NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 13 results Save | Export
Lee, Johnny – 1997
The experiences found in adventure programs often parallel the archetypes depicted in mythological quests. Drawing on the work of Joseph Campbell, the stages and trials of adventure participants are compared to similar rites of passage and epic adventures experienced by heroes and heroines in epic literature and mythology. The basic pattern of…
Descriptors: Adventure Education, Epics, Experiential Learning, Group Unity
Priest, Simon; Gass, Michael – Journal of Adventure Education and Outdoor Leadership, 1994
Frontloading is a learning strategy used in adventure education in which participants are briefed on the learning objectives prior to the activity, thereby encouraging learning to take place before or during the event. Describes indirect frontloading techniques (paradox and double binds) that facilitate learning with clients who have…
Descriptors: Adventure Education, Anxiety, Behavioral Objectives, Change Strategies
Bacon, Stephen Barcia – 1983
Learning is a metaphoric function in which the individual confirms or reorders his sense of reality by relating previous experiences with present ones. Outward Bound, an experiential learning approach, incorporates this insight in its theoretical foundations. The effectiveness of the metaphor is dependent on the extent to which the experience is…
Descriptors: Adventure Education, Experiential Learning, Generalization, Group Experience
Ping, Ki – Journal of Adventure Education and Outdoor Leadership, 1994
Describes a group activity that uses a tree as a metaphor to reflect both group and personal growth during adventure activities. The tree's roots represent the group's formation, the branches and leaves represent the group's diversity and capabilities, and the seeds represent the personal learning and growth that took place within the group.…
Descriptors: Adventure Education, Environmental Education, Group Activities, Group Dynamics
Gass, Michael; Priest, Simon – Journal of Adventure Education and Outdoor Leadership, 1993
A strategy for transferring learning from adventure experiences to daily life situations incorporates the use of isomorphs and metaphors. Explains how to develop isomorphic frames and select metaphoric experiences that can be used in adventure programming, especially with clients in therapy. (LP)
Descriptors: Adventure Education, Experiential Learning, Generalization, Imagery
Baker, Peter – Journal of Adventure Education and Outdoor Leadership, 1995
Interpretive techniques for encouraging participants to experience a deeper level of environmental growth during outdoor activities include group discussions, creative writing, artistic expression, visualization, sensitization, group activities introducing participants to various aspects of the environment, reflective thinking, the use of…
Descriptors: Adventure Education, Consciousness Raising, Creative Activities, Environmental Education
Peer reviewed Peer reviewed
Doherty, Kathy – Journal of Experiential Education, 1995
During a 1-day ropes course, 84 university residence assistants were exposed to 1 of 3 facilitation techniques (no debriefing, debriefing following experience, and using metaphors to frame upcoming experience). Results indicate that the experience was effective in producing individual and group change, metaphoric facilitation produced greater…
Descriptors: Adventure Education, College Students, Experiential Learning, Generalization
Brackenreg, Mark – Journal of Outdoor Education, 1993
Outlines the theory and practice of debriefing and considers its importance in experiential learning and outdoor adventure education. Discusses theories of transfer of learning; levels of cognitive processing in relation to sequence of debriefing questions and activities; establishing supportive group behaviors; 10 soft skills needed by debriefing…
Descriptors: Adventure Education, Elementary Secondary Education, Experiential Learning, Group Dynamics
White, Marian – 2001
The third biannual Brathay Youth Conference focused on ways to help young people negotiate the key transitions in their lives and the role of informal and experiential learning in such strategies. This document summarizes speeches, workshops, and research reports presented at the conference. The speeches were (1) welcome and introduction (Steve…
Descriptors: Adolescent Development, Adolescents, Adventure Education, Education Work Relationship
Peer reviewed Peer reviewed
Mitten, Denise – Journal of Experiential Education, 1995
Group leaders who offer affirmations to participants in outdoor education encourage healthy relationships and group cohesion and increase individuals' self-esteem. Personal affirming includes actions and statements that make participants feel comfortable in their environment, support capable work, and encourage behavior change in a supportive and…
Descriptors: Adventure Education, Affiliation Need, Group Dynamics, Group Unity
Pinkard, John – Journal of Adventure Education and Outdoor Leadership, 1996
Custom mapping, an experiential learning strategy used in adventure education, provides a general metaphoric activity and then requires the group to customize it into their own "meta-map." This approach encourages collaboration, gives the group a high degree of autonomy in developing creative solutions, and has the potential to generate…
Descriptors: Adventure Education, Cognitive Mapping, Communication Skills, Experiential Learning
Harwell, Rick, Ed.; Comstedt, Timothea, Ed.; Roberts, Nina, Ed. – 1997
This proceedings contains 36 papers presented at the 25th Annual Conference of the Association for Experiential Education. Papers are: "The Woods and the Trees: Interpreting Experiential Education for Schools and a Greater Audience" (Joanna Allen, John Hutchinson); "Adventure Programming & Prevention of Adolescent Problem…
Descriptors: Adolescents, Adventure Education, Corporate Education, Disabilities
Luckner, John L.; Nadler, Reldan S. – 1997
This book contends that learning is enhanced through active involvement in personally meaningful experiences accompanied by processing for meaning and future use. While some processing takes place automatically, much can be done strategically to enhance and generalize learning. Intended as a resource for experiential educators and therapists, this…
Descriptors: Active Learning, Adolescents, Adventure Education, Case Studies