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Elizabeth A. Sanders; Molly H. Goldstein; Justin L. Hess – International Journal of Technology and Design Education, 2024
Engineers contribute to large-scale socio-technical challenges, and human-centered design offers a design thinking approach that helps engineers develop a thorough understanding of the socio-technical effects of their design work. Thus, effective strategies for assessing and teaching human-centered design are needed. This study aimed to identify…
Descriptors: Course Content, Human Factors Engineering, Student Experience, Instructional Design
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Amy M. Leman; Rebecca Mott – Journal of Human Sciences & Extension, 2023
Societal changes brought about by the COVID-19 pandemic have shown the importance of both intrapersonal and interpersonal skills in virtual environments. Two midwestern university instructors joint-taught their spring 2021 agricultural education and training program development courses, bringing students together in virtual teams during the…
Descriptors: Outcomes of Education, Program Development, Higher Education, Online Courses
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Khan, Mohd Javed; Mustafa, Khurram – Education and Information Technologies, 2019
AHIS equation describes a new model for instructional system design and develops a system based on Merrill's Component Display Theory incorporating appropriate selection of Media, Ergonomics and Navigation Structures to produce learner engaging and effective learning outcome. A significant component of the proposed model is the integration of…
Descriptors: Hypermedia, Instructional Systems, Models, Human Factors Engineering
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Offner, David – Journal of Creative Behavior, 1990
An "Introduction to Bionics" course is described, focusing on objectives, the case study method used in the course, a sample case involving the design of a self-locking spine positioner for a catfish, course coverage, idea-generating techniques, and course benefits. (JDD)
Descriptors: Bionics, Case Studies, College Students, Course Content
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Ramsey, Bonnie Becker; Murphy, Pat – Journal of Interactive Instruction Development, 1996
This article uses the example of a single training course to show how to incorporate human factors into the interactive multimedia courseware development process. Three types of testing to identify human factors issues in courseware are discussed: usability testing, pilot testing, and field testing. (Author/LRW)
Descriptors: Computer Software Development, Course Content, Courseware, Field Tests