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Huang, Biyun; Hew, Khe Foon – Educational Technology & Society, 2021
A design-based study was conducted in iterative cycles to test the effectiveness of the updated goal-access-feedback-challenge-collaboration (updated-GAFCC) gamification design model. The test-bed was a 10-week undergraduate introductory information management course. Students from three consecutive school years participated in the study, with the…
Descriptors: Computer Games, Feedback (Response), Comparative Analysis, Undergraduate Students
Navarro, Antonio; Cigarran, Juan; Huertas, Francisco; Rodriguez-Artacho, Miguel; Cogolludo, Alberto – Educational Technology & Society, 2014
Technology enhanced learning relies on a variety of software architectures and platforms to provide different kinds of management service and enhanced instructional interaction. As e-learning support has become more complex, there is a need for virtual campuses that combine learning management systems with the services demanded by educational…
Descriptors: Electronic Learning, Virtual Classrooms, Virtual Universities, Computer Software
Prieto, Luis P.; Wen, Yun; Caballero, Daniela; Dillenbourg, Pierre – Educational Technology & Society, 2014
Augmented paper has been proposed as a way to integrate more easily ICTs in settings like formal education, where paper has a strong presence. However, despite the multiplicity of educational applications using paper-based computing, their deployment in authentic settings is still marginal. To better understand this gap between research proposals…
Descriptors: Information Technology, Telecommunications, Technology Integration, Computer Uses in Education
Lin, Jian-Wei; Lai, Yuan-Cheng; Chuang, Yuh-Shy – Educational Technology & Society, 2013
To efficiently learn database concepts, this work adopts association rules to provide diagnostic feedback for drawing an Entity-Relationship Diagram (ERD). Using association rules and Asynchronous JavaScript and XML (AJAX) techniques, this work implements a novel Web-based Timely Diagnosis System (WTDS), which provides timely diagnostic feedback…
Descriptors: Databases, Feedback (Response), Misconceptions, Error Correction
Miron, Eli; Ravid, Gilad – Educational Technology & Society, 2015
The move from a walled garden type Learning Management Systems (LMS) to open environments (like Facebook) forces us to adapt new teaching ways. This article offers a brief review of the use of Facebook groups in learning, describes the experience of using Facebook groups in an academic institute, explains the considerations for choosing the type…
Descriptors: Integrated Learning Systems, Social Media, Computer Mediated Communication, Privacy
Muñoz-Cristóbal, Juan A.; Prieto, Luis P.; Asensio-Pérez, Juan I.; Martínez-Monés, Alejandra; Jorrín-Abellán, Iván M.; Dimitriadis, Yannis – Educational Technology & Society, 2015
Different approaches have explored how to provide seamless learning across multiple ICT-enabled physical and virtual spaces, including three-dimensional virtual worlds (3DVW). However, these approaches present limitations that may reduce their acceptance in authentic educational practice: The difficulties of authoring and sharing teacher-created…
Descriptors: Educational Technology, Computer Simulation, Simulated Environment, Technology Integration
Gutiérrez-Carreón, Gustavo; Daradoumis, Thanasis; Jorba, Josep – Educational Technology & Society, 2015
Currently there is an increasing trend to implement functionalities that allow for the development of applications based on Cloud computing. In education there are high expectations for Learning Management Systems since they can be powerful tools to foster more effective collaboration within a virtual classroom. Tools can also be integrated with…
Descriptors: Integrated Learning Systems, Educational Technology, Information Management, Internet
Manganello, Flavio; Falsetti, Carla; Spalazzi. Luca; Leo, Tommaso – Educational Technology & Society, 2013
This paper addresses adult lifelong learners, i.e., persons interested in learning or compelled to learn during their working life but not able to, or not interested in participating in formal learning. These learners are motivated and self-aware enough to self-direct their learning, are presumed to be novices with respect to the needed knowledge…
Descriptors: Adults, Adult Students, Lifelong Learning, Adult Education
Huang, Yong-Ming; Liu, Chien-Hung; Lee, Chun-Yi; Huang, Yueh-Min – Educational Technology & Society, 2012
Museum learning has received a lot of attention in recent years. Museum learning refers to people's use of museums to acquire knowledge. However, a problem with information overload has caused in engaging in such learning. Information overload signifies that users encounter a mass of information and need to determine whether certain information…
Descriptors: Information Needs, Museums, Feedback (Response), User Satisfaction (Information)
Muroff, Jordana; Amodeo, Maryann; Larson, Mary Jo; Carey, Margaret; Loftin, Ralph D. – Educational Technology & Society, 2011
This article describes a data management system (DMS) developed to support a large-scale randomized study of an innovative web-course that was designed to improve substance abuse counselors' knowledge and skills in applying a substance abuse treatment method (i.e., cognitive behavioral therapy; CBT). The randomized trial compared the performance…
Descriptors: Internet, Web Based Instruction, Counselor Training, Cognitive Restructuring
Chu, Samuel K. W.; Kwan, Alvin C. M.; Warning, Peter – Educational Technology & Society, 2012
The functions and possibilities afforded by blogging have been suggested to be relevant to learning and information management. Its increasing use in the business and education sectors is documented, but currently its use in professional education or internship is limited. The social nature of blogging appears to support the applicability of blogs…
Descriptors: Information Management, Evidence, Rating Scales, Professional Education
Fessakis, Georgios; Tatsis, Konstantinos; Dimitracopoulou, Angelique – Educational Technology & Society, 2008
The paper presents a case study of the educational exploitation of group blogging for the implementation of a "learning by design" activity. More specifically, a group of students used a blog as a communication and information management tool in the University course of ICT-enhanced Geometry learning activities. The analysis of the designed…
Descriptors: Case Studies, Learning Activities, Group Activities, Electronic Publishing
Lai, K. Robert; Lan, Chung Hsien – Educational Technology & Society, 2006
This work presents a novel method for modeling collaborative learning as multi-issue agent negotiation using fuzzy constraints. Agent negotiation is an iterative process, through which, the proposed method aggregates student marks to reduce personal bias. In the framework, students define individual fuzzy membership functions based on their…
Descriptors: Peer Evaluation, Information Management, Evaluation, Models
De Carolis, Berardina; Pizzutilo, Sebastiano; Cozzolongo, Giovanni; Drozda, Pawel; Muci, Francesca – Educational Technology & Society, 2006
Recently, many national and international initiatives show an increasing interest in promoting distance education interventions by Universities. These directives aim at supporting students during their studies providing them with personalized solutions to their problems related not only to the fruition of on-line courses but also to orientation…
Descriptors: Distance Education, Virtual Universities, Internet, Electronic Learning
Deng, Yi-Chan; Lin, Taiyu; Kinshuk; Chan, Tak-Wai – Educational Technology & Society, 2006
"One-to-one" technology enhanced learning research refers to the design and investigation of learning environments and learning activities where every learner is equipped with at least one portable computing device enabled by wireless capability. G1:1 is an international research community coordinated by a network of laboratories conducting…
Descriptors: Access to Computers, Technology Uses in Education, Resource Units, Laboratories
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