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Hollifield, John H. – Phi Delta Kappan, 1973
A fictional account of a power-crazed computer that tries to fire the principal and other staff and take over a school. (JF)
Descriptors: Computers, Fiction, Humor, School Administration
Gardner, Martin – Scientific American, 1978
A humorous account is given of an encounter with a talking computer in the form of a superintelligent robot. Several mathematical problems are posed. (MP)
Descriptors: Computers, Games, Humor, Mathematics
Dyrli, Odvard Egil – Learning, 1982
Humorous suggestions are offered about how to teach children about computers. A satirical list of activities are suggested which require no physical contact with computers and which will spare teachers "the inconvenience of excited kids eager to learn how to use the new technology." (PP)
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Science Education, Computers
Dormann, Claire; Biddle, Robert – Learning, Media & Technology, 2006
This paper focuses on the benefits and utilisation of humour in digital game-based learning. Through the activity theory framework, we emphasise the role of humour as a mediating tool which helps resolve contradictions within the activity system from conjoining educational objectives within the computer game. We then discuss the role of humour…
Descriptors: Computer Uses in Education, Humor, Teaching Methods, Computers
Chronicle of Higher Education, 2004
"Chronicle of Higher Education" presents an abundant source of news and information for college and university faculty members and administrators. This March 5, 2004 issue of "Chronicle of Higher Education" includes the following articles: (1) "Good Policies on Student Vaccination can Inoculate College Against Risk"…
Descriptors: Higher Education, Risk, Disease Control, Computers

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