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Neil Selwyn – Power and Education, 2024
This paper explores the role of material design as a form of institutional power within contemporary school settings. Drawing on concepts of "coercive design" and "hostile architecture" from design studies, the paper examines three "innovative" designs for classroom chairs -- relatively mundane but integral elements…
Descriptors: Classroom Environment, Furniture, Design, Design Requirements
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Carvalho, Lucila; Yeoman, Pippa – Journal of New Approaches in Educational Research, 2021
Contemporary educational practices have been calling for pedagogical models that foreground flexibility, agency, ubiquity, and connectedness in learning. These models have, in turn, been stimulating redevelopments of educational infrastructure--with physical contours reconfigured into novel complex learning spaces at universities, schools,…
Descriptors: Instructional Design, Educational Innovation, Educational Environment, Physical Environment
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Choi, Young Mi; Sprigle, Stephen H. – Assistive Technology, 2011
User input is an important component to help guide designers in producing a more usable product. Evaluation of prototypes is one method of obtaining this input, but methods for evaluating assistive technology prototypes during design have not been adequately described or evaluated. This project aimed to compare different methods of evaluating…
Descriptors: Educational Technology, Assistive Technology, Evaluation Methods, Evaluation Needs
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Bederson, Benjamin B. – Behaviour & Information Technology, 2011
Zoomable user interfaces (ZUIs) have received a significant amount of attention in the 18 years since they were introduced. They have enjoyed some success, and elements of ZUIs are widely used in computers today, although the grand vision of a zoomable desktop has not materialised. This paper describes the premise and promise of ZUIs along with…
Descriptors: Design Requirements, Computer Interfaces, Innovation, Research and Development
Draper, Stephen W.; Norman, Donald A. – 1984
The discipline of software engineering can be extended in a natural way to deal with the issues raised by a systematic approach to the design of human-machine interfaces. The user should be treated as part of the system being designed and projects should be organized to take into account the current lack of a priori knowledge of user interface…
Descriptors: Computer Software, Computers, Design Requirements, Guidelines
Yeaman, Andrew R. J. – 1985
Recent improvements in the human factors elements incorporated in the design of personal computer interfaces are illustrated by detailed analyses of two microcomputers and their word processors (Osborne 1/WordStar and Apple's Macintosh/MacWrite). The vital steps in operation are described through analyses of the behavioral requirements involved in…
Descriptors: Comparative Analysis, Computer Software, Design Requirements, Human Factors Engineering
Williams, Joan Frye, Ed. – 1986
Papers presented and summaries of discussions at a 3-day conference which focused on screen displays for online catalogs are included in this report. Papers presented were: (1) "Suggested Guidelines for Screen Layouts and Design of Online Catalogs" (Joseph R. Matthews); (2) "Displays in Database Search Systems" (Fran Spigai);…
Descriptors: Design Requirements, Display Systems, Evaluation Criteria, Human Factors Engineering
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Brown, John Seely; Duguid, Paul – Human-Computer Interaction, 1994
Argues that the shared use of artifacts is supported by latent border resources that lie beyond the canonical artifact. Designers must understand the role border resources play and work more directly to help users develop them. This will require designers to change their understanding of artifacts and users. (Contains 69 references.) (KRN)
Descriptors: Change, Communication (Thought Transfer), Context Effect, Design
Norman, Donald A. – 1982
Different aspects of human-machine interaction are discussed in the five brief papers that comprise this report. The first paper, "Some Observations on Mental Models," discusses the role of a person's mental model in the interaction with systems. The second paper, "A Psychologist Views Human Processing: Human Errors and Other…
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Programs, Design Requirements
Brawner, Lee B.; And Others – American Libraries, 1988
A series of articles reviews current trends in library furniture, including designs to accommodate computer equipment and workstations, children's furniture, shelving, and display aids. Design requirements and evaluation criteria are discussed, and a directory of furniture suppliers is provided. (CLB)
Descriptors: Carrels, Design Requirements, Display Aids, Electronic Equipment
Hathaway, Michael D. – Educational Technology, 1984
Reviews research findings on variables in computer screen displays and their effects on learning for use by purchasers or designers of computer systems for instructional purposes. Variables discussed include fatigue, density of displayed text, scrolling, upper-case vesus upper- and lower-case lettering, letter size, and graphics. Ten references…
Descriptors: Capitalization (Alphabetic), Computer Assisted Instruction, Computer Graphics, Design Requirements
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Jermolajew, Anna M.; Newhouse, C. Paul – Australian Educational Computing, 2003
Over the past decade there has been an explosion in the provision of computing facilities in schools for student use. However, there is concern that the development of these facilities has often given little regard to the ergonomics of the design for use by children, particularly adolescents. This paper reports on a study that investigated the…
Descriptors: Early Adolescents, Computers, Foreign Countries, Secondary School Students
Wolff, Susan J. – National Research Center for Career and Technical Education, 2003
The purpose of the study was to (a) determine the design features of the physical learning environment that support collaborative, project-based learning, and (b) to gain an understanding of the rationale for the selection of the features. The literature review indicated a need for changing learning expectations to prepare learners for rapidly…
Descriptors: Foreign Countries, Student Projects, Active Learning, Educational Environment