NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 9 results Save | Export
Carr, Clay; Totzke, Larry – Performance and Instruction, 1995
Examines three elements useful for solving problems revealed by data gathering and analysis in the context of performance technology: goals, standards, and feedback. Emphasis is on the need for performers of tasks, their supervisors, and the organization as a whole to have the same goals and expectations, and how this is achieved through…
Descriptors: Feedback, Human Factors Engineering, Improvement Programs, Instructional Design
Carr, Clay; Totzke, Larry – Performance and Instruction, 1995
Discusses how those who learn basic human performance technology (HPT) skills can expand expertise in three directions: extended HPT (including generalist, project manager/integrator, and implementation specialist); specialized HPT; and HPT linked to related fields. Presents examples of applications of each alternative. (JKP)
Descriptors: Human Factors Engineering, Improvement Programs, Instructional Design, Organizational Development
Carr, Clay; Totzke, Larry – Performance and Instruction, 1995
Discusses two tools necessary for the successful practice of human performance technology: gathering data and interpreting data. The focus is on what data to gather, how to gather it, and how to interpret the data. (Author/JKP)
Descriptors: Data Analysis, Data Collection, Data Interpretation, Human Factors Engineering
Davies, Ivor K. – Performance and Instruction, 1981
Recommended as a means for reducing human stress and errors in the work place, task analysis can be used to assist in decision making and provide a detailed inquiry into the actions that need to be taken in the performance of a specific job or task. (MER)
Descriptors: Decision Making Skills, Human Factors Engineering, Job Performance, Job Skills
Anshel, Jeffrey – Performance and Instruction, 1994
Describes the challenge to human eyesight brought about by the growing use of computers. The characteristics of the computer monitor and the "eye posture" required by monitors is discussed. Glasses appropriate for computer viewing and steps computer users can take to reduce eyestrain are covered. (KRN)
Descriptors: Eyes, Glare, Human Factors Engineering, Microcomputers
Snow, Nancy A.; Newby, Timothy J. – Performance and Instruction, 1989
Describes job aids and the characteristics that have potential effects on their usability and utility. Highlights include accessibility; worker motivation; convenience of use; ease of perception; focus to task; recommendations for designing job aids; and the need for a pilot test of a draft with the user population. (11 references) (LRW)
Descriptors: Access to Information, Evaluation Criteria, Human Factors Engineering, Instructional Design
Carr, Clay; Totzke, Larry – Performance and Instruction, 1995
Introduces a series of six installments on making the transition from a training/instructional design approach to human performance technology (HPT). The first installment topics include defining human performance technology; obstacles to effective HPT; and the necessary role characteristics for trainers performing HPT. (AEF)
Descriptors: Administrative Problems, Change Strategies, Definitions, Human Factors Engineering
Wagner, Judy L.; Didriksen, Mark C. – Performance and Instruction, 1990
Discusses health concerns associated with the use of video display terminals (VDT) and provides guidelines to enhance the performance of VDT users. Health issues addressed include radiation, musculoskeletal, psychological, and visual concerns. Guidelines for a well-designed VDT environment are also presented, including hardware considerations,…
Descriptors: Check Lists, Design Requirements, Furniture, Guidelines
Stevens, George H.; Stevens, Emily F. – Performance and Instruction, 1995
Examines the following essential skills for a successful electronic performance support systems design: (1) the ability to understand and assess human performance needs; (2) open-mindedness; (3) solid design skills; (4) human-computer interface design skills; (5) team leadership skills; and (6) microcomputer application design skills. (AEF)
Descriptors: Computer Interfaces, Electronic Classrooms, Human Factors Engineering, Information Systems