Publication Date
In 2025 | 0 |
Since 2024 | 2 |
Since 2021 (last 5 years) | 5 |
Since 2016 (last 10 years) | 18 |
Since 2006 (last 20 years) | 58 |
Descriptor
Comparative Analysis | 58 |
Human Body | 58 |
Motion | 58 |
Foreign Countries | 14 |
Psychomotor Skills | 13 |
Autism | 12 |
Control Groups | 12 |
Adults | 11 |
Children | 10 |
Teaching Methods | 10 |
Correlation | 8 |
More ▼ |
Source
Author
Publication Type
Journal Articles | 56 |
Reports - Research | 49 |
Reports - Evaluative | 5 |
Reports - Descriptive | 2 |
Information Analyses | 1 |
Opinion Papers | 1 |
Speeches/Meeting Papers | 1 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 8 |
Postsecondary Education | 6 |
Elementary Education | 4 |
Early Childhood Education | 2 |
Primary Education | 2 |
Adult Education | 1 |
Grade 1 | 1 |
Grade 4 | 1 |
Intermediate Grades | 1 |
Kindergarten | 1 |
Audience
Location
Taiwan | 3 |
Germany | 2 |
Greece | 2 |
Australia | 1 |
Egypt | 1 |
France | 1 |
Ireland | 1 |
Italy | 1 |
Massachusetts | 1 |
Netherlands | 1 |
New Zealand | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Autism Diagnostic Observation… | 2 |
Edinburgh Handedness Inventory | 1 |
Strengths and Difficulties… | 1 |
Wechsler Intelligence Scale… | 1 |
What Works Clearinghouse Rating
Sai Ho Yip; Adrian K. T. Ng; Henry Y. K. Lau; Jeffrey A. Saunders – Cognitive Research: Principles and Implications, 2024
Recent findings suggest that adding a visual depiction of a nose to virtual reality displays (virtual nose) can reduce motion sickness. If so, this would be a simple intervention that could improve the experience of a variety of VR applications. However, only one peer-reviewed study has reported a benefit from a virtual nose, and the effect was…
Descriptors: Human Body, Visual Aids, Computer Simulation, Motion
Nádia Moura; Marc Vidal; Ana M. Aguilera; João Paulo Vilas-Boas; Sofia Serra; Marc Leman – npj Science of Learning, 2023
Music performance requires high levels of motor control. Professional musicians use body movements not only to accomplish and help technical efficiency, but to shape expressive interpretation. Here, we recorded motion and audio data of twenty participants performing four musical fragments varying in the degree of technical difficulty to analyze…
Descriptors: Music Education, Music, Musical Instruments, Motion
Pei-Lin Liu; Chiu-Jung Chen; Hsiao-Chen Chen – SAGE Open, 2024
This paper proposes a personalized teaching strategy based on Total Physical Response (TPR) to acquire new words. TPR combines target language items with semantically corresponding gestures conducive to learners understanding and memorizing them by repeatedly executing commands from their teachers. One limitation of TPR is that it does not allow…
Descriptors: Foreign Countries, Elementary School Students, Second Language Instruction, Second Language Learning
Whitfield, Jason A.; Holdosh, Serena R.; Kriegel, Zoe; Sullivan, Lauren E.; Fullenkamp, Adam M. – Journal of Speech, Language, and Hearing Research, 2021
Purpose: Prior work has demonstrated that competing tasks impact habitual speech production. The purpose of this investigation was to quantify the extent to which clear and loud speech are affected by concurrent performance of an attention-demanding task. Method: Speech kinematics and acoustics were collected while participants spoke using…
Descriptors: Speech Communication, Psychomotor Skills, Eye Movements, Acoustics
The Comparison of Lower Extremity Isokinetic Strength in Volleyball Players According to the Leagues
Akarçesme, Cengiz; Aytar, Sinem Hazir – World Journal of Education, 2018
The purpose of the study is to compare the ratio of lower extremity isokinetic hamstring/quadriceps ratio (H/Q), bilateral strength difference (BLD) and relative peak torques (RPT) in volleyball players according to the leagues. 101 volleyball players participated in the study (female=34, male=25 from 1st league; female=21, male=21 from 2nd…
Descriptors: Comparative Analysis, Team Sports, Athletes, Muscular Strength
Wang, Tai-Jui – Research in Dance Education, 2022
Chinese opera performance proceedings can be divided into two types. The first is 'visible proceedings', which can be directly seen and heard in the performance, and the second is 'invisible proceedings', which arrange the story and performance of the opera using procedural thinking. The research methods of this study were mainly used to analyze…
Descriptors: Music Education, Teaching Methods, Performance, Instructional Improvement
Frith, Emily; Miller, Stephanie; Loprinzi, Paul D. – Journal of Creative Behavior, 2020
A growing body of experimental work highlights the potential value of unstructured, interactive, or spontaneous motions, including gestures, dance, shifting body postures, physical object-manipulation, drawing, etc. to favorably impact creative performance. However, despite these favorable findings, to our knowledge, no systematic review has been…
Descriptors: Creativity, Cognitive Processes, Human Body, Motion
Zhao, Mintao; Bülthoff, Isabelle – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2017
Humans' face ability develops and matures with extensive experience in perceiving, recognizing, and interacting with faces that move most of the time. However, how facial movements affect 1 core aspect of face ability--holistic face processing--remains unclear. Here we investigated the influence of rigid facial motion on holistic and part-based…
Descriptors: Human Body, Visual Perception, Motion, Holistic Approach
Krüger, Britta; Kaletsch, Morten; Pilgramm, Sebastian; Schwippert, Sven-Sören; Hennig, Jürgen; Stark, Rudolf; Lis, Stefanie; Gallhofer, Bernd; Sammer, Gebhard; Zentgraf, Karen; Munzert, Jörn – Journal of Autism and Developmental Disorders, 2018
One major characteristic of autism spectrum disorder (ASD) is problems with social interaction and communication. The present study explored ASD-related alterations in perceiving emotions expressed via body movements. 16 participants with ASD and 16 healthy controls observed video scenes of human interactions conveyed by point-light displays. They…
Descriptors: Autism, Pervasive Developmental Disorders, Emotional Response, Nonverbal Communication
Demirel, Nurcan; Kaya, Faith; Pinar, Salih – Journal of Education and Training Studies, 2018
The main purpose of the present study is to comparatively examine the effects of Whole body vibration (WBV) trainings on some biochemical bone-turnover markers (Beta-CTx, Osteocalcin) in terms of osteoporosis. Twenty-four sedentary women (mean age = 37.12 ± 1.84 years) participated in the study. The participants were randomly divided to 3 groups:…
Descriptors: Human Body, Physiology, Training, Biochemistry
O'Donnell, Shannon; Tavares, Francisco; McMaster, Daniel; Chambers, Samuel; Driller, Matthew – Measurement in Physical Education and Exercise Science, 2018
The current study aimed to assess the validity and test-retest reliability of a linear position transducer when compared to a force plate through a counter-movement jump in female participants. Twenty-seven female recreational athletes (19 ± 2 years) performed three counter-movement jumps simultaneously using the linear position transducer and…
Descriptors: Test Validity, Test Reliability, Females, Athletes
Bates, B. T.; Dufek, J. S.; James, C. R.; Harry, J. R.; Eggleston, J. D. – Measurement in Physical Education and Exercise Science, 2016
We demonstrate the effect of sample and trial size on statistical outcomes for single-subject analyses (SSA) and group analyses (GA) for a frequently studied performance activity and common intervention. Fifty strides of walking data collected in two blocks of 25 trials for two shoe conditions were analyzed for samples of five, eight, 10, and 12…
Descriptors: Sample Size, Research Design, Statistical Analysis, Adults
Gorham, Tom; Jubaed, Sam; Sanyal, Tannishtha; Starr, Emma L. – Research-publishing.net, 2019
This chapter describes a small-scale pilot study in which participants in the experimental group learned how to write Japanese kanji characters within an immersive Virtual Reality (VR) graffiti simulator (the Kingspray Graffiti Simulator on the Oculus Rift VR system). In comparing the experimental group to the non-VR control group in the context…
Descriptors: Computer Simulation, Second Language Learning, Second Language Instruction, Teaching Methods
Abdollahipour, Reza; Psotta, Rudolf; Land, William M. – Research Quarterly for Exercise and Sport, 2016
Purpose: Studies have suggested that the use of visual information may underlie the benefit associated with an external focus of attention. Recent studies exploring this connection have primarily relied on motor tasks that involve manipulation of an object (object projection). The present study examined whether vision influences the effect of…
Descriptors: Attention, Psychomotor Skills, Object Manipulation, Human Body
Lan, Yu-Ju; Fang, Wei-Chieh; Hsiao, Indy Y. T.; Chen, Nian-Shing – Educational Technology Research and Development, 2018
The current study aimed at investigating how different types of embodied learnings influence elementary school students' English as a foreign language (EFL) listening performance. Two kinds of embodied learnings: real and physical body versus the 3D avatar, were compared with non-embodied learning. 69 fifth graders from two elementary schools…
Descriptors: Elementary School Students, Second Language Learning, English Language Learners, Grade 5