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Erika Björklund – Journal of Vocational Education and Training, 2024
Electricians' exposure to ergonomically challenging working positions and conditions makes them vulnerable to musculoskeletal disorders (MSDs). Ergonomic behaviour and compliance with interventions may be expected to be intertwined with their understanding, knowledge, and habits regarding their occupation and regarding work environment and…
Descriptors: Discourse Analysis, Electrical Occupations, Skilled Workers, Human Body
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Lueders, Kerry S. – Journal of Visual Impairment & Blindness, 2021
In the field of low vision rehabilitation, there exists a plethora of devices to assist with visual reading that are critical to reading success and customization for persons with low vision (along with other education and rehabilitation considerations). In addition, visual efficiency skills and ergonomics are oftentimes prerequisite or…
Descriptors: Visual Impairments, Reading, Human Factors Engineering, Equipment
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Salman, Mona; Bettany-Saltikov, Josette; Kandasamy, Gokulakannan; Whittaker, Vicki; Hogg, Julie; Racero, Garikoitz Aristegui – Campbell Systematic Reviews, 2022
Educational interventions can help people acquire knowledge of the anatomy of the back, how to lift and carry objects effectively, and potential risk factors of low back pain (Sowah et al., 2018). Health promotion is essential in improving disability, pain, as well as the overall quality of life (Albaladejo et al., 2010). Young adults have not…
Descriptors: College Students, Intervention, Anatomy, Human Body
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van Egdom, Gys-Walt; Cadwell, Patrick; Kockaert, Hendrik; Segers, Winibert – Interpreter and Translator Trainer, 2020
This introductory article will illustrate how ergonomics has come to occupy a prominent place in translation and interpreting studies. It will review the studies that have been carried out in recent years to measure physical, cognitive and organisational conditions within the language industry. It will be argued that, despite the growing awareness…
Descriptors: Translation, Human Factors Engineering, Language Processing, Teaching Methods
New England Journal of Higher Education, 2018
New England Board of Higher Education's Commission on Higher Education & Employability has thought hard over the past year about the increasing role of artificial intelligence and robotics in the future of life and work. Many others are also waking up to this landscape, which not so long ago seemed like science fiction. Machines have changed…
Descriptors: Artificial Intelligence, Robotics, Decision Making, Moral Values
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Khan, Mohd Javed; Mustafa, Khurram – Education and Information Technologies, 2019
AHIS equation describes a new model for instructional system design and develops a system based on Merrill's Component Display Theory incorporating appropriate selection of Media, Ergonomics and Navigation Structures to produce learner engaging and effective learning outcome. A significant component of the proposed model is the integration of…
Descriptors: Hypermedia, Instructional Systems, Models, Human Factors Engineering
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Olalla-Soler, Christian – Interpreter and Translator Trainer, 2019
This paper presents the mentoring programme carried out by Professional Association of Translators and Interpreters of Catalonia (APTIC) based on a multiple-mentoring model. It was offered during the academic years 2015/2016 and 2016/2017 in collaboration with the Universitat Autònoma de Barcelona and the Universitat de Vic and will continue in…
Descriptors: Self Employment, Professional Personnel, Translation, Work Ethic
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Flowers, Jim – Technology and Engineering Teacher, 2014
Technology and engineering education and its predecessors have a long history of being effective programs for helping students learn about technology and technological design. Students are often asked to solve design challenges, develop product ideas, and create models or prototypes for products. They do not often set up tests with product users…
Descriptors: Usability, Engineering Education, Technology Education, Design
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Bayley, Tiffany; Hurst, Ada – Decision Sciences Journal of Innovative Education, 2018
The design of balanced assembly lines, especially when considering workforce, material, and cycle time factors, is an important managerial decision-making activity in manufacturing firms. Numerous active learning activities are available to assist instructors in teaching assembly line balancing to students. While effective in improving student…
Descriptors: Active Learning, Blended Learning, Manufacturing, Manufacturing Industry
Ansari, Fazel; Seidenberg, Ulrich – International Association for Development of the Information Society, 2016
This paper discusses the complementarity of human and cyber physical production systems (CPPS). The discourse of complementarity is elaborated by defining five criteria for comparing the characteristics of human and CPPS. Finally, a management portfolio matrix is proposed for examining the feasibility of optimal collaboration between them. The…
Descriptors: Problem Solving, Cybernetics, Feasibility Studies, Human Factors Engineering
Frazer, Gary W.; Stevens, George H. – Educational Technology, 2015
Most past and current learning technologies have been one- or two-dimensional in presentation. This may be fine if one is looking at a map or even a fine painting. However, to fully appreciate the detail of a statue or a machine part, it is better to be able to look at it from all sides. Use of holographic images allows an item to be shared with a…
Descriptors: Performance Technology, Human Factors Engineering, Educational Technology, Computer Graphics
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Li, Jieyu; Huang, Chunlan; Wang, Xiuhong; Wu, Shengli – Information Research: An International Electronic Journal, 2016
Introduction: In the big data age, we have to deal with a tremendous amount of information, which can be collected from various types of sources. For information search systems such as Web search engines or online digital libraries, the collection of documents becomes larger and larger. For some queries, an information search system needs to…
Descriptors: Search Engines, Data Processing, Database Management Systems, Data
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Whyte, Elisabeth M.; Smyth, Joshua M.; Scherf, K. Suzanne – Journal of Autism and Developmental Disorders, 2015
The design of "Serious games" that use game components (e.g., storyline, long-term goals, rewards) to create engaging learning experiences has increased in recent years. We examine of the core principles of serious game design and examine the current use of these principles in computer-based interventions for individuals with autism.…
Descriptors: Intervention, Autism, Educational Games, Design Requirements
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Kiernan, Louise; White, Eoin; Morrissey, Kellie – Design and Technology Education, 2021
Contemporary design education seeks to prepare students for the workplace through studiobased learning that replicates real world practice. Design problems in the workplace have become increasingly complex and one example of this is within the area of design for healthcare, which requires multidisciplinary collaboration between various…
Descriptors: Blended Learning, Design, Partnerships in Education, Online Courses
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Heslep, Robert D. – Studies in Philosophy and Education, 2012
The computer engineers who refer to the education of computers do not have a definite idea of education and do not bother to justify the fuzzy ones to which they allude. Hence, they logically cannot specify the features a computer must have in order to be educable. This paper puts forth a non-standard, but not arbitrary, concept of education that…
Descriptors: Artificial Intelligence, Computers, Computer Software, Human Factors Engineering
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