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Coenraad, Merijke – Information and Learning Sciences, 2022
Purpose: Computing technology is becoming ubiquitous within modern society and youth use technology regularly for school, entertainment and socializing. Yet, despite societal belief that computing technology is neutral, the technologies of today's society are rife with biases that harm and oppress populations that experience marginalization. While…
Descriptors: Preadolescents, Childrens Attitudes, Bias, Algorithms
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Turcotte, Nate; Hollett, Ty – Information and Learning Sciences, 2023
Purpose: The datafication of teaching and learning settings continues to be of broad interest to the learning sciences. In response, this study aims to explore a non-traditional learning setting, specifically two Golf Teaching and Research Programs, to investigate how athletes and coaches capture, analyze and use performance data to improve their…
Descriptors: Athletic Coaches, Student Athletes, Athletics, Data Use
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Frederike Hennig; Jenny Sarah Wesche; Lisa Handke; Rudolf Kerschreiter – Information and Learning Sciences, 2024
Purpose: Mentoring supports children, adolescents and young adults on their career paths and presents an important extracurricular educational format. The COVID-19 pandemic created a strong impetus for the deployment of virtual mentoring programs (VMPs), in which mentors and mentees communicate completely or predominantly through information and…
Descriptors: Mentors, Distance Education, Information Technology, Student Motivation
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Lopatovska, Irene; Arora, Kirtika; Fernandes, Flita Veleny; Rao, Anjali; Sivkoff-Livneh, Simona; Stamm, Brianna – Information and Learning Sciences, 2022
Purpose: The study aims to explore the current experiences of Ukrainian adolescents affected by the Russia-Ukraine war. The study focused on the changes in adolescents' lives caused by the war, adolescents' emotional reactions to the disruptions caused by the war, coping strategies employed by adolescents in dealing with disruptions and the role…
Descriptors: War, Foreign Countries, Emotional Response, Coping
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Jarrahi, Mohammad Hossein; Reynolds, Rebecca; Eshraghi, Ali – Information and Learning Sciences, 2021
Purpose: Personal knowledge management (KM) lends new emphasis to ways through which individual knowledge workers engage with knowledge in organizational contexts. This paper aims to go beyond an organizational approach to KM to examine key personal KM and knowledge building (KB) practices among adult professionals. Design/methodology/approach:…
Descriptors: Knowledge Management, Information Technology, Social Media, Social Networks
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Sanfilippo, Madelyn Rose; Apthorpe, Noah; Brehm, Karoline; Shvartzshnaider, Yan – Information and Learning Sciences, 2023
Purpose: This paper aims to address research gaps around third party data flows in education by investigating governance practices in higher education with respect to learning management system (LMS) ecosystems. The authors answer the following research questions: How are LMS and plugins/learning tools interoperability (LTI) governed at higher…
Descriptors: Privacy, Governance, Learning Management Systems, Information Technology
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Alamettälä, Tuulikki; Sormunen, Eero – Information and Learning Sciences, 2021
Purpose: The purpose of this paper is to investigate the long-term development of online research skills among lower secondary school students and how various factors such as teaching interventions and students' self-efficacy, attitudes, information and communication technology (ICT) activity and gender are associated with development.…
Descriptors: Secondary School Students, Research Skills, Online Searching, Intervention
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Suet Fong Chan; Dorothy DeWitt; Rhett Loban – Information and Learning Sciences, 2025
Purpose: Intercultural communicative competence (ICC) is important when different cultural speakers learn Mandarin as a Foreign Language (MFL). The use of virtual reality (VR) has been shown to be effective for improving ICC. Hence, this study investigates a production-based instructional strategy where students use VR to view and create VR…
Descriptors: Intercultural Communication, Communicative Competence (Languages), Computer Simulation, Second Language Instruction
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Lee, Victor R. – Information and Learning Sciences, 2021
Purpose: This paper aims to introduce and explores the use of electrodermal activity (EDA) data as a tool for obtaining data about youth engagement during maker learning activities. Design/methodology/approach: EDA and survey data were collected from a yearlong afterschool maker program for teens that met weekly and was hosted at a children's…
Descriptors: After School Programs, Museums, Activities, Participation
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Rea, Stephen C. – Information and Learning Sciences, 2022
Purpose: This paper aims to offer practical guidance on teaching about digital extremism -- defined here as the intersection of digital disinformation campaigns with political extremism -- by highlighting four pedagogical challenges: the danger of unintentionally "redpilling" students; the slippery slope to false equivalency and…
Descriptors: Information Technology, Antisocial Behavior, Political Attitudes, Deception
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Ståhl, Tore; Sormunen, Eero; Mäkinen, Marita – Information and Learning Sciences, 2021
Purpose: The internet and search engines dominate within people's information acquisition, especially among the younger generations. Given this trend, this study aims to explore if information and communication technology (ICT) practices, internet reliance and views of knowledge and knowing, i.e. epistemic beliefs, interact with each other.…
Descriptors: Undergraduate Students, Information Technology, Telecommunications, Internet
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Teasdale, Rebecca M. – Information and Learning Sciences, 2021
Purpose: Evaluation of public library makerspaces traditionally examines achievement of library goals, which reflect leaders' and funders' values. Understanding makers' experiences and perspectives may help evaluators frame their inquiry to reflect community values, test assumptions about makers and support democratic and equity-focused aims. This…
Descriptors: Females, Public Libraries, Adults, Information Technology
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Pinho, Cláudia; Franco, Mário; Mendes, Luis – Information and Learning Sciences, 2020
Purpose: Based on the technology acceptance model (TAM), this study aims to determine the influence of personality traits on the acceptance and usage of Web portals in Portuguese universities. Design/methodology/approach: To this end, a quantitative study was conducted using structural equation modelling and a structured questionnaire, directed to…
Descriptors: Computer Attitudes, Technology Uses in Education, Information Technology, Universities
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Muchira, John Munyui – Information and Learning Sciences, 2023
Purpose: Kenya leads East Africa in creative goods export and enjoys high internet penetration. Therefore, identifying pathways, missed opportunities for accelerating job creation and development in the sector and strategies for mitigating youth-related challenges are essential. This paper therefore aims to examine the effects of digital media and…
Descriptors: Foreign Countries, Social Media, Internet, Income
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Jayathirtha, Gayithri; Fields, Deborah; Kafai, Yasmin B.; Chipps, Joseph – Information and Learning Sciences, 2020
Purpose: The purpose of this paper is to report changes when a classroom-based makerspace moved from face-to-face to an online setting. Design/methodology/approach: To better understand changes in teaching maker activities, as they move from face-to-face to online contexts, the authors analyzed video and interview data from six weeks of an…
Descriptors: Online Courses, Computer Science Education, High School Students, School Closing
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