Publication Date
| In 2026 | 0 |
| Since 2025 | 22 |
Descriptor
Source
Author
| Abhijit Guha | 1 |
| Abu Alam | 1 |
| Alex Cameron | 1 |
| Anas Jebreen Atyeh Husain | 1 |
| Andrea Hulshult | 1 |
| André Cristiano Silva Melo | 1 |
| April Bednarski | 1 |
| Austin Talbot | 1 |
| Boris Aberšek | 1 |
| C. Sean Burns | 1 |
| Cinthia Beccacece Satornino | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 20 |
| Reports - Research | 14 |
| Reports - Descriptive | 5 |
| Reports - Evaluative | 2 |
| Information Analyses | 1 |
| Speeches/Meeting Papers | 1 |
| Tests/Questionnaires | 1 |
Education Level
| Higher Education | 7 |
| Postsecondary Education | 7 |
| Elementary Secondary Education | 2 |
| Elementary Education | 1 |
| Grade 5 | 1 |
| Intermediate Grades | 1 |
| Middle Schools | 1 |
Audience
| Media Staff | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Miguel Sicart – American Journal of Play, 2025
To Brian Sutton-Smith's catalogue of seven play rhetorics in his influential work, "The Ambiguity of Play," the author adds an eighth category--the rhetoric of computational play, connecting the research field of game studies with other forms of play studies. By proposing this rhetoric, Sicart seeks to consolidate the relation between…
Descriptors: Play, Game Based Learning, Computer Games, Corporations
David M. Woods; Andrea Hulshult – Information Systems Education Journal, 2025
IT/IS educators continue to work to develop content and activities for teaching Agile practices, processes, and methodologies to their courses to ensure students have the skills expected by businesses. Given the wide range of tools and technologies that fall under the umbrella of Agile and the wide range of places where Agile is applied, educators…
Descriptors: Information Technology, Information Science Education, Computer Science Education, Teaching Methods
Boris Aberšek; Metka Kordigel Aberšek – International Baltic Symposium on Science and Technology Education, 2025
When life (society) changes rapidly and drastically, school (education) must change accordingly. However, not all changes are good and beneficial for society, so schools must also think critically and work with a time lag that allows for critical reflection and the search for more rational and optimal solutions. Teachers remain essential in the…
Descriptors: Educational Change, Teaching Methods, Decision Making, Interpersonal Relationship
Alex Cameron; Abu Alam; Madhu Khurana; Jordan Allison; Nasreen Anjum – IEEE Transactions on Education, 2025
Modern day organizations face a continuous challenge in ensuring that their employees are cognizant with malware and cyber attacks, since it has the potential to cause financial, legal, and reputational damage to them. Current awareness training exists in a multitude of forms to equip employees and organizations to protect themselves against…
Descriptors: Computer Security, Crime Prevention, Information Security, Gamification
Incorporating Coding into the Classroom: An Important Component of Modern Bioinformatics Instruction
Nichole Orench-Rivera; April Bednarski; Paul Craig; Austin Talbot – Journal of College Science Teaching, 2025
Advancements in computation and machine learning have revolutionized science, enabling researchers to address once insurmountable challenges. Bioinformatics, a field that heavily relies on computer-driven analysis of biological data, has greatly benefited from these developments. However, traditional bioinformatics instruction frequently lacks the…
Descriptors: Coding, Computer Science Education, Integrated Curriculum, Programming
Mohammed Ahmed Kofahi; Anas Jebreen Atyeh Husain – Journal of Information Technology Education: Research, 2025
Aim/Purpose: In this study, we propose an AI technology-based learning model using ChatGPT and investigate its effect on students' higher-order thinking (HOT) ability in an operating systems (OS) course. Background: A critical requirement for IT and engineering students is supporting them in understanding advanced OS concepts and fostering their…
Descriptors: Artificial Intelligence, Computer Science Education, Thinking Skills, Computer System Design
Dhruv Grewal; Abhijit Guha; Cinthia Beccacece Satornino; Marc Becker – Journal of Marketing Education, 2025
Employers expect university graduates seeking entry-level marketing jobs to be well-versed in contemporary topics, such as sustainable development, digital marketing, big data, analytics, and the role of artificial intelligence (AI) in both traditional and contemporary marketing domains. Because many of today's cutting-edge technological advances…
Descriptors: Futures (of Society), Marketing, Business Education, Teaching Methods
Nisar Ahmad Bhat – Online Submission, 2025
In the contemporary era, the concept of learning transcends the traditional classroom boundaries. Information and Communication Technology (ICT) has revolutionized education, offering diverse avenues for lifelong learning. ICT plays a pivotal role in facilitating lifelong learning, empowering individuals to continuously acquire knowledge and…
Descriptors: Information Technology, Lifelong Learning, Individual Development, Professional Development
Lucas Thadeu Vulcão da Rocha; Lucas Ryu Morotomi Pereira; Reimison Moreira Fernandes; André Cristiano Silva Melo; Dirceu da Silva; Izabela Simon Rampasso; Rosley Anholon; Vitor William Batista Martins – Higher Education, Skills and Work-based Learning, 2025
Purpose: Manufacturing systems have undergone radical changes because of the implementation of physical and digital innovating technologies with high levels of connectivity, interoperability and autonomy. In this regard, the objective of this study was to investigate whether industrial engineers graduated in recent years in Brazil are prepared or…
Descriptors: Manufacturing, Technology Integration, Industrial Education, Engineering
Türkan Karakus Yilmaz; Zafer Yilmaz; Ömer Arpacik – Journal of Educational Computing Research, 2025
This study compares museum-related knowledge, museum learning experiences and cognitive load based on task types presented via a mobile application during a museum virtual tour. The study involved three experiments, each examining the effects of different task types. In the first experiment, tasks varied by difficulty (easy vs. difficult), in the…
Descriptors: Cognitive Ability, Museums, Computer Simulation, Information Technology
Marie Utterberg Modén; Marisa Ponti; Johan Lundin; Martin Tallvid – Scandinavian Journal of Educational Research, 2025
The paper emphasises the need to consider the social, political, and economic contexts within which educational systems operate and use Artificial Intelligence (AI). Focused on Swedish compulsory education, this study explores whether the use of AI envisioned by national authorities and educational technology companies contributes to unfairness.…
Descriptors: Ethics, Equal Education, Compulsory Education, Artificial Intelligence
Simona Bernotaite; Eli Ottesen – European Educational Research Journal, 2025
Digital instruments developed to support education practices add new dimensions to education governance. Among such developments is the digitisation of the national curriculum through instruments that govern teachers' planning practices. In this article, a semiotics of configurations approach is applied to analyse a digital instrument, the…
Descriptors: Governance, Educational Change, Teacher Collaboration, National Curriculum
Juan Lu – International Journal of Web-Based Learning and Teaching Technologies, 2025
This paper reflected on the traditional lecture teaching method and proposed an alternative English translation teaching method based on 3D computer vision technology to increase student interest in translation, improve students' translation ability, and compensate for the shortcomings of traditional translation teaching methods. Through…
Descriptors: English (Second Language), Second Language Instruction, Second Language Learning, Translation
Kimberly E. Beck; Jessica F. Shumway; Patrick Ocran; Jody Clarke-Midura; Mimi Recker – International Journal of Education in Mathematics, Science and Technology, 2025
Expansive Framing (EF) is a theory and an instructional technique to facilitate connections between content and contexts. We employed EF as an approach to create a series of integrated mathematics and computer science (CS) lessons, using digital technology as a tool to leverage shared mathematical and computational ideas. We used deductive…
Descriptors: Mathematics Instruction, Computer Science Education, Grade 5, Elementary School Teachers
Hajar Darif; Mohammed Amine Lafraxo – Educational Process: International Journal, 2025
Background/purpose: The emergence of educational technologies has profoundly transformed teaching and learning methods in health sciences. This bibliometric study aims to identify the most widely used educational practices in this field between 2014 and 2024, exploring their applications within a constantly evolving technological context.…
Descriptors: Programming Languages, Bibliometrics, Research Reports, Educational Technology
Previous Page | Next Page »
Pages: 1 | 2
Peer reviewed
Direct link
