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Johnson, Nathan R. – Journal of Technical Writing and Communication, 2014
This article describes protocological rhetoric as a conceptual tool for exploring and changing institutions. Protocological rhetoric is an extension of two lines of thought: Porter, Sullivan, Blythe, Grabill, and Miles's institutional critique and Science & Technology Studies's (STS) concept of information infrastructure. As a result,…
Descriptors: Rhetoric, Case Studies, Educational Change, Change Strategies
Harrell, J. Michael – ProQuest LLC, 2011
Enterprise architecture is a relatively new concept that arose in the latter half of the twentieth century as a means of managing the information technology resources within the enterprise. Borrowing from the disciplines of brick and mortar architecture, software engineering, software architecture, and systems engineering, the enterprise…
Descriptors: Information Technology, Case Studies, Computer Software, Business Administration
Zand, Amir Ghasem – ProQuest LLC, 2011
Geotechnical data are one of the most prevalent data types in civil engineering projects. The majority of the civil engineering projects that are in use today are designed using site-specific geotechnical data. The usage of geotechnical data is not limited to construction projects. This data is used in a wide range of applications, including…
Descriptors: Geographic Information Systems, Industry, Maps, Information Technology
Kim, Richard S. Y. – ProQuest LLC, 2010
The dissertation examines the historical development of surveillance, electronic surveillance, and cyber-surveillance from colonial times in the United States to the present. It presents the surveillance laws, technologies and policies as a balance between national security and privacy. To examine more recent developments, the dissertation…
Descriptors: National Security, Privacy, United States History, Policy Analysis
Goel, Sanjay; Kathuria, Vanshi – Journal of Information Technology Education, 2010
The majority of an engineer's time in the software industry is spent working with other programmers. Agile methods of software development like eXtreme Programming strongly rely upon practices like daily meetings and pair programming. Hence, the need to learn the skill of working collaboratively is of primary importance for software developers.…
Descriptors: Computer Science Education, Programming, Teaching Methods, Introductory Courses
Campbell, Jackie – Interactive Technology and Smart Education, 2012
Purpose: The purpose of this paper is to describe and discuss the use of specifically-developed, inquiry-based learning materials for Computing and Forensic Computing students. Small applications have been developed which require investigation in order to de-bug code, analyse data issues and discover "illegal" behaviour. The applications…
Descriptors: Foreign Countries, Computer Software, Inquiry, Active Learning
Simpkins, Neil – International Journal of Distance Education Technologies, 2010
The growth of E-business has made experience in server-side technology an increasingly important area for educators. Server-side skills are in increasing demand and recognised to be of relatively greater value than comparable client-side aspects (Ehie, 2002). In response to this, many educational organisations have developed E-business courses,…
Descriptors: Electronic Learning, Distance Education, Educational Technology, Multimedia Instruction
AL Faresi, Ahmed – ProQuest LLC, 2011
Current research in health care lacks a systematic investigation to identify and classify various sources of threats to information privacy when sharing health data. Identifying and classifying such threats would enable the development of effective information security risk monitoring and management policies. In this research I put the first step…
Descriptors: Identification, Information Security, Compliance (Legal), Patients
Zhang, Pengyi – ProQuest LLC, 2010
The purpose of this thesis is to improve our understanding of sensemaking process as a basis for building better systems to assist sensemaking. Sensemaking is the task of creating an understanding of a problem or task so that further actions may be taken in an informed manner. Sensemaking is a pre-requisite for many other tasks such as decision…
Descriptors: Learning Theories, Concept Mapping, Protocol Analysis, Cognitive Structures
Yares, Ali Chava Kaufman – ProQuest LLC, 2010
Information is everywhere and finding the best method to manage it is a problem that all types of organizations have to deal with. Schools use Student Information Systems (SIS) to manage Student Data, Financial Information, Development, Human Resources, Admission, Financial Aid, Enrollment, Scheduling, and Health Information. A survey of 107…
Descriptors: Private Schools, Education, Information Systems, Databases
Penedo, Janaina Rodrigues; Diniz, Morganna; Ferreira, Simone Bacellar Leal; Silveira, Denis S.; Capra, Eliane – Interactive Technology and Smart Education, 2012
Purpose: The purpose of this paper is to analyze the usability of a remote learning system in its initial development phase, using a quantitative usability evaluation method through Markov models. Design/methodology/approach: The paper opted for an exploratory study. The data of interest of the research correspond to the possible accesses of users…
Descriptors: Markov Processes, Evaluation Methods, Probability, Evaluation Research
Burd, Stephen D.; Seazzu, Alessandro F.; Conway, Christopher – Journal of Information Technology Education, 2009
Current technology enables schools to provide remote or virtual computing labs that can be implemented in multiple ways ranging from remote access to banks of dedicated workstations to sophisticated access to large-scale servers hosting virtualized workstations. This paper reports on the implementation of a specific lab using remote access to…
Descriptors: Workstations, Educational Technology, Computer System Design, Computer Networks
Kolfschoten, Gwendolyn; Lukosch, Stephan; Verbraeck, Alexander; Valentin, Edwin; de Vreede, Gert-Jan – Computers & Education, 2010
Nowadays we need to teach students how to become flexible problem solvers in a dynamic world. The pace in which technology changes and complexity increases requires increased efficiency in learning and understanding. This requires the engineers of tomorrow to quickly gain knowledge and insight outside their prime area of expertise. To transfer…
Descriptors: Instructional Design, Problem Solving, Learning Processes, Efficiency
Aldrich, Alan W. – EDUCAUSE Quarterly, 2010
The convergence of web-enabled smartphones, the applications designed for smartphone interfaces, and cloud computing is rapidly changing how people interact with each other and with their environments. The commercial sector has taken the lead in creating mobile websites that leverage the capacities of smartphones, and the academic community has…
Descriptors: Foreign Countries, Research Universities, Internet, Handheld Devices
Abdous, M'hammed; He, Wu – International Review of Research in Open and Distance Learning, 2008
In this paper, we propose a conceptual and operational framework for process reengineering (PR) in higher education (HE) institutions. Using a case study aimed at streamlining exam scheduling and distribution in a distance learning (DL) unit, we outline a sequential and non-linear four-step framework designed to reengineer processes. The first two…
Descriptors: Higher Education, Scheduling, Distance Education, Total Quality Management
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