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Shriver, Edgar L.; Trexler, Robert C. – 1963
Socratic Non-Anacoluthic Programing (SNAP) is designed as a simple way of producing programed materials (under certain conditions) rather than as a method for producing more refined programs. SNAP programing might be regarded as taking the questions and answers from the end of each chapter of a textbook and interspersing them throughout the…
Descriptors: Guides, Human Factors Engineering, Programed Instruction, Programed Instructional Materials
Draper, Stephen W.; Norman, Donald A. – 1984
The discipline of software engineering can be extended in a natural way to deal with the issues raised by a systematic approach to the design of human-machine interfaces. The user should be treated as part of the system being designed and projects should be organized to take into account the current lack of a priori knowledge of user interface…
Descriptors: Computer Software, Computers, Design Requirements, Guidelines
Heines, Jesse M. – 1975
Research on man-machine communication was examined to gain insight into techniques for improving interactive programs through the enhancement of communicative style. The human-computer interaction is compared to a conversation, and specific recommendations for improving this interaction are enumerated. The suggestions are general in nature and are…
Descriptors: Communication (Thought Transfer), Computer Programs, Computers, Guidelines
Peer reviewed Peer reviewed
Black, John B.; Sebrechts, Marc M. – Applied Psycholinguistics, 1981
Shows how cognitive psychology can provide guidelines to design computer systems that are easy to use, based on the assumption that prior knowledge of the real world and natural language affect users' attitudes toward the computer. Concludes that human-computer communication is facilitated when the system is consistent with this knowledge.…
Descriptors: Cognitive Processes, Cognitive Tests, Comprehension, Computer Science
Peer reviewed Peer reviewed
Lee, James L.; Pulvino, Charles J. – Counseling and Values, 1975
Presents a model that provide a holistic and humanistic understanding of human systems and various theoretical approaches for helping relationships. Includes a six-stage process for counseling-programming. Limitations on the model are presented. (Author/BW)
Descriptors: Computer Science, Counseling Services, Cybernetics, Data Processing
Poirot, James L.; Norris, Cathleen A. – Computing Teacher, 1987
This first in a projected series of five articles discusses artificial intelligence and its impact on education. Highlights include the history of artificial intelligence and the impact of microcomputers; learning processes; human factors and interfaces; computer assisted instruction and intelligent tutoring systems; logic programing; and expert…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Educational Trends, Human Factors Engineering
Henderson, Catherine – 1984
This paper reviews briefly the essential characteristics of both invitational education and computer assisted instruction (CAI) and the ways in which coordination of these two models can produce stimulating and valuable educational experiences for students. A matrix illustrates the characteristics of CAI which can support the major values of…
Descriptors: Computer Assisted Instruction, Courseware, Design Preferences, Guidelines
Peer reviewed Peer reviewed
Merrill, M. David – Computers in Human Behavior, 1988
Reviews instructional design techniques that are suggested for improving the quality and effectiveness of educational software. Three areas of instructional design are addressed: (1) instructional strategies, including provision, examples and active feedback; (2) screen display, including text style variety; and (3) human factors, including…
Descriptors: Computer Assisted Instruction, Courseware, Feedback, Guidelines
Soloway, Elliot; And Others – 1982
This report examines the features and performance of the BUG-FINDing component of MENO-II, a computer-based tutor for beginning PASCAL programming students. A discussion of the use of artificial intelligence techniques is followed by a summary of the system status and objectives. The two main components of MENO-II are described, beginning with the…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Programs, Computer Science Education
Johnson, W. Lewis; And Others – 1983
Argues that a computer-based programming tutor for novice programmers needs to take into account not only the types and frequency of bugs found in the programs, but the intentions and knowledge state of the programmer. A first version of such a program was developed on the basis of the bug types found in a number of pencil-and-paper studies with…
Descriptors: Classification, Cognitive Processes, Computer Programs, Computer Science Education
Johnson, W. Lewis; Soloway, Elliot – 1983
This report describes PROUST, a computer-based system for online analyses and understanding of PASCAL programs written by novice programmers, which takes as input a program and a non-algorithmic description of the program requirements and finds the most likely mapping between the requirements and the code. Both the theory and processing techniques…
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Oriented Programs, Computer Programs
Martin, James – 1973
An attempt is made to provide a comprehensive guide to design of the dialogues between man and computer that take place at computer terminals. Particular topics include problems with conventional alphanumeric dialogues, dialogues with sound and graphics, pyschological characteristics of computer terminal users, problems of designing dialogues for…
Descriptors: Computer Programs, Computer Science, Computers, Design
Feigenbaum, Edward A. – 1968
The text of an invited address on artificial intelligence (AI) research over the 1963-1968 period is presented. A survey of recent studies on the computer simulation of intellective processes emphasizes developments in heuristic programing, problem-solving and closely related learning models. Progress and problems in these areas are indicated by…
Descriptors: Behavioral Science Research, Cognitive Processes, Computers, Data Analysis
Peer reviewed Peer reviewed
Moran, Thomas P., Ed.; And Others – Human-Computer Interaction, 1985
Individual papers discussing various facets of human relationships with interactive computer systems present an analysis of direct manipulation interfaces; discuss notion of conceptual models shared by system and user and propose a design methodology for delivering models to users; and address the intelligibility of systems and importance of…
Descriptors: Change Agents, Cognitive Processes, Computer Software, Design Requirements
Streibel, Michael J. – Videodisc and Optical Disc, 1984
Describes application of instructional systems design, dialog design principles, and human factor considerations in developing the Pennsylvania Department of Education's computer-controlled intelligent videodisc system, which allows K-12 teachers to preview language arts television programs and overcome their technology anxiety. The top-down…
Descriptors: Design Requirements, Display Systems, Elementary Secondary Education, Human Factors Engineering
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