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Chuang Chen; Nurullizam Jamiat; Siti Nazleen Abdul Rabu; Yongchun Mao – Education and Information Technologies, 2024
Gamified interactive e-books can make the learning process more interactive, enjoyable, and personalized by incorporating game elements into the educational content, thus increasing student engagement and retention in the flipped classroom. However, scholars have pointed out that learning with game elements that may lead to poor learning outcomes.…
Descriptors: Grade 6, Mathematics Education, Flipped Classroom, Teaching Methods
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Douse, Mike – Educational Planning, 2021
Research into the consequences of and planned responses to COVID-19 across education sectors globally indicates that the considerable disruption that has occurred has significantly exacerbated existing inequalities. Although many believe that substantial investment in educational technology is the essential strategy, very few of the 200 or so…
Descriptors: COVID-19, Pandemics, Educational Change, Educational Technology
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Al-Maawali, Wafa – Journal of Information Technology Education: Research, 2020
Aim/Purpose: This study of affordances in educational technology focuses on how the self-perceptions of teachers influence the creation of educational opportunities and how these are received by learners. Background: It is important to explore the affordances offered by teachers, when using educational technology, from the perspective of their…
Descriptors: Affordances, Educational Technology, Teacher Attitudes, Student Attitudes
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Poitras, Eric G.; Fazeli, Negar; Mayne, Zachary R. – Journal of Educational Technology Systems, 2018
Information seeking and acquisition is fundamental to learning from hypermedia, but student teachers often fail to regulate their own learning. A total of 68 students learned with either a static or a dynamic version of nBrowser, a network-based tutor that adapted recommendations of online resources to support information seeking and acquisition.…
Descriptors: Student Teachers, Information Seeking, Networks, Tutors
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Reinders, Hayo – English Teaching Forum, 2014
A Personal Learning Environment (PLE) it is a combination of tools (usually digital) and resources chosen by the learner to support different aspects of the learning process, from goal setting to materials selection to assessment. The importance of PLEs for teachers lies in their ability to help students develop autonomy and prepare them for…
Descriptors: Learner Controlled Instruction, Second Language Learning, Learning Processes, Electronic Learning
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Blau, Ina; Shamir-Inbal, Tamar – Instructional Science: An International Journal of the Learning Sciences, 2018
"Student voice" (SV) refers to listening to and valuing students' views regarding their learning experiences, as well as treating them as equal partners in the evaluation process. This is expected, in turn, to empower students to take a more active role in shaping their learning. This study explores the role played by digital…
Descriptors: Graduate Students, Student Attitudes, Masters Programs, Educational Attitudes
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Holmgren, Robert – Australasian Journal of Educational Technology, 2015
This article reports on findings from a comparative study on firefighter students' learning processes in a technology-supported distance training course and a traditional campus training course in Sweden. Based on student interviews and observations of exercises, the article aims to describe and analyse the impact on learning processes when…
Descriptors: Foreign Countries, Fire Science Education, Fire Protection, Comparative Analysis
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Lewis, S.; Whiteside, A.; Garrett Dikkers, A. – International Journal of E-Learning & Distance Education, 2014
In this three-year, mixed methods case study, the benefits and challenges of online learning for at-risk high school students were examined. A key finding was that at-risk students identify the benefits and challenges of online learning to be the same. While students appreciate the opportunity to work ahead and study at their own pace, they see it…
Descriptors: High School Students, At Risk Students, Electronic Learning, Educational Benefits
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Kicken, Wendy; Brand-Gruwel, Saskia; van Merrienboer, Jeroen; Slot, Wim – Instructional Science: An International Journal of the Learning Sciences, 2009
In on-demand education, students often experience problems with directing their own learning processes. A Structured Task Evaluation and Planning Portfolio (STEPP) was designed to help students develop 3 basic self-directed learning skills: Assessing the quality of own performance, formulating learning needs, and selecting future learning tasks. A…
Descriptors: Portfolios (Background Materials), Independent Study, Learning Processes, Learner Controlled Instruction
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Mzoughi, Taha; Herring, S. Davis; Foley, John T.; Morris, Matthew J.; Gilbert, Peter J. – Computers and Education, 2007
WebTOP is a three-dimensional, Web-based, interactive computer graphics system that helps instructors teach and students learn about waves and optics. Current subject areas include waves, geometrical optics, reflection and refraction, polarization, interference, diffraction, lasers, and scattering. Some of the topics covered are suited for…
Descriptors: Computer Graphics, Optics, Physics, Computer Uses in Education
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Price, Robert V. – TechTrends, 1996
Reviews Internet tools for online college-level guided study courses (a term synonymous with correspondence course) and discusses bureaucratic issues that must be dealt with. Presents a model for an online guided study course that maximizes the power of the Internet while ensuring that courses are effective and manageable. (AEF)
Descriptors: Administrative Problems, Computer Uses in Education, Correspondence Study, Distance Education
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Vassileva, Julita; Deters, Ralph – British Journal of Educational Technology, 1998
The Dynamic Courseware Generator (DCG), which runs on a Web server, was developed for the authoring of adaptive computer-assisted learning courses. It generates an individual course according to the learner's goals and previous knowledge, and dynamically adapts the course according to the learner's success in knowledge acquisition. The tool may be…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Software Development, Courseware
Schwier, Richard A. – 1993
A classification scheme for multimedia interaction is described based on the degree of control and type of cognitive engagement experienced by learners in prescriptive, democratic, and cybernetic independent learning environments. Reactive, proactive, and mutual levels of interaction and their associated functions and transactions are discussed.…
Descriptors: Classification, Computer Assisted Instruction, Cybernetics, Democracy
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Akerlind, Gerlese S.; Trevitt, A. Chris – Innovations in Education and Training International, 1999
Discusses why the introduction of new technologies (or other educational innovations) as a means to greater learner autonomy is likely to produce some student resistance. Considers factors involved in determining the strength of resistance, and ways teachers can assist students to recognize and overcome associated problems. Presents the authors'…
Descriptors: Computer Assisted Instruction, Conventional Instruction, Curriculum Development, Educational Change
Lockwood, Fred – 1998
This book is based on training sessions conducted by the author that focused on key issues in the design of self-instructional materials, including an awareness of the distinctive features of self-instructional materials, characteristics of the target audience, and coming to grips with the resources and constraints within which one must work.…
Descriptors: Computer Assisted Instruction, Distance Education, Educational Technology, Guidelines
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