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Ho, Eric Ming-Yin – ProQuest LLC, 2023
Personalized learning, which has the potential to raise student achievement, requires understanding the competencies of students. Visualizations can help provide this understanding. Jeon et al. (2021) presented a latent space model that creates interaction maps visualizing response patterns from item response data. My dissertation proposes…
Descriptors: Visual Aids, Individualized Instruction, Responses, Models
Singh, Vandana; Thurman, Alexander – American Journal of Distance Education, 2019
Online learning as a concept and as a keyword has consistently been a focus of education research for over two decades. In this paper, we present results from a systematic literature review for the definitions of online learning because the concept of online learning, though often defined, has a range of meanings attached to it. Authors and…
Descriptors: Electronic Learning, Definitions, Content Analysis, Literature Reviews
Kuruliszwili, Sergo – Comparative Professional Pedagogy, 2018
Constant ICT development brings new channels of communication and new forms of media content. It creates new habits of information consumption. This is evident particularly among children and students. Their perception and reception influenced by quality and quantity change is evolving. There is a significant change in the process of information…
Descriptors: Information Technology, Teaching Methods, Teacher Attitudes, Course Content
Manches, Andrew; Duncan, Pauline; Plowman, Lydia; Sabeti, Shari – TechTrends: Linking Research and Practice to Improve Learning, 2015
Children's interaction with technology is evolving; increasingly there are devices that can capture and respond seamlessly to their everyday activity. This raises pertinent questions such as: how these technologies shape children's activity; how the data from their activity is used, and to what extent children, and their parents, are…
Descriptors: Internet, Information Technology, Computer Games, Childhood Attitudes
Moawad, Gehan EL Nabawy Ahmed; Ebrahem, Gawhara Gad Soliman – Journal of Education and Practice, 2016
Today's adolescents have unprecedented access to modern technology and use them in expected and unexpected ways. Adolescents spend many hours a day using the technology, and the vast majority of them have access to Internet, cell phones, smart phone, video games and many other forms of modern technology. With the increased role of modern…
Descriptors: Adolescents, Parent Child Relationship, Information Technology, Adolescent Development
Doughty, Howard A. – College Quarterly, 2014
In this article, Howard Doughty examines how today's technological devices alter and increasingly substitute for one's body/mind, sociality and (a)morality. He claims that today, under the crushing weightlessness of virtuality, citizens are less confident, more willing to retreat into the idiocy of private life. He goes on to address the…
Descriptors: Information Technology, Computer Mediated Communication, Technology Uses in Education, Educational Technology
Battro, Antonio M.; Fischer, Kurt W. – Mind, Brain, and Education, 2012
Computers are everywhere, and they are transforming the human world. The technology of computers and the Internet is radically changing the ways that people learn and communicate. In the midst of this technology-driven revolution people need to examine the changes to analyze how they are altering interaction and human culture. The changes have…
Descriptors: Conflict, Interaction, Longitudinal Studies, Internet
Kligiene, Stanislava Nerute – Informatics in Education, 2012
The paper surveys the risks and benefits which the user faces in the networked environment and how those challenges can be overcome. The question is how to measure the potential or benefits of such a complex phenomenon--the collaborative cross-domains in social media. As one of the solutions we propose to consider this in the context of digital…
Descriptors: Social Networks, Data Collection, Privacy, Computer Mediated Communication
Blackmon, Marilyn Hughes – Behaviour & Information Technology, 2012
This paper draws from cognitive psychology and cognitive neuroscience to develop a preliminary similarity-choice theory of how people allocate attention among information patches on webpages while completing search tasks in complex informational websites. Study 1 applied stepwise multiple regression to a large dataset and showed that success rate…
Descriptors: Semantics, Cognitive Psychology, Internet, Information Technology
Ramirez, Elena; Clemente, Maria; Canedo, Isabel; Martin, Jorge – Australasian Journal of Educational Technology, 2012
Knowing precisely how teachers use Internet resources in their classroom practice is essential when seeking to explain what aspects support the real incorporation of information and communication technologies (ICT) in teaching, and in determining the mechanisms underlying the use of these resources in direct teaching situations. This article…
Descriptors: Information Technology, Teaching Methods, Interaction, Internet
Jong, Bin-Shyan; Lai, Chien-Hung; Hsia, Yen-Teh; Lin, Tsong-Wuu; Lu, Cheng-Yu – IEEE Transactions on Education, 2013
Many researchers have studied the use of game-based learning. Game-based learning takes many forms, including virtual reality, role playing, and performing tasks. For students to learn specific course content, it is important that the selected game be suited to the course. Thus far, no studies have investigated the use of game-based cooperative…
Descriptors: Cooperative Learning, Learning Motivation, Computer Games, Educational Technology
Mokhtar, Tarek Hassan Amin – ProQuest LLC, 2011
Conventional monuments are concrete manifestations of memories without the capacity to reflect individual interpretations of history. In an increasingly digital society, however, there is a need for configurable monuments reflecting our contemporary, open and complex community. "Monumental-IT" reflects the dynamic and inclusive character of our…
Descriptors: Expertise, Quasiexperimental Design, Research Methodology, Interaction
Wagner, Ronald – Athletic Training Education Journal, 2011
According to Wikipedia, "social media is the media designed to be disseminated through social interaction, created using highly accessible scalable techniques. Social media is the use of web-based and mobile technologies to turn communication into interactive dialogue." Social networks, such as Facebook and Twitter, contain millions of members who…
Descriptors: Interpersonal Relationship, Interaction, Information Technology, Social Networks
Vallance, Michael; Towndrow, Phillip A.; Wiz, Charles – TechTrends: Linking Research and Practice to Improve Learning, 2010
With the development of Web 2.0 technologies, online document collaboration tools are becoming increasingly available, often free of charge. Although the technology is considered interactive and collaborative, it does not necessarily mean learners themselves will interact and collaborate. This paper discusses the conditions required for successful…
Descriptors: Technical Writing, Cooperation, Writing Processes, Information Technology
Schneider, Bertrand; Jermann, Patrick; Zufferey, Guillaume; Dillenbourg, Pierre – IEEE Transactions on Learning Technologies, 2011
We investigated the role that tangibility plays in a problem-solving task by observing logistic apprentices using either a multitouch or a tangible interface. Results showed that tangibility helped them perform the task better and achieve a higher learning gain. In addition, groups using the tangible interface collaborated better, explored more…
Descriptors: Educational Technology, Internet, Interaction, Cooperative Learning