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Héctor Galindo-Domínguez; María José Bezanilla; Lucía Campo – Education and Information Technologies, 2025
Although part of their use is intended for leisure, social networks could be a useful tool for developing students' critical thinking. Nevertheless, this relationship could also be influenced by our competence in learning to learn, that is to say, our knowledge, skills, and attitudes associated with self-regulation, metacognition, use of learning…
Descriptors: Social Media, College Students, Critical Thinking, Problem Solving
Jane Henriksen-Bulmer; Emily Rosenorn-Lanng; Stevie Corbin-Clarke; Samuel Ware; Davide Melacca; Lee-Ann Fenge – Interactive Learning Environments, 2024
Game-based learning can be a useful tool for increasing engagement in topics that are typically not related to games such as privacy and staying safe online, yet, very few games exist that look at how we can passively teach audiences how to stay safe online. This paper presents a bespoke board game about privacy, aimed at young people aged 16-25…
Descriptors: Game Based Learning, Teaching Methods, Privacy, Safety
Francisco D. Guillén-Gámez; Inmaculada Martínez-García; Enrique Alastor; Lukasz Tomczyk – Computers in the Schools, 2024
The authors have developed a psychometric instrument with the purpose of assessing the digital competencies of teachers in aspects of cybersecurity. From the collection of data, different secondary objectives were carried out: (1) identify if there were significant differences regarding gender; (2) understand if there are significant differences…
Descriptors: Preservice Teachers, Technological Literacy, Internet, Safety
Gümüs, Muhammed Murat; Çakir, Recep; Korkmaz, Özgen – Education and Information Technologies, 2023
Today, with digital technologies being in every aspect of our lives, cyberbullying and digital ethics, and digital security violations are emerging as concepts that threaten our digital world. It is thought that displaying ethical behavior and providing digital security in digital environments can increase sensitivity to cyberbullying. Here, it is…
Descriptors: Preservice Teachers, Bullying, Computer Mediated Communication, Ethics
Alison Lui; Catharina Womack; Penny Orton – Education and Information Technologies, 2025
This article critically evaluates the effects of the ACU Virtual Mobility (VM) Project Digital Information Security Course (DISC) programme on improving students' awareness of cyber security skills, pre and post the educational intervention. Our selected VM tool is Collaborative Online International Learning (COIL). Building on a conceptual…
Descriptors: Cooperative Learning, Electronic Learning, Foreign Countries, Information Security
Florence Martin; Doreen Mushi; Julie Bacak; WeiChao Wang; Lynn Ahlgrim-Delzell; Drew Polly – Educational Media International, 2024
Digital Safety refers to the knowledge and skills needed for the intentional protection of users in the digital environment. With children having access to digital devices at a young age, it has become essential for them to be educated on how to be safe in the digital world. Through a week-long summer camp on digital safety, elementary-age…
Descriptors: Program Evaluation, Summer Programs, Grade 3, Grade 4
Renata Mekovec; Marija Kustelega – International Association for Development of the Information Society, 2024
The demand for privacy specialists is expected to increase, but there is a shortage of them to meet market demands. Certain ICT skills and competencies are required for professionals who develop, manage, and protect data that drive the digital world. The current study explores undergraduate students' attitude about different teaching strategies…
Descriptors: Undergraduate Students, Privacy, Specialists, Demand Occupations
Raju, Rajeswari; Abd Rahman, Nur Hidayah; Ahmad, Atif – Asian Journal of University Education, 2022
As COVID-19 took hold, online learning became the norm as universities and classrooms worldwide were forced to close their doors. Education institute closures impacted more than 1.2 billion students across 186 countries as of April 2020. This pandemic, too, has shifted our Malaysian education sector as well. Academicians and students are adopting…
Descriptors: Foreign Countries, Computer Security, Knowledge Level, College Students
Brown, Lynn – ProQuest LLC, 2023
Students need academic tools and digital skills for proper social interactions in a digital society. Researchers Ribble and Park (2019) designed the S3 Framework which stresses the importance of developing safe, savvy, and social digital citizens. Using this framework, a series of interventions were developed for students and staff to increase the…
Descriptors: Computer Security, Information Security, Safety, Citizenship
Israel Mbekezeli Dabengwa; Sibonile Moyo; Smart Ncube; Tinashe Byron Gashirai; Daga Makaza; Paul Makoni; Notice Pasipamire; Goodwill Kudakwashe Chademana; Mufudzi Mafoti; Stonard Mapfumo; Dzikamayi Mandaza – Cogent Education, 2024
This paper presents a study that investigates digital competencies within the Zimbabwean secondary education system. Limited research has focused on Zimbabwe's secondary schoolteachers' digital literacy in online learning. The study utilised DigComp 2.2 as the framework, and employed a multi-method participative approach to collect data from…
Descriptors: Foreign Countries, Technological Literacy, Secondary School Teachers, Online Courses
Stacia Smith – ProQuest LLC, 2023
Moving from high school to college is a major life transition leading to significant changes across many aspects of daily life. This time frame is often seen as the transition from a youth to a young adult, yet its impact on technology use and cybersecurity vulnerabilities remains relatively unstudied. This study investigated which factors…
Descriptors: College Freshmen, Computer Security, Information Security, Internet
Ersin Dincelli; Alper Yayla – Journal of Information Systems Education, 2024
The availability of powerful head-mounted displays (HMDs) has made virtual reality (VR) a mainstream technology and spearheaded the idea of immersive virtual experiences within the Metaverse -- a shared and persistent virtual world. Companies are eagerly investing in various VR products and services, aiming to be early adopters and create new…
Descriptors: Information Security, Computer Security, Computer Science Education, Computer Simulation
Jackie Christopher Scott – ProQuest LLC, 2023
Although there have been numerous technological advancements in the last several years, there continues to be a real threat as it pertains to social engineering, especially phishing, spear-phishing, and Business Email Compromise (BEC). While the technologies to protect corporate employees and network borders have gotten better, there are still…
Descriptors: Information Security, Computer Mediated Communication, Electronic Mail, Computer Science Education
Hans Kaushik; Smriti Kaushik – Education and Information Technologies, 2024
The involvement of technology in the education domain has transformed the traditional system in many countries. The need was realized when 300 million students in India itself were pushed to move from traditional to various digital education platforms during the pandemic. There has been an essential emphasis given to the promotion of digital based…
Descriptors: Foreign Countries, Electronic Learning, Higher Education, Technology Uses in Education
Erika Celeste Vershon – ProQuest LLC, 2024
For students to fully understand the long-lasting consequences of responsible or irresponsible digital citizenship in the world of online personal and classroom learning, teachers and students need to formally engage with formal lessons on digital citizenship skills as we societally become more dependent on technology daily. Teacher attitudes on…
Descriptors: Teacher Role, Teacher Attitudes, Digital Literacy, Citizenship