Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 9 |
Descriptor
Computer Graphics | 18 |
Human Factors Engineering | 18 |
Design Requirements | 6 |
Display Systems | 5 |
Computer Assisted Instruction | 4 |
Computer Interfaces | 4 |
Computer Simulation | 4 |
Information Systems | 4 |
Visual Perception | 4 |
Computer Software | 3 |
Computer System Design | 3 |
More ▼ |
Source
Author
Simcox, William A. | 2 |
Anne C. Pivonka | 1 |
Bak, Peter | 1 |
Braidwood, J. | 1 |
Colin M. Gray | 1 |
Ernst, Jeremy | 1 |
Frazer, Gary W. | 1 |
Gallego-Arrufat, María-Jesús | 1 |
Graf, Peter | 1 |
Grubbs, Michael E. | 1 |
Hathaway, Michael D. | 1 |
More ▼ |
Publication Type
Journal Articles | 12 |
Reports - Research | 7 |
Reports - Descriptive | 4 |
Guides - General | 2 |
Reports - Evaluative | 2 |
Dissertations/Theses -… | 1 |
Guides - Non-Classroom | 1 |
Information Analyses | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 5 |
Postsecondary Education | 4 |
Adult Education | 2 |
Audience
Practitioners | 1 |
Researchers | 1 |
Teachers | 1 |
Location
China | 1 |
Hong Kong | 1 |
Israel | 1 |
Italy | 1 |
United States | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Anne C. Pivonka; Laura Makary; Colin M. Gray – International Journal of Technology and Design Education, 2024
Design students must develop competence in a wide range of areas in order to be successful in their future practice. Increasingly, knowledge of design methods is used to frame both a designer's repertoire and their overall facility as a designer. However, there is little research on how students build cognitive schema in relation to design methods…
Descriptors: Design, Figurative Language, Schemata (Cognition), Teaching Methods
Sutton, Kevin; Grubbs, Michael E.; Ernst, Jeremy – Technology and Engineering Teacher, 2014
Engineering design has been suggested as a viable instructional approach for Technology Education (TE) to intentionally provide students the opportunity to apply multidisciplinary concepts to solve ill-defined design challenges (Wells & Ernst, 2012; Sanders & Wells, 2010; Wicklein, 2006). Currently, the context for design challenges in TE…
Descriptors: Design, Design Crafts, Design Requirements, Engineering Technology
Frazer, Gary W.; Stevens, George H. – Educational Technology, 2015
Most past and current learning technologies have been one- or two-dimensional in presentation. This may be fine if one is looking at a map or even a fine painting. However, to fully appreciate the detail of a statue or a machine part, it is better to be able to look at it from all sides. Use of holographic images allows an item to be shared with a…
Descriptors: Performance Technology, Human Factors Engineering, Educational Technology, Computer Graphics
Sponsiello, Marta; Gallego-Arrufat, María-Jesús – Ethnography and Education, 2016
This paper moves from the data collected during an ethnographic research conducted in Second Life, which focuses on the observation of different technological difficulties in educational experiences. The main research interests focused on the social dynamics of educational experiences in Second Life and the opportunity to develop a proper research…
Descriptors: Ethnography, Computer Simulation, Computer Graphics, Educational Experience
Yang, Yuting; Kang, Houliang – Engineering Design Graphics Journal, 2014
Three Dimensional or 3D virtual reality has become increasingly popular in many areas, especially in building a digital campus. This paper introduces a virtual campus, which is based on a 3D model of The Tourism and Culture College of Yunnan University (TCYU). Production of the virtual campus was aided by Human Factor and Ergonomics (HF&E), an…
Descriptors: Virtual Classrooms, Human Factors Engineering, Campuses, Computer Software
Leung, Rock; McGrenere, Joanna; Graf, Peter – Behaviour & Information Technology, 2011
Mobile devices offer much potential to support older adults (age 65+). However, older adults have been relatively slow to adopt mobile devices. Although much ongoing HCI research has examined usability problems to address this issue, little work has looked at whether existing graphical icons are harder to use for this population compared with…
Descriptors: Older Adults, Usability, Age Differences, Handheld Devices
Bak, Peter; Meyer, Joachim – Behaviour & Information Technology, 2011
Information systems increasingly provide options for visually inspecting data during the process of information discovery and exploration. Little research has dealt so far with user interactions with these systems, and specifically with the effects of characteristics of the displayed data and the user on performance with such systems. The study…
Descriptors: Foreign Countries, Graphs, Criteria, Information Retrieval
Laforcade, Pierre – Journal of Learning Design, 2007
Present Educational Modelling Languages are used to formally specify abstract learning scenarios in a machine-interpretable format. Current tooling does not provide teachers/designers with some graphical facilities to help them in reusing existent scenarios. They need human-readable representations. This paper discusses the UML4LD experimental…
Descriptors: Instructional Design, Models, Courseware, Computer System Design
Jackson, Larry S. – ProQuest LLC, 2009
This dissertation reports the results of an exploratory data analysis investigation of the relationship between the structures used for information organization and access and the associated storage structures within state government websites. Extending an earlier claim that hierarchical directory structures are both the preeminent information…
Descriptors: Investigations, Factor Analysis, Discriminant Analysis, State Government

Rambally, Gerard K.; Rambally, Rodney S. – Computers and Education, 1987
Identifies human factor issues involved in the student-computer interface in computer assisted instruction and makes specific recommendations for screen design. Factors considered include simplicity, spaciousness, relevance, standardization, changing display screen contents, color coding, shape and size coding, and brightness coding. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Courseware, Design Requirements
Simcox, William A. – 1983
A comprehensive development process for display design, focusing on computer-generated cathode ray tube (CRT) displays is presented. A framework is created for breaking the display into its component parts, used to guide the design process. The objective is to design or select the most cost effective graphics solution (hardware and software) to…
Descriptors: Communications, Computer Graphics, Design Requirements, Display Aids

Schumann, Heinz – Journal of Computers in Mathematics and Science Teaching, 1992
Presents the geometric, software-ergonomic, and educative standards for interactive graphics systems envisioned for planimetric constructions and calculations in secondary mathematics instruction. Describes the geometric-didactic potentials of the MS DOS-Version 1.6 of CABRI-Gomtre which is an Intelligent Tutoring System with the possibilities for…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Software Evaluation, Geometric Constructions
Simcox, William A. – 1983
Limits of graphic display design component variation based on cognitive tolerance for imprecision were investigated using compatibility functions. The compatibility function is an empirical definition of a perceptual category representing the grade of membership of an implied physical attribute into a corresponding conceptual category, measuring…
Descriptors: Adults, Cognitive Processes, Computer Graphics, Design Requirements
Ipek, Ismail – 1995
This paper examines variations of text density levels for learning in a computer-based instruction (CBI) tutorial from an integrated perspective, and addresses the following questions: (1) What is the text density? (2) What are the relationships among text density approaches? and (3) What are the contributions of text density for learning and how…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Graphics, Graphic Arts

Warren, James R.; And Others – Simulation & Gaming, 1997
Discusses how simulation technology for the analysis of information systems (IS) supports human decision making. Examines online help and knowledge-based support, graphics, and visual interactive simulation (VIS) and animation. Concludes that there are opportunities to improve the decision support role of simulation technology in IS with enhanced…
Descriptors: Animation, Computer Graphics, Computer Interfaces, Computer Simulation
Previous Page | Next Page »
Pages: 1 | 2