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Bourina, Helena V.; Dunaeva, Larisa A. – E-Learning and Digital Media, 2021
The formation of hypertext competence emerges from a combination of methods, tools and technologies that provide communication between hypertext network devices with the aim of transmitting information. The information transmitted may be diverse depending on its type and content and is intended to be used collectively through network information…
Descriptors: Hypermedia, Competence, Computer Simulation, Multimedia Instruction
Mwambe, Othmar Othmar; Tan, Phan Xuan; Kamioka, Eiji – Education Sciences, 2021
As intelligent systems demand for human-automation interaction increases, the need for learners' cognitive traits adaptation in adaptive educational hypermedia systems (AEHS) has dramatically increased. AEHS utilize learners' cognitive processes to attain fair human-automation interaction for their adaptive processes. However, obtaining accurate…
Descriptors: Eye Movements, Man Machine Systems, Interaction, Automation
Mwambe, Othmar Othmar; Tan, Phan Xuan; Kamioka, Eiji – Education Sciences, 2020
Adaptive Educational Hypermedia Systems (AEHS) play a crucial role in supporting adaptive learning and immensely outperform learner-control based systems. AEHS' page indexing and hyperspace rely mostly on navigation supports which provide the learners with a user-friendly interactive learning environment. Such AEHS features provide the systems…
Descriptors: Biology, Information Science, Technology Uses in Education, Hypermedia
Styliaras, Georgios – Journal of Educational Multimedia and Hypermedia, 2015
Nowadays, the technological advancement in mobile devices has made possible the development of hypermedia applications that exploit their features. A potential application domain for mobile devices is multimedia educational applications and modules. Such modules may be shared, commented and further reused under other circumstances through the…
Descriptors: Technological Advancement, Handheld Devices, Multimedia Materials, Multimedia Instruction
Gutiérrez Pérez, Regina – Research-publishing.net, 2016
This paper deals with the new pedagogical approaches that the European Space of Higher Education (ESHE) demands in the university system. More specifically, it describes the experience of teaching the use of WebQuest to future educators in the module of foreign languages belonging to the "Máster de enseñanza de profesorado de educación…
Descriptors: Technology Uses in Education, Second Language Learning, Preservice Teacher Education, Blended Learning
Firat, Mehmet – Journal of Information Technology Education: Research, 2016
Two of the most important outcomes of learning analytics are predicting students' learning and providing effective feedback. Learning Management Systems (LMS), which are widely used to support online and face-to-face learning, provide extensive research opportunities with detailed records of background data regarding users' behaviors. The purpose…
Descriptors: Academic Achievement, Integrated Learning Systems, Electronic Learning, Management Systems
Dodd, Bucky J.; Antonenko, Pavlo D. – Computers & Education, 2012
Desktop virtual reality is an emerging educational technology that offers many potential benefits for learners in online learning contexts; however, a limited body of research is available that connects current multimedia learning techniques with these new forms of media. Because most formal online learning is delivered using learning management…
Descriptors: Multimedia Instruction, Hypermedia, Educational Technology, Instructional Design
Rivera-Nivar, Mericia; Pomales-Garcia, Cristina – Computers & Education, 2010
This work explores the feasibility of proposing universal design guidelines for E-training modules considering aging differences as an important factor. A controlled experiment was designed and conducted to evaluate the effects of module design characteristics on information recall, satisfaction, disorientation, and task workload, and the…
Descriptors: Design Requirements, Photography, Learning Modules, Recall (Psychology)
Mertens, Robert; Ketterl, Markus; Brusilovsky, Peter – Interactive Technology and Smart Education, 2010
Purpose: Social navigation is an emerging trend for navigation in hypermedia. With social navigation, users can be guided through large volumes of learning content by cues which integrate the browsing history of past users. Earlier papers have shown that social navigation is suitable for navigation not only in classic hypermedia but also in…
Descriptors: Foreign Countries, Feedback (Response), Cues, Questionnaires
Paris, Paul G. – International Education Journal, 2004
Information and Communications Technology (ICT) at secondary schools has made positive inroads into learning. The use of online e-learning by members of educational communities is increasing. It is suggested that educators identify and address individuals' attitudes so that anxieties can be kept to a minimum while at the same time allowing…
Descriptors: Electronic Learning, Student Attitudes, Internet, Secondary School Students
Khan, Badrul, Ed. – Information Science Publishing, 2007
Flexible Learning in an Information Society uses a flexible learning framework to explain the best ways of creating a meaningful learning environment. This framework consists of eight factors--institutional, management, technological, pedagogical, ethical, interface design, resource support, and evaluation--and a systematic understanding of these…
Descriptors: Educational Environment, Learning, Satisfaction, Student Surveys