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Richard Hannah – ProQuest LLC, 2024
The purpose of this research was to investigate the effects of virtual reality (VR) and emotionally resonant videos on knowledge retention for adult learners at a contractor safety training organization supporting the energy industry. The intent of this research was to determine if traditional computer-based training (CBT) can be made more…
Descriptors: Adult Education, Computer Simulation, Computer Assisted Instruction, Safety Education
Chelsea R. Miles – ProQuest LLC, 2024
This study was designed to address the problem that some corporate trainers are lacking instructional design skills when creating multimedia activities. The purpose of this qualitative phenomenological study was to identify skills corporate trainers perceive they need when creating multimedia activities. The cognitive load theory (CLT) was used as…
Descriptors: Industrial Training, Corporations, Trainers, Instructional Design
Coleen Briggs – ProQuest LLC, 2021
The popularity of gaming has grown exponentially over the past twenty years, spanning the mediums of video games, simulations, role-playing games, and board games. Previous research into game-based learning and skill development has highlighted the neurological, mental, physical, and emotional benefits of gaming (Bediou et al., 2018; Chohan et…
Descriptors: Gamification, Leadership Training, Industrial Training, Nonprofit Organizations
Warner, Michael C. – ProQuest LLC, 2019
This study examines the effectiveness of asynchronous learning in a corporate workspace. Education is the basis for success both in a corporate environment and the personal lives of the employees. The challenge is that today's skills in the corporate environment are not always available through higher education. Educating workers is a success…
Descriptors: Adult Students, Asynchronous Communication, Industrial Training, Student Needs
Hurtado, Kristen – ProQuest LLC, 2018
The discipline of continuing professional development (CPD) is well defined and established within a variety of industries, such as medical, legal, and financial. The built environment is a less defined and mature industry with respect to educational pathways and professional education, with no uniform structure. Occupational licensing, such as…
Descriptors: Andragogy, Heuristics, Physical Environment, Professional Continuing Education
Irbe, Aina G. – ProQuest LLC, 2016
With the rise of a globalized economy and an overall increase in online learning, corporate organizations have increased training through the online environment at a rapid pace. Providing effective training the employee can immediately apply to the job has driven a need to improve online training programs. Numerous studies have identified that the…
Descriptors: Access to Education, Instructional Design, Industrial Training, Statistical Analysis
Kim, Chung On – ProQuest LLC, 2010
Many people in general think that digital game environment has potential as a learning environment. However, empirical research in digital game environment and education is a still relative young field, so to create a digital learning environment where students are actively engaged in the learning process is a great challenge. In part, it has been…
Descriptors: Learning Theories, Intelligent Tutoring Systems, Educational Environment, Educational Games
Mathis, Robin Smith – ProQuest LLC, 2010
Perceptions concerning training and development continue to appear in practitioner literature; however, the fact that those perceptions are not explored in HRD literature is a problem. The purpose of this study was to examine perspectives of participants in organization-sponsored training. A general qualitative methodology was utilized in this…
Descriptors: Constructivism (Learning), Instructional Design, Learning Modules, Human Resources
Stevens, Adrian Paul – ProQuest LLC, 2010
Problem Statement. There is a growing need and demand for the "knowledge worker" within the business community. The limited amount of research on the role and impact of public universities suggests the need for addressing the training and workforce development needs of private industry. Purpose. The purpose of this study was fourfold:…
Descriptors: Human Capital, State Universities, Industry, Continuing Education
Jacobsen, Nancy M. – ProQuest LLC, 2009
This dissertation explores the private-public sector partnership between CVS/pharmacy and the federal/state workforce development system in Minnesota. The study describes how CVS creates partnerships with the federal/state system of one-stop career centers and other partners in the workforce development arena such as community or faith-based…
Descriptors: Partnerships in Education, Pharmacy, Industry, Labor Force Development