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Showing 1 to 15 of 177 results Save | Export
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José M. Fernández-Batanero; Marta Montenegro-Rueda; José Fernández-Cerero; Eloy López Menéses – Interactive Technology and Smart Education, 2024
Purpose: The purpose of this study is to determine the characteristics of the studies in terms of country, participant profile and methodology, as well as to determine what the Internet of Things (IoT) is currently contributing to higher education. Design/methodology/approach: The study was developed following the methodology supported by the…
Descriptors: Internet, Higher Education, Educational Technology, Information Technology
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Ingvild Kvale Sørenssen – Contemporary Issues in Early Childhood, 2024
While much has been written about how to implement digital tools for learning and play in early childhood education and care, using a sociomaterial perspective this article seeks to explore what types of activities can be the outcome of appropriating different digital tools, and who or what defines these activities. Employing a sociomaterial…
Descriptors: Foreign Countries, Early Childhood Education, Preschool Children, Handheld Devices
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Piet Kommers Ed.; Inmaculada Arnedillo Sánchez Ed.; Pedro Isaías Ed. – International Association for Development of the Information Society, 2023
These proceedings contain the papers and posters of the 21st International Conference on e-Society (ES 2023) and 19th International Conference on Mobile Learning (ML 2023), organised by the International Association for Development of the Information Society (IADIS) in Lisbon, Portugal, during March 11-13, 2023. The e-Society 2023 conference aims…
Descriptors: Electronic Learning, Educational Technology, Telecommunications, Handheld Devices
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Sukatiman; Ida Nugroho Saputro; Mochamad Kamil Budiarto – Journal on Efficiency and Responsibility in Education and Science, 2024
Enhancing 21st-century skills, such as creative thinking, is crucial and can be stimulated by integrating Information and Communication Technology (ICT) in the learning process. Therefore, this research aims to evaluate the effectiveness of an Articulate-based mobile application in helping students improve their creative thinking skills. The…
Descriptors: Handheld Devices, Educational Technology, Creative Thinking, Skill Development
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Yildiz, Ezgi Pelin – Higher Education Studies, 2022
Arloopa is an augmented reality application that enables the integration of digital content such as images, sounds, texts into real world environments. By another definition the Arloopa app is an AR visualization tool that brings the physical and digital worlds together as one. Arloopa is an augmented reality (AR) and virtual reality (VR) app and…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
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Mochammad Faiz Nur Falah; Muhammad Iqbal Rifqy; Ailsa Tsabita Primrose; Taufiq Satria Mukti – Journal of Research and Advances in Mathematics Education, 2025
Curved Side Spaces (BRSL) in learning need to be presented with learning media to make it easier for students to understand the concept. This research aims to produce learning media based on technology and cultural values. The media in question is (BRUSLE) an Android application that can be accessed via mobile with augmented reality hologram…
Descriptors: Computer Simulation, Synthesis, Physical Environment, Simulated Environment
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Mitra, Susanta; Gupta, Somsubhra – Education and Information Technologies, 2020
Mobile learning under cloud environment, an amalgamation between mobile cloud computing and mobile learning has gained wide academic and commercial recognition during last few years. Although researches on MOOC and other means of Digital Learning is widely circulated, but research to enhance traditional mobile learning using newer types of…
Descriptors: Electronic Learning, Outcome Based Education, Handheld Devices, Online Courses
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Thamarasseri, Ismail; Jose, Febin – Journal of Educational Technology, 2023
The influence of 4th generation broadband cellular network technology on education is explored in this paper. With the widespread use of smartphones and tablets, students are increasingly using mobile devices to access learning resources, communicate with peers, and complete assignments. The advent of 4G technology has had a revolutionary impact…
Descriptors: Technology Uses in Education, Educational Technology, Internet, Telecommunications
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Galiya K. Beisenbayeva; Akan M. Mubarakov; Zoya T. Seylova; Larissa U. Zhadrayeva; Botagoz N. Artymbayeva – Journal of Information Technology Education: Research, 2024
Aim/Purpose: This paper aims to evaluate the influence of an augmented reality mobile application on improving secondary students' visualization and comprehension of geometric concepts. Background: The study involved developing an AR app named Geometria to enhance geometry education. Methodology: In a specialized boarding school in Kokshetau,…
Descriptors: Foreign Countries, Boarding Schools, Grade 10, High School Students
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Li, Kam Cheong; Wong, Billy Tak-Ming – Australasian Journal of Educational Technology, 2021
This article presents a review of the literature on smart learning in order to provide a comprehensive overview of its latest developments in research and practice. The review covered 90 studies published from 2010 to 2019, which were collected from three publication databases, namely Web of Science, Scopus and ProQuest. They were analysed for the…
Descriptors: Educational Technology, Teaching Methods, Learning Processes, Databases
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Svendsen, Jesper Tinggaard; Svendsen, Annemari Munk – Scandinavian Journal of Educational Research, 2021
In today's classrooms, digital technologies and digital media enable an unlimited number of learning resources. Digital tools are one type of digital technology used in pedagogical settings. By digital tools we mean software that is not produced for educational purposes, but which may be used to support learning. Using theoretical concepts from…
Descriptors: Physical Education, Secondary School Students, Foreign Countries, Educational Technology
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Kumar Basak, Sujit; Wotto, Marguerite; Bélanger, Paul – E-Learning and Digital Media, 2018
In the 21st century, the information and communication technology explosion increases the uses of digital devices for many purposes in the world of work and in formal and non-formal education. This study analyzes existing literature on the basis of the definition of the concepts, terminology used, differences, fundamental perspectives, benefits,…
Descriptors: Electronic Learning, Handheld Devices, Information Technology, Distance Education
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Michalakis, Vyron Ignatios; Vaitis, Michail; Klonari, Aikaterini – Education Sciences, 2020
This article focuses on the development of an educational outdoor adventure mobile app while presenting findings that were derived from various case studies that we conducted using it. The mobile application, called RouteQuizer, is complemented by a web application and a database, forming a system that enables teachers to create educational…
Descriptors: Computer Oriented Programs, Handheld Devices, Educational Technology, Outdoor Education
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Corredor, Javier; Olarte, Fredy Andres – Journal of Educational Change, 2019
This study explores the relationship between factors related to the implementation of school reform in technology and variables related to students' acceptance of technology, in particular, of tablets. In order to do this, 2659 students in 208 schools were surveyed using an instrument developed according to the unified theory of acceptance and use…
Descriptors: Educational Change, Self Efficacy, Student Attitudes, Social Influences
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Yelland, Nicola; Gilbert, Caja – Global Studies of Childhood, 2018
Despite nearly three decades of the use of new technologies in education, schools seem to have remained impervious to significant change. Heritage curriculum and traditional pedagogies persist and, indeed, are dominant in school contexts, which seem to be embedded in the past, rather than preparing children for their future lives. Pockets of…
Descriptors: Handheld Devices, Play, Information Technology, Preschool Children
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