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Roman, Harry T. – Technology and Engineering Teacher, 2013
Clothing is influenced by many factors, trends, and social happenings. Much of what is worn today had utilitarian roots in the past. In the activitiy presented in this article, students will have the opportunity to redesign clothing for new trends, in this case, the explosion of handheld electronic devices.
Descriptors: Handheld Devices, Clothing, Influence of Technology, Design Crafts
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Betterini, Robert L.; Daniels, Jim – Tech Directions, 1995
Describes a class project to design a better and safer woodworking tool using computer-assisted design. (SK)
Descriptors: Computer Assisted Design, Human Factors Engineering, Secondary Education, Technology Education
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Waggoner, Todd C.; Barker, William J. – Technology Teacher, 1994
Offers a unit of laboratory instruction for a general technology class that looks at ergonomics--the engineering science that seeks to prevent disorders caused by uncomfortable or stressful working conditions. The activity involves the measurement of body motions. (JOW)
Descriptors: Higher Education, Human Factors Engineering, Laboratory Experiments, Technology Education
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Stone, Nancy J.; Moroney, William F. – Teaching of Psychology, 1998
Outlines the need for and role of undergraduate human factors education, including evidence that students are unfamiliar with, but interested in, human factors issues. Describes several activities found to be successful in teaching human factors and identifies benefits students associated with a course on the topic. (DSK)
Descriptors: Curriculum Development, Higher Education, Human Factors Engineering, Psychology
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Mullen, Brian – Teaching of Psychology, 1983
The Atari videogame "Battlezone" can be used as a valuable field exercise to teach college-level psychology students about the fundamental principles of man-machine interactions. (RM)
Descriptors: Computer Assisted Instruction, Higher Education, Human Factors Engineering, Interaction
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Stahlhut, Richard W.; Gosbee, John W.; Gardner-Bonneau, Daryle J. – Academic Medicine, 1997
Describes development of a curriculum in medical information science that focuses on practical problems in clinical medicine rather than details of information technology. Design was guided by identification of six key clinical challenges that must be addressed by practitioners in the near future and by examination of past failures of informatics…
Descriptors: Clinical Teaching (Health Professions), Curriculum Design, Graduate Medical Education, Higher Education
American Inst. of Architects, Washington, DC. – 1975
Designed to direct the teacher to a variety of teaching and learning resources relating to the man-made environment, this document provides annotated lists of resources in several sections. The section on student reading resources lists literature written for the student and relates to various aspects of the built environment: social, technical,…
Descriptors: Architectural Character, Building Design, Elementary Secondary Education, Environmental Education
Faulkner, Ann B.; And Others – 1993
This guide is designed to offer interesting, authentic practice in reading college-level technical textbooks and periodical articles. The book contains actual reading assignments and strategies to help students improve comprehension and to develop metacognitive insight into their own reading processes. The guide is presented in three levels, each…
Descriptors: College Preparation, Compensatory Education, Developmental Studies Programs, Educationally Disadvantaged
Mullen, Frank – 1984
This curriculum outline consists of instructional materials and information concerning resources for use in teaching a course in robotics. Addressed in the individual sections of the outline are the following topics: the nature of an industrial robot; the parts of an industrial robot (the manipulator, the power structure, and the control system);…
Descriptors: Annotated Bibliographies, Audiovisual Aids, Automation, Cost Effectiveness
Chapman, Patricia H., Comp.; And Others – 1993
This book contains 172 creative teaching ideas pertaining to various subject areas and aspects of business education. Most of the ideas included are intended for use in secondary and postsecondary classrooms; however, a few are applicable at all grade levels. The teaching ideas are organized according to the following subject areas/topics:…
Descriptors: Accounting, Banking, Basic Business Education, Behavioral Objectives