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Elena Tsakakis; Angela Gupta; Ingrid E. Schneider; Bobbi Donovan – Applied Environmental Education and Communication, 2024
Advanced information communication technologies (ICT) offer significant benefits to applied communications, including potential cost reductions, service improvements, and expanded natural resource education in an era of ever-decreasing budgets. Limited guidance exists about how to design and implement virtual reality and augmented reality…
Descriptors: Information Technology, Communication (Thought Transfer), Information Dissemination, Environmental Education
Lili Yan; Breanne K. Litts; Melissa Tehee; Stuart Baggaley; Jennifer Jenkins – British Journal of Educational Technology, 2025
Although education is framed as a future-oriented enterprise, we often fail to serve the diverse futurities of youth, particularly in formal learning environments. The cultural norms of formal learning environments are rooted in dominant ways of being and knowing and this shapes how learning environments and learning technologies can be designed.…
Descriptors: Student Projects, Cultural Awareness, Multimedia Materials, Design
Lin, Lin; Parsons, Thomas D. – TechTrends: Linking Research and Practice to Improve Learning, 2018
This paper provides a synthesis of core literature of media multitasking, attention, and learning engagement. The focus, however, is on the ecologically valid assessments examining the depth-biased or breadth-biased attention and learning engagement in the media multitasking environments. We propose novel approaches to assess media multitasking…
Descriptors: Attention, Learner Engagement, Computer Simulation, Diagnostic Tests
Nurtanto, Muhammad; Sofyan, Herminarto; Pardjono, Pardjono – Online Submission, 2020
ICT is an important part of the development of secondary education in many countries and becomes a debate subject for its impact on behavior, culture, and society. The addition of new technologies in learning process, especially Vocational Education (VE) can attract attention and even increase the learning speed. However, attentions must be placed…
Descriptors: Electronic Learning, Information Technology, Computer Assisted Design, Computer Simulation
Fonseca, David; Navarro, Isidro; de Renteria, Isabela; Moreira, Fernando; Ferrer, Álvaro; de Reina, Oriol – Journal of Educational Computing Research, 2018
The main aim of this study is to assess the spatial perception of historical world heritage buildings using wearable technologies in an educational framework. The proposal seeks to complement the real experience of visiting the Casa Batlló Museum, an emblematic space (1904-1906, Antonio Gaudí, Barcelona). The main innovative feature of the project…
Descriptors: Computer Simulation, Historic Sites, Museums, Program Descriptions
Mantiri, Franky – Universal Journal of Educational Research, 2014
This essay explores the use of computer technology and multimedia in students learning. Undoubtedly, the advent of computer technology has changed the way humans learn and do things. Moreover, "Computer has become standard equipment" (Bitter & Pierson, 2002) in everyday life. The ability to process data in a real time has helped…
Descriptors: Technology Uses in Education, Multimedia Materials, Information Technology, Computers
Perez-Lopez, David; Contero, Manuel – Turkish Online Journal of Educational Technology - TOJET, 2013
This paper presents a study to analyze the use of augmented reality (AR) for delivering multimedia content to support the teaching and learning process of the digestive and circulatory systems at the primary school level, and its impact on knowledge retention. Our AR application combines oral explanations and 3D models and animations of anatomical…
Descriptors: Foreign Countries, Simulated Environment, Information Technology, Educational Technology
Augmented Reality M-Learning to Enhance Nursing Skills Acquisition in the Clinical Skills Laboratory
Garrett, Bernard M.; Jackson, Cathryn; Wilson, Brian – Interactive Technology and Smart Education, 2015
Purpose: This paper aims to report on a pilot research project designed to explore if new mobile augmented reality (AR) technologies have the potential to enhance the learning of clinical skills in the lab. Design/methodology/approach: An exploratory action-research-based pilot study was undertaken to explore an initial proof-of-concept design in…
Descriptors: Electronic Learning, Physical Environment, Simulated Environment, Synthesis
Bohigas, Xavier; Periago, Christina; Jaen, Xavier; Pejuan, Arcadi – Journal of Educational Multimedia and Hypermedia, 2011
We present the results of a study carried out with students in their second year of Industrial Engineering to find out students' levels of satisfaction concerning the use of simulation tools (in this case an applet was used) as a tool for helping students learn the topic of movement by charged particles within electrical and magnetic fields. The…
Descriptors: Physics, Science Education, Science Instruction, Science Curriculum
Zhou, Yicong – ProQuest LLC, 2010
This dissertation introduces a new multimedia security system for the performance of object recognition and multimedia encryption in security and medical applications. The system embeds an enhancement and multimedia encryption process into the traditional recognition system in order to improve the efficiency and accuracy of object detection and…
Descriptors: National Security, Cancer, Multimedia Materials, Computer Security
Sánchez, Inmaculada Arnedillo, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers of the 12th International Conference on Mobile Learning 2016, which was organized by the International Association for Development of the Information Society, in Vilamoura, Algarve, Portugal, April 9-11, 2016. The Mobile Learning 2016 Conference seeks to provide a forum for the presentation and discussion of…
Descriptors: Foreign Countries, Conferences (Gatherings), Conference Papers, Telecommunications
Esponda-Arguero, Margarita – Journal of Educational Computing Research, 2008
This article is a review of the pedagogical experience obtained with systems for algorithmic animation. Algorithms consist of a sequence of operations whose effect on data structures can be visualized using a computer. Students learn algorithms by stepping the animation through the different individual operations, possibly reversing their effect.…
Descriptors: Animation, Teaching Methods, Electronic Learning, Educational Technology
Coffey, John W.; Koonce, Robert – Journal of Computers in Mathematics and Science Teaching, 2008
This article contains a description of the organization and method of use of an active learning environment named MODeLeR, (Multimedia Object Design Learning Resource), a tool designed to facilitate the learning of concepts pertaining to object modeling with the Unified Modeling Language (UML). MODeLeR was created to provide an authentic,…
Descriptors: Constructivism (Learning), Active Learning, Teaching Methods, Computer Assisted Instruction
Jeffcoate, Judith – Information Management & Technology, 1996
Describes the use of object technology for the development of information management systems. Notes the benefits of modelling complex real-world systems and the increases in productivity leading to flexible, reusable, and maintainable software. Discusses problems, support for multimedia data types, and storage capabilities. (AEF)
Descriptors: Computer Simulation, Computer Software Development, Information Management, Information Storage
Peer reviewedMunro, Robert – Educational Media International, 2000
Discusses the use of ICT (Information and Communications Technology) in the study of history. Topics include timelines; computer-based historical simulations; databases; accessible multimedia; hypermedia; CD-ROMs; and use of the World Wide Web, both for teaching and learning and for sharing findings from historical investigations with historians…
Descriptors: Computer Assisted Instruction, Computer Simulation, Databases, Global Approach
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