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Showing 1 to 15 of 21 results Save | Export
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Nichole Orench-Rivera; April Bednarski; Paul Craig; Austin Talbot – Journal of College Science Teaching, 2025
Advancements in computation and machine learning have revolutionized science, enabling researchers to address once insurmountable challenges. Bioinformatics, a field that heavily relies on computer-driven analysis of biological data, has greatly benefited from these developments. However, traditional bioinformatics instruction frequently lacks the…
Descriptors: Coding, Computer Science Education, Integrated Curriculum, Programming
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Kimberly E. Beck; Jessica F. Shumway; Patrick Ocran; Jody Clarke-Midura; Mimi Recker – International Journal of Education in Mathematics, Science and Technology, 2025
Expansive Framing (EF) is a theory and an instructional technique to facilitate connections between content and contexts. We employed EF as an approach to create a series of integrated mathematics and computer science (CS) lessons, using digital technology as a tool to leverage shared mathematical and computational ideas. We used deductive…
Descriptors: Mathematics Instruction, Computer Science Education, Grade 5, Elementary School Teachers
Cengel, Metin; Alkan, Ayse; Cayir, Esra – Online Submission, 2018
Increasing the quality and effectiveness of education and training, contributing to the social, political and economic structure of the countries is something that educators and educational policy makers are always working on. Increasing the quality of education and training nowadays can be achieved with the development of 21st century skills in…
Descriptors: Information Technology, Coding, Robotics, Computer Science Education
Chen, Haoming – ProQuest LLC, 2016
Video compression and communication has been an important field over the past decades and critical for many applications, e.g., video on demand, video-conferencing, and remote education. In many applications, providing low-delay and error-resilient video transmission and increasing the coding efficiency are two major challenges. Low-delay and…
Descriptors: Video Technology, Telecommunications, Information Technology, Coding
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Fagan, Bryan J.; Payne, Bryson R. – Proceedings of the Interdisciplinary STEM Teaching and Learning Conference, 2017
The US Bureau of Labor Statistics predicts over 8 million job openings in IT and computing, including 1 million cybersecurity postings, over the current five-year period. This paper presents lessons learned in preparing middle-school students in rural Georgia for future careers in computer science/ IT by teaching computer programming in the free,…
Descriptors: Programming Languages, Teaching Methods, Computer Science Education, Open Source Technology
Worthy, William – ProQuest LLC, 2018
After nearly 2 decades of advances in information and communications technologies (ICT) including social media, mobile, analytics, and cloud computing, disaster response agencies in the United States have not been able to improve alignment between ICT-based information and disaster response actions. This grounded theory study explored emergency…
Descriptors: Social Media, Computer Software, Emergency Programs, Information Technology
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Edwards, Richard – Learning, Media and Technology, 2015
Openness has a long genealogy in education. Whether through the use of post, radio, television and digital technologies, extending learning opportunities to more and a wider range of people has been a significant aspect of educational history. Transcending barriers to learning has been promoted as the means of opening educational opportunities in…
Descriptors: Open Education, Educational Technology, Educational Opportunities, Open Source Technology
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Denner, Jill; Werner, Linda; Ortiz, Eloy – Computers & Education, 2012
Computer game programming has been touted as a promising strategy for engaging children in the kinds of thinking that will prepare them to be producers, not just users of technology. But little is known about what they learn when programming a game. In this article, we present a strategy for coding student games, and summarize the results of an…
Descriptors: Females, Computer Uses in Education, Computers, Programming
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Stephens, Wendy – Knowledge Quest, 2012
In the championship playoffs of professional learning tools, this author contends that there is a clear-cut victor. Customizable, platform-agnostic, able to circumvent filters--both browser and network-imposed--RSS is the best professional learning tool. Reading sites via RSS has appeal for those who want the raw information. With a well-honed…
Descriptors: Internet, Web Sites, Electronic Publishing, Learning Experience
Vee, Annette – ProQuest LLC, 2010
This dissertation looks at computer programming through the lens of literacy studies, building from the concept of code as a written text with expressive and rhetorical power. I focus on the intersecting technological and social factors of computer code writing as a literacy--a practice I call "proceduracy". Like literacy, proceduracy is a human…
Descriptors: Computer Software, Computers, Programming, Foreign Countries
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Shafi-Ullah, Farasat; Qutab, Saima – Program: Electronic Library and Information Systems, 2012
Purpose: This paper aims to elaborate the library data migration process from LAMP (Library Automation Management Program) to the open source software Koha's (2.2.8 Windows based) Pakistani flavour PakLAG-Koha in six legislative assembly libraries of Pakistan. Design/methodology/approach: The paper explains different steps of the data migration…
Descriptors: Library Personnel, Qualitative Research, Research Methodology, Library Administration
OECD Publishing, 2014
The Programme for International Assessment of Adult Competencies (PIAAC) will establish technical standards and guidelines to ensure that the survey design and implementation processes of PIAAC yield high-quality and internationally comparable data. This document provides a revised version of the technical standards and guidelines originally…
Descriptors: Adults, International Assessment, Adult Literacy, Competence
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed.; Mascia, Maria Lidia, Ed. – International Association for Development of the Information Society, 2019
These proceedings contain the papers of the 16th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2019), held during November 7-9, 2019, which has been organized by the International Association for Development of the Information Society (IADIS) and co-organised by University Degli Studi di Cagliari, Italy.…
Descriptors: Teaching Methods, Cooperative Learning, Engineering Education, Critical Thinking
Amin, Rohan Mahesh – ProQuest LLC, 2010
Targeted email attacks to enable computer network exploitation have become more prevalent, more insidious, and more widely documented in recent years. Beyond nuisance spam or phishing designed to trick users into revealing personal information, targeted malicious email (TME) facilitates computer network exploitation and the gathering of sensitive…
Descriptors: Electronic Mail, Program Effectiveness, Classification, Statistical Analysis
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Wegerif, Rupert; McLaren, Bruce M.; Chamrada, Marian; Scheuer, Oliver; Mansour, Nasser; Miksatko, Jan; Williams, Mriga – Computers & Education, 2010
This paper reports on an aspect of the EC funded Argunaut project which researched and developed awareness tools for moderators of online dialogues. In this study we report on an investigation into the nature of creative thinking in online dialogues and whether or not this creative thinking can be coded for and recognized automatically such that…
Descriptors: Creativity, Creative Thinking, International Programs, Coding
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