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Mohd Firdaus Naif Omran Zailuddin; Nik Ashri Nik Harun; Haris Abadi Abdul Rahim; Azmul Fadhli Kamaruzaman; Muhammad Hawari Berahim; Mohd Hilmi Harun; Yuhanis Ibrahim – Journal of Research in Innovative Teaching & Learning, 2024
Purpose: The purpose of this research is to explore the transformative impact of AI-augmented tools on design pedagogy. It aims to understand how artificial intelligence technologies are being integrated into educational settings, particularly in creative design courses, and to assess the potential advancements these tools can bring to the field.…
Descriptors: Artificial Intelligence, Design, Teaching Methods, Technology Integration
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Roshanak Basty; Jess Kropczynski; Shane Halse – Journal of Information Technology Education: Research, 2025
Aim/Purpose: This study examined the understudied perceptions of higher education instructors on the use of art-based AI generators in digital art, design, and creative-based courses and answered the research questions: (1) how disruptions by generative artificial intelligence (GenAIs) are impacting teaching, and (2) what are the major factors…
Descriptors: College Faculty, Teacher Attitudes, Artificial Intelligence, Art Education
Cameron Redden – ProQuest LLC, 2024
Artificial intelligence (AI) has demonstrated effectiveness in various educational contexts, offering adaptive evaluation mechanisms, personalized learning experiences, and increased learner engagement (Holstein et al., 2019; Woolf, 2019). This study examined the experiences of community college faculty incorporating AI technologies in teaching…
Descriptors: Best Practices, Artificial Intelligence, Technology Integration, Case Studies
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Kevin Ackermans; Marjoke Bakker; Pierre Gorissen; Anne-Marieke Loon; Marijke Kral; Gino Camp – Journal of Computer Assisted Learning, 2024
Background: A practical test that measures the information and communication technology (ICT) skills students need for effectively using ICT in primary education has yet to be developed (Oh et al., 2021). This paper reports on the development, validation, and reliability of a test measuring primary school students' ICT skills required for…
Descriptors: Test Construction, Test Validity, Measures (Individuals), Elementary School Students
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Hwang, Yuri; Choi, Eunsun; Park, Namje – Journal of Curriculum and Teaching, 2022
To appropriately react to the swift development and changes of technologies these days, the need for creative teaching and learning has been increased. Making learners equip digital literacy of intelligent information has become necessary. This paper focused on three promising technologies that artificial intelligence humanities, forensic science,…
Descriptors: Creative Development, Creativity, Educational Technology, Technology Uses in Education
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Liisa Ilomäki; Minna Lakkala; Veera Kallunki; Darren Mundy; Marc Romero; Teresa Romeu; Anastasia Gouseti – Review of Education, 2023
The rapid and ongoing technological developments and the changes in societal practices require us to update our understanding and skills relating to digital technology use continuously. Various frameworks have been created in recent years to explore the different aspects of "digital literacies" or "digital competencies" and a…
Descriptors: Technological Literacy, Educational Policy, Educational Research, Media Literacy
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Ismail Thamarasseri; Muhammad Ashik S. – Journal of Educational Technology, 2024
This study examines the integration of Information and Communication Technology (ICT) with transactional strategies in education, focusing on digital storytelling as a teaching tool. It explores how these methods enhance student engagement, creativity, and understanding. ICT supports interactive, student-centred learning, while transactional…
Descriptors: Electronic Publishing, Story Telling, Information Technology, Communications
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Gard, Michael – Sport, Education and Society, 2021
I believe. I don't believe. Memories as history. History creates the future. Stories create oneself. Two years ago, I was involved in a conference session on post-human theory, organised by Rosie Welch and Nicole Taylor. This session forced me to interrogate my views and explore new connections to post-human scholarship. My position is not to look…
Descriptors: Physical Education, Animals, Educational Practices, Information Technology
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Henriksen, Danah; Creely, Edwin; Henderson, Michael; Mishra, Punya – Educational Technology Research and Development, 2021
Internationally, creativity is a widely discussed construct that is pivotal to educational practice and curriculum. It is often situated alongside technology as a key component of education futures. Despite the enthusiasm for integrating creativity with technologies in classrooms, there is a lack of common ground within and between disciplines and…
Descriptors: Creativity, Teaching Methods, Learning Processes, Futures (of Society)
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Goetz, Greta – Educational Philosophy and Theory, 2022
Bernard Stiegler highlights many of the problems faced by education with respect to the 'bringing forth' of knowledge on an individual, collective, and technical level in the Anthropocene. These problems include the short-circuiting of dreams, automatization of thought, and toxic digital networks. Stiegler's [foreign characters] (pharmakon) seeks…
Descriptors: Climate, Teaching Methods, Computer Software, Educational Philosophy
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Gupta, Chetna – IEEE Transactions on Education, 2022
Contribution: This article demonstrates the impact of today's Information and Communication Technologies (ICT) in teaching software engineering (SE) course with design-based learning (DBL) and project-based learning (PBL). The results show a positive influence of integration of DBL and PBL in reducing industry gaps with improved student…
Descriptors: Computer Software, Computer Science Education, Information Technology, Active Learning
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Christopher, Adam – Journal of Interactive Learning Research, 2021
As we become more dependent on digital gadgets, we are becoming more vulnerable online. Therefore, it is important to teach students digital empathy. The purpose of this study is to see if multimodal learning experiences such as video production can help students deepen their digital empathy through writing dialogues based on the discussion…
Descriptors: Foreign Countries, Video Technology, Film Production, Computer Mediated Communication
Ellen Dougherty – ProQuest LLC, 2021
The purpose of this eight-week study was to analyze how a multi-age primary community utilized the technology available to them from an activity theoretical perspective. In addition, it was aimed at exploring how the technology provided opportunities for second language development. The study relied on Cultural Historical Theory (CHAT) and…
Descriptors: Second Language Learning, Second Language Instruction, Sociocultural Patterns, Learning Theories
Southgate, Erica – Routledge, Taylor & Francis Group, 2020
"Virtual Reality in Curriculum and Pedagogy" explores the instructional, ethical, practical, and technical issues related to the integration of immersive virtual reality (VR) in school classrooms. The book's original pedagogical framework is informed by qualitative and quantitative data collected from the first-ever study to embed…
Descriptors: Computer Simulation, Technology Integration, Secondary Education, Secondary School Science
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Ana Jesús López-Menéndez; Rigoberto Pérez-Suárez – Review of Education, 2025
Econometrics has become increasingly important in Economics and Business degrees, since it appears to be narrowly related to several main skills and competencies as information management, creativity, problem-solving or decision-making. Furthermore, the development of information technologies, including econometric software, makes it possible to…
Descriptors: Teamwork, Economics, Models, Information Management
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