguistic adulthood. Unlike most research to date, which is cross-sectional and detached from disciplinary content, this study provides a two-year longitudinal description of academic…
Descriptors: Academic Language, Literacy Education, Longitudinal Studies, History Instruction
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Stevens, Mark – Journal of Online Learning Research, 2020
Blended learning has been touted to have substantial benefits for both teachers and learners. Enacting blended instruction with students provides data and other information sources to support teacher reflection. However, reflective accounts from practicing teachers in these blended environments are missing from research literature. With these…
Descriptors: Blended Learning, Teaching Methods, Reflective Teaching, Metacognition
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Nelson, Timothy S.; Albakry, Mohammed – Journal of College Reading and Learning, 2021
The availability of corpora has greatly strengthened the possibilities of identifying high-frequency lexical items in a more systematic and objective manner than has typically been used for vocabulary instruction. This article adopts a corpus-based approach to accommodate the vocabulary instructional needs of students enrolled in university…
Descriptors: Computational Linguistics, Vocabulary Development, Academic Language, Word Frequency
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Lee, JiHye; Lee, Hyun-Kyung; Jeong, Dabin; Lee, JiEun; Kim, TaeRyun; Lee, JiHyon – International Journal of Art & Design Education, 2021
Traditional museums of culture and history are failing to develop or make effective use of augmented reality (AR) technology. To address this deficit, the present study sought to develop online and offline experiential AR learning tools that would enable children to more fully explore museum artefacts. The study approach was based on the Blended…
Descriptors: Museums, Cultural Education, Computer Simulation, History Instruction
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Lim, Kenneth Y. T.; Lim, Ryan – British Journal of Educational Technology, 2020
This study describes an approach to history education which leverages augmented reality (AR). Currently, most learning interventions with AR are designed from the paradigm of an expert-led model of teaching, where the AR artefact is created by a domain expert; under such a paradigm, the learner has limited ownership of the process of artefact…
Descriptors: Semiotics, Foreign Countries, Intervention, Computer Simulation
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El Bedewy, Shereen; Lavicza, Zsolt; Haas, Ben; Lieban, Diego – Education Sciences, 2022
In this paper we propose STEAM practices that would foster mathematics learning through modelling architecture while connecting to culture and history. The architectural modelling process is applied by the teachers as participants of these practices from different countries allowing a broad cultural and historical connection to mathematics…
Descriptors: STEM Education, Architectural Education, Foreign Countries, History Instruction
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