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Furkan Kalyoncu; Hasan Karal – Education and Information Technologies, 2025
The aim of this study is to design and develop an augmented reality based mobile application (HardwARe teaching material) based on the "Computer Systems" subject outcomes in the 5th grade curriculum. In the design and development phase of the HardwARe teaching material, the design-based research (DBR) method, which is frequently…
Descriptors: Computer Simulation, Technology Uses in Education, Design, Material Development
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Ilknur Bilgi Kurt; Osman Soner – Malaysian Online Journal of Educational Technology, 2025
Video magazines can make students' learning experience more effective by adding a different dimension to the learning process. This learning experience can create changes in students' attitudes and behaviors. This study aimed to investigate the impact of video magazines in the experimental group. It printed magazines in the control group on middle…
Descriptors: Periodicals, Video Technology, Student Attitudes, Information Technology
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Ladislao Salmerón; Lidia Altamura; Mari Carmen Blanco-Gandía; Amelia Mañá; Sandra Montagud; Mario Romero; Cristina Vargas; Laura Gil – Journal of Research in Reading, 2025
Background: The idea that screens 'stole children's focus' and that reading books, in contrast, stimulates selective attention is theoretically complex and has largely been ignored in empirical tests. Research has identified positive associations between reading habits and various dimensions of attention in children, but most research is…
Descriptors: Reading Processes, Longitudinal Studies, Reading Habits, Grade 5
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Erif Ahdhianto; Yohannes K. Barus; M. Anas Thohir – Journal of Pedagogical Research, 2025
This study examines the role of Augmented Reality (AR) in enhancing cultural understanding through experiential learning. Using Partial Least Squares Structural Equation Modeling (PLS-SEM) with Smart PLS 4.0, we analyzed how different AR-based experiences--Simulation, Experiment 1, and Experiment 2--affect cultural diversity comprehension. Data…
Descriptors: Experiential Learning, Elementary Education, Cultural Education, Physical Environment
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Rieke Alyusfitri; Nurhizrah Gistituati; Yerizon; Ahmad Fauzan; Yarman – International Electronic Journal of Elementary Education, 2024
An interactive multimedia-based e-module is an enhanced version of conventional modules incorporating information technology. It integrates navigation buttons and user instructions, enabling independent use by those at any location and time. This phenomenon facilitates the optimal implementation of learning in the digital literacy era. This study…
Descriptors: Outcomes of Education, Student Reaction, Multimedia Instruction, Electronic Learning
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Si, Euna; Lee, Gyungjoo – Journal of School Health, 2023
Background: Recently, the high prevalence of problematic digital media use among youth has become a public concern. Therefore, this study investigated digital citizenship's moderating effects on a supportive school environment, parental pressure to achieve, academic stress, problematic digital media use, and happiness in school-aged children.…
Descriptors: Case Studies, Psychological Patterns, Information Technology, Incidence
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Polat, Elif; Hopcan, Sinan; Kucuk, Sevda; Sisman, Burak – British Journal of Educational Technology, 2021
Performance in and perceptions of computational thinking (CT) are considered vital dimensions for comprehensively assessing CT skills of students. In this study, secondary school students' CT performance and their perceptions were examined in terms of certain variables including gender, grade level, achievement and self-efficacy.…
Descriptors: Secondary School Students, Computation, Thinking Skills, Gender Differences
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El-Hamamsy, Laila; Bruno, Barbara; Avry, Sunny; Chessel-Lazzarotto, Frédérique; Dehler Zufferey, Jessica; Mondada, Francesco – ACM Transactions on Computing Education, 2023
Context: With the introduction of Computer Science (CS) into curricula worldwide, teachers' adoption of CS pedagogical content is essential to ensure the long-term success of reform initiatives. Continuing Professional Development (CPD) programs play a key role in this process. Unfortunately, adoption is seldom evaluated in CS-CPDs or CPDs in…
Descriptors: Elementary School Teachers, Computer Science Education, Computer Science, Adoption (Ideas)
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Srikongchan, Wandee; Kaewkuekool, Sittichai; Mejaleurn, Sopon – International Journal of Instruction, 2021
Creative thinking has been considered a vital foundation for students. Owing to existing instructional strategies, students are not well promoted for creative thinking. This study addresses this challenge by proposing an instructional approach that integrates the strengths of backward instructional design and lateral thinking to promote students'…
Descriptors: Instructional Design, Learning Activities, Creative Thinking, Thinking Skills
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Esra Malkoç; Tugba Yanpar Yelken – Journal of Educational Technology, 2023
The aim of this study is to examine the relationship between technology addiction levels and peer bullying levels of students at secondary school and to reveal their views on this topic. The survey model from quantitative research method was used in the research. While the population of the research is composed of all secondary schools in district…
Descriptors: Secondary School Students, Information Technology, Addictive Behavior, Student Behavior
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Merve Aydin; Ünal Çakiroglu – Journal of Computer Assisted Learning, 2025
Background: Students experience higher-order thinking skills by finding ways to solve the problem, debugging errors while applying the solution, and testing the solution in programming. However, the inability to create schemas that will characterise programming structures is one of the difficulties during this process. Objectives: This study aimed…
Descriptors: Programming, Computer Science Education, Thinking Skills, Problem Solving
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Philuek, Wudhijaya; Puttasem, Duangjai – Shanlax International Journal of Education, 2023
This academic article has objectives were 1) to study the techniques in data analyzing of speech recognition systems techniques to detect reading aloud skills in Thai tonal conjugation for Primary Education Students, and 2) to study the effect of speech recognition systems techniques to detect reading aloud skills in Thai tonal conjugation for…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Grade 5
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Mevlüt Ünal – International Journal of Technology in Education and Science, 2024
Living in a world rich in digital images requires students and educators to have more visual literacy skills. The aim of this study is to examine the attitudes and visual literacy of secondary school students towards digital images on a relational basis. 188 secondary school students from two private schools in Türkiye participated in the study…
Descriptors: Secondary School Students, Private Schools, Foreign Countries, Visual Literacy
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Rochelle Yi Hsuan Yang – Educational Research and Development Journal, 2024
The integration of augmented reality (AR) into children's literature has transformed traditional reading experiences, creating immersive and interactive environments that engage young readers. This study examines the creative methods of comic language within AR children's books, positing that the combination of humor and visual storytelling can…
Descriptors: Humor, Creativity, Language Usage, Books
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Wen, Yun; Wu, Longkai; He, Sujin; Ng, Nathanael Hsien-Ern; Teo, Beng Chong; Looi, Chee Kit; Cai, Yiyu – Educational Technology Research and Development, 2023
Notwithstanding the advantages of incorporating Augmented Reality (AR) in education, AR's concrete uses as compared to other technologies are not fully recognised. Moreover, many of the existing studies have neglected to examine the impact of pedagogy and its corresponding instructional models, whilst implementing AR in teaching and learning. In…
Descriptors: Elementary School Students, Science Instruction, Active Learning, Inquiry
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