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Ruiqi Shen – ProQuest LLC, 2021
With the large demand for technology workers all around the world, more people are learning programming. Studies show that human tutoring is the most effective way to learn for novice programmers. However, problems such as the inaccessibility to physical classes, prohibitive costs, and the lack of educators may limit students' opportunities to…
Descriptors: MOOCs, Online Systems, Interactive Video, Computer Assisted Instruction
Méndez-Fragoso, Ricardo; Villavicencio-Torres, Mirna; Martínez-Moreno, Josué – International Journal for Technology in Mathematics Education, 2017
In this contribution, we show the practical use of the computer to visualise simple computational simulations to show phenomena that occur in everyday life, or require an abstract understanding for being unintuitive phenomena. The relationship of the mathematics to different scientific disciplines motivates us to devise different treatments to…
Descriptors: Computer Simulation, Programming Languages, Mathematics, Mathematics Instruction
Hernandez, Rebecca R.; Mayernik, Matthew S.; Murphy-Mariscal, Michelle L.; Allen, Michael F. – BioScience, 2012
Environmental scientists are increasing their capitalization on advancements in technology, computation, and data management. However, the extent of that capitalization is unknown. We analyzed the survey responses of 434 graduate students to evaluate the understanding and use of such advances in the environmental sciences. Two-thirds of the…
Descriptors: Environmental Education, Programming Languages, Graduate Students, Information Science
Ruiz, Rosario Vera – International Journal for Technology in Mathematics Education, 2011
From the point of view of functional programming, a computational process to solve a problem is described as a mathematical function taking some arguments (corresponding to the data of the problem) and returning as a result its solution. Turtle Graphics can be used to describe the movements of a virtual turtle, which leaves a trail along his path…
Descriptors: Mathematics Curriculum, Programming Languages, Information Technology, Programming
Tang, Stephen; Hanneghan, Martin – Journal of Interactive Learning Research, 2011
Game-based learning harnesses the advantages of computer games technology to create a fun, motivating and interactive virtual learning environment that promotes problem-based experiential learning. Such an approach is advocated by many commentators to provide an enhanced learning experience than those based on traditional didactic methods.…
Descriptors: Computer Software, Educational Technology, Teaching Methods, Computer Uses in Education
Waters, John K. – T.H.E. Journal, 2008
Data integration is one of the single most challenging tasks any district can face. Fortunately for school districts throughout the country with data scattered in disparate systems, an open specification known as the Schools Interoperability Framework (SIF) is mitigating that challenge. SIF has emerged as a cornerstone of K-12 data warehousing,…
Descriptors: Elementary Secondary Education, Computer Software, School Districts, Educational Cooperation
Kamthan, Pankaj – Journal of Information Technology Education, 2007
Open Source Software (OSS) has introduced a new dimension in software community. As the development and use of OSS becomes prominent, the question of its integration in education arises. In this paper, the following practices fundamental to projects and processes in software engineering are examined from an OSS perspective: project management;…
Descriptors: Engineering, Computer Software, Quality Control, Computer Science
Snyder, Robin – Association of Small Computer Users in Education (ASCUE), 2004
XML, Extensible Markup Language, is important as a way to represent and encapsulate the structure of underlying data in a portable way that supports data exchange regardless of the physical storage of the data. This paper (and session) introduces some useful and practical aspects of XML technology for sharing information in a educational setting…
Descriptors: Information Technology, Computer Uses in Education, Information Systems, Computer System Design
Mohler, James L. – 2001
Within all institutions, Web developers are beginning to utilize technologies that make sites more than static information resources. Databases such as XML (Extensible Markup Language) and XSL (Extensible Stylesheet Language) are key technologies that promise to extend the Web beyond the "information storehouse" paradigm and provide…
Descriptors: Computer Uses in Education, Databases, Educational Resources, Educational Technology
Rawlins, Mike – Syllabus, 2001
Explains what XML (Extensible Markup Language) is; where to find it in a few years (everywhere from Web pages, to database management systems, to common campus applications); issues that will make XML somewhat of an experimental strategy in the near term; and the importance of decision-makers being abreast of XML trends in standards, tools…
Descriptors: Computer Oriented Programs, Computer Uses in Education, Educational Technology, Futures (of Society)

Nixon, Paul D. – Computers and the Humanities, 1993
Asserts that involving students in learning a small amount of programming language can enable them to learn the important concepts of electronic information systems. Describes a three-week unit in which arts and humanities undergraduate students use the authoring language, PILOT. (CFR)
Descriptors: Computer Uses in Education, Course Content, Course Descriptions, Educational Technology
Dow, Chyi-Ren; Li, Yi-Hsung; Bai, Jin-Yu – International Journal of Distance Education Technologies, 2006
This work designs and implements a virtual digital signal processing laboratory, VDSPL. VDSPL consists of four parts: mobile agent execution environments, mobile agents, DSP development software, and DSP experimental platforms. The network capability of VDSPL is created by using mobile agent and wrapper techniques without modifying the source code…
Descriptors: Electronic Learning, Computer Uses in Education, Computer Software, Distance Education
Cafolla, Ralph; Knee, Richard – 1999
Web Based Distance Learning (WBDL) is a form of distance learning based on providing instruction mainly on the World Wide Web. This paradigm has limitations, especially the lack of interactivity inherent in the Web. The purpose of this paper is to discuss some of the technologies the authors have used in their courses at Florida Atlantic…
Descriptors: Computer Mediated Communication, Computer Uses in Education, Distance Education, Educational Technology
Milrad, Marcelo; Rossmanith, Philipp; Scholz, Mario – Educational Technology & Society, 2005
This paper describes the results of our efforts with regard to the design and implementation of an educational digital video library using MPEG-4 and the Synchronized Multimedia Integration Language (SMIL). The aim of our work is to integrate MPEG-4 encoding, full text indexing, high-resolution streaming, and SMIL, not only for delivering on-line…
Descriptors: Indexing, Program Development, Program Implementation, Foreign Countries