Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 3 |
| Since 2017 (last 10 years) | 7 |
| Since 2007 (last 20 years) | 12 |
Descriptor
| Computer Simulation | 12 |
| Informal Education | 12 |
| Museums | 12 |
| Exhibits | 5 |
| Foreign Countries | 4 |
| Learner Engagement | 4 |
| Middle School Students | 4 |
| Scaffolding (Teaching… | 4 |
| Scientific Concepts | 4 |
| Teaching Methods | 4 |
| Case Studies | 3 |
| More ▼ | |
Source
Author
| Elinich, Karen | 2 |
| Wang, Joyce | 2 |
| Yoon, Susan A. | 2 |
| Aatish Chiniah | 1 |
| Altinisik, Derya | 1 |
| Atsikpasi, Penelope | 1 |
| Baumer, Eric | 1 |
| Black, Rebecca | 1 |
| Bravo-Gallart, Silvia | 1 |
| Carpenter, F. Lynn | 1 |
| Chin-Wen Liao | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 9 |
| Reports - Research | 9 |
| Collected Works - Proceedings | 1 |
| Dissertations/Theses -… | 1 |
| Information Analyses | 1 |
| Reports - Evaluative | 1 |
| Speeches/Meeting Papers | 1 |
| Tests/Questionnaires | 1 |
Education Level
| Elementary Secondary Education | 3 |
| Middle Schools | 3 |
| Elementary Education | 2 |
| Grade 6 | 2 |
| Junior High Schools | 2 |
| Secondary Education | 2 |
| Early Childhood Education | 1 |
| Grade 3 | 1 |
| Grade 7 | 1 |
| Grade 8 | 1 |
| High Schools | 1 |
| More ▼ | |
Audience
Location
| Pennsylvania | 2 |
| South Korea | 2 |
| Turkey | 2 |
| United States | 2 |
| Asia | 1 |
| Australia | 1 |
| Brazil | 1 |
| China | 1 |
| Connecticut | 1 |
| Denmark | 1 |
| Egypt | 1 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Ching-Huei Chen; Wen-Pi Chan; Kun Huang; Chin-Wen Liao – Research in Science & Technological Education, 2023
Background: Museums have been paying an increasing attention to the design of experiences conducive to informal learning. While spontaneous inquiries in museums often pique visitors' intrinsic motivation to learn, certain structures or scaffolds are needed to facilitate sense making in museum learning. Two promising approaches are identified:…
Descriptors: Informal Education, Metacognition, Scaffolding (Teaching Technique), Computer Simulation
Hemraj Ramsurrun; Roushdat Elaheebocus; Aatish Chiniah – Journal of Science Education and Technology, 2024
Informal science activities occurring at various non-traditional learning sites present a pivotal model for involving youths in the science learning process. The dynamic landscape of emerging technologies has prompted the exploration of innovative methodologies to bolster and refine informal science education. However, the expanse of this field…
Descriptors: Educational Technology, Technology Uses in Education, Learning, Extracurricular Activities
Tredinnick, Ross; Cors, Rebecca; Madsen, James; Gagnon, David; Bravo-Gallart, Silvia; Sprecher, Bryce; Ponto, Kevin – Journal of STEM Outreach, 2020
Many concepts in astrophysics research can be difficult for a lay individual to understand or to comprehend their importance. One such example concept is the IceCube Neutrino Observatory, which detects high-energy neutrinos at the South Pole in Antarctica. The observatory uses information from detected neutrinos originating deep in outer space to…
Descriptors: STEM Education, Informal Education, Astronomy, Nuclear Physics
Seo, Min-Hwi; So, Hyo-Jeong – Educational Technology & Society, 2022
The purpose of this research was to design and evaluate the efficacy of a gesture-based exhibit with augmented reality (AR) for understanding complex scientific concepts. In particular, this study focuses on the effect of differently guided conditions in a gesture-based AR. We first present the design and development of a gesture-based AR exhibit…
Descriptors: Nonverbal Communication, Exhibits, Simulated Environment, Computer Simulation
Fokides, Emmanuel; Atsikpasi, Penelope – Education and Information Technologies, 2018
The study presents the development and testing of a model for explaining the learning outcomes when individuals use 3D virtual environments (VEs) in informal learning settings. For that matter, a VE was developed, presenting the work of a sculptress, namely Nausica Pastra. The following subjective factors were considered so as to build a research…
Descriptors: Informal Education, Computer Simulation, Museums, Outcomes of Education
Tatli, Zeynep; Altinisik, Derya; Sen, Hasan; Çakiroglu, Ünal – International Journal of Virtual and Personal Learning Environments, 2021
The aim of study is to compare the contributions of virtual and real museum tours in terms of perceived presence and knowledge retention. The sample of study which was 28 third graders enrolled in a public primary school in an informal instructional process. There were two groups (virtual group and real group); one visited virtual museum (n=14),…
Descriptors: Learning Processes, Computer Simulation, Retention (Psychology), Grade 3
Dressler, Virginia A.; Kan, Koon-Hwee – Journal of Museum Education, 2018
Theoretical and practical implications of incorporating Quick Response (QR) codes in a traveling international art exhibition are addressed in this paper. Blending the physical and virtual dimensions, the exhibition undergirded a pilot study of the integration of technology into traditional museum settings in both China and the United States. The…
Descriptors: Museums, Case Studies, Teaching Methods, Technology Integration
Yoon, Susan A.; Elinich, Karen; Wang, Joyce; Van Schooneveld, Jacqueline G. – International Association for Development of the Information Society, 2012
This research follows on previous studies that investigated how digitally augmented devices and knowledge scaffolds enhance learning in a science museum. We investigated what combination of scaffolds could be used in conjunction with the unique characteristics of informal participation to increase conceptual and cognitive outcomes. 307 students…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
Cool, Kathleen L. – ProQuest LLC, 2013
This study explored how avid users of "Second Life" ("SL") experience and make meaning of informal learning activities in virtual art museums and similar cultural spaces through their avatars. While recent literature has laid the groundwork for studying student engagement and formal learning, the lacuna of research bound by the…
Descriptors: Phenomenology, Informal Education, Learning Processes, Hermeneutics
Yoon, Susan A.; Elinich, Karen; Wang, Joyce; Steinmeier, Christopher; Tucker, Sean – International Journal of Computer-Supported Collaborative Learning, 2012
Although learning science in informal non-school environments has shown great promise in terms of increasing interest and engagement, few studies have systematically investigated and produced evidence of improved conceptual knowledge and cognitive skills. Furthermore, little is known about how digital technologies that are increasingly being used…
Descriptors: Quasiexperimental Design, Concept Formation, Evidence, Museums
Tomlinson, Bill; Baumer, Eric; Yau, Man Lok; Carpenter, F. Lynn; Black, Rebecca – E-Learning, 2008
Constructivist pedagogical approaches have become common in many science curricula. However, while sciences such as physics and chemistry lend themselves to compelling opportunities for interaction (explosions, reactions, objects in motion), certain systems sciences are more challenging for learners to engage with on a short time scale. Applying…
Descriptors: Constructivism (Learning), Informal Education, Scientific Concepts, Teaching Methods
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers

Peer reviewed
Direct link
