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Kenneth Holstein; Erik Harpstead; Rebecca Gulotta; Jodi Forlizzi – Grantee Submission, 2020
As we design increasingly complex systems, we run up against fundamental limitations of human imagination. To support practice, it becomes essential to use authentic data and algorithms as design materials to augment designers' intuitions. Recent work has explored some dimensions of using data as a design material, suggesting the contours of a new…
Descriptors: Computer Simulation, Elementary Secondary Education, Educational Games, Computer Games
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Katsioloudis, Petros J.; Jones, Millie – Technology and Engineering Teacher, 2013
The need for assistive technology--technology that assists persons with disabilities--is great. At no time has there been a greater need to provide assistive technologies than to assist the thousands of military veterans returning home from the Middle East with a range of physical and mental disabilities. Mobility impairment is a significant…
Descriptors: Assistive Technology, Physical Disabilities, Veterans, Physical Mobility
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Betterini, Robert L.; Daniels, Jim – Tech Directions, 1995
Describes a class project to design a better and safer woodworking tool using computer-assisted design. (SK)
Descriptors: Computer Assisted Design, Human Factors Engineering, Secondary Education, Technology Education
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Chen, J-G; Hou, C-A – Journal of Visual Impairment and Blindness, 1991
VITAL (Vision Impaired Task and Assignment Lexicon) is an integrated computerized system that performs workplace design tasks for visually impaired workers. VITAL consists of three modules: ergonomics consultation, disability index, and work measurement. Evaluation indicated that VITAL could be used as a tool to help nonprofessional vocational…
Descriptors: Computer Assisted Design, Computer System Design, Human Factors Engineering, Man Machine Systems
Peer reviewed Peer reviewed
Ringholz, David – Technology Teacher, 2005
M.A.S.H. mnemonic is a useful framework for generating, tracking, and objectively evaluating innovative ideas. M.A.S.H. expresses the fundamental components of successful design; Mechanics, Aesthetics, Sustainability, and Human Factors. These essential elements are often underdeveloped in student design concepts and subsequently require bolstering…
Descriptors: Technology Education, Mechanics (Process), Aesthetics, Evaluation Methods