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Showing 1 to 15 of 17 results Save | Export
Gusev, Dmitri A. – Association Supporting Computer Users in Education, 2018
Chess programming is an old and venerable branch of game development. In the modern computing environment, it encompasses the development of chess engines, chess user interfaces (UIs), chess tournament broadcast tools, chess databases, endgame tablebases (EGTBs) and opening books. In this paper, the author shares his multi-year experience of…
Descriptors: Games, Computer Science Education, Programming, Programming Languages
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Atun, Handan; Usta, Ertugrul – Participatory Educational Research, 2019
This study aims at investigating the effects of Programming Education Planned with TPACK (Technological Pedagogical Content Knowledge) Framework on middle school students' learning outputs within the ITS (Informational Technology and Software) course. Although TPACK is known as a teacher training program, this study demonstrates it can be used in…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Scores, Thinking Skills
Lane, Marguerita; Conlon, Gavan – OECD Publishing, 2016
Using the 2012 PIAAC data, our analysis confirms that there are significantly higher earnings and employment returns to "both" increasing levels of formally recognised education, and to increasing levels of numeracy, literacy and information and communication technologies (ICT) skills proficiencies controlling for the level of education.…
Descriptors: Literacy, Numeracy, Computer Literacy, Employment
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Tadesse, Tefera; Gillies, Robyn M.; Campbell, Chris – Australasian Journal of Educational Technology, 2018
The purpose of this paper is threefold: first, to introduce a conceptual model for assessing undergraduate students' integrated information and communication technology (ICT) literacy capacity that involves 12 items generated from the modified version of the Australasian Survey of Student Engagement (AUSSE) questionnaire (Coates, 2010); second, to…
Descriptors: Foreign Countries, Undergraduate Students, Computer Literacy, Information Literacy
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Mikalef, Patrick; Pappas, Ilias O.; Giannakos, Michail – International Journal of Information and Learning Technology, 2016
Purpose: Video-based learning (VBL) is gaining increased attention as an educational means in settings such as the flipped classroom and massive open online courses. The value of VBL has been recognized in a range of contexts due to the ability to extend opportunities for life-long education for all socio-economic levels, removing geographical…
Descriptors: Video Technology, Self Efficacy, Student Surveys, Student Attitudes
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Falk, John H.; Needham, Mark D. – Journal of Research in Science Teaching, 2013
Historically, most efforts to improve public knowledge of science and technology have focused on improvements in K-12 schooling, although post-secondary education and informal education have also been mentioned as important factors. Currently, little empirical data exist to determine how or when to best leverage science and technology education…
Descriptors: Adults, Knowledge Level, Internet, Information Technology
A. S. Arul Lawrence, Editor; C. Barathi, Editor; P. Pandia Vadivu, Editor – Online Submission, 2015
"Efficiency in Higher Education" is a sub-system within the total education system in a country. Higher Education contributes a major role in the national development, enriching the human potential. At the same time, climbing on the pinnacles of higher education and enjoying its benefit is not an easy task to achieve for a large number…
Descriptors: Efficiency, Higher Education, Government School Relationship, Equal Education
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Abdous, M'hammed; Yoshimura, Miki – Computers & Education, 2010
This study examined the final grade and satisfaction level differences among students taking specific courses using three different methods: face-to-face in class, via satellite broadcasting at remote sites, and via live video-streaming at home or at work. In each case, the same course was taught by the same instructor in all three delivery…
Descriptors: Distance Education, Educational Technology, Literacy, Computer Literacy
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Bittman, Michael; Rutherford, Leonie; Brown, Jude; Unsworth, Lens – Australian Journal of Education, 2011
The current generation of young children has been described as "digital natives", having been born into a ubiquitous digital media environment. They are envisaged as educationally independent of the guided interaction provided by "digital immigrants": parents and teachers. This article uses data from the Longitudinal Study of…
Descriptors: Foreign Countries, Young Children, Computer Attitudes, Computer Literacy
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Williams, Jo; Chinn, Susan J. – Journal of Information Systems Education, 2009
Increased attention to student engagement and active learning strategies have become particularly relevant in today's classroom environments. These approaches are also considered to be meaningful when teaching "net generation" students who have different styles and expectations. This study attempts to address these challenges through the…
Descriptors: Learning Strategies, Experiential Learning, Active Learning, Information Technology
Kuh, George D.; Vesper, Nick – 1999
The purpose of this study is to determine the relationships between students' self-reported use of computers and other information technologies and the outcomes of college thought to be essential for success during and after college. Data for this study are from the College Student Experiences Questionnaire (CSEQ) national research program. The…
Descriptors: College Students, Computer Literacy, Computer Uses in Education, Higher Education
OECD Publishing (NJ1), 2007
Developed jointly by OECD member countries through the OECD's Directorate for Education, the Programme for International Student Assessment (PISA) aims to measure how far students approaching the end of compulsory education have acquired some of the knowledge and skills essential for full participation in the knowledge society. The assessment is…
Descriptors: Knowledge Level, Relevance (Education), Outcomes of Education, Skill Development
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Li, Sha; Liu, Daonian – Quarterly Review of Distance Education, 2005
The Internet has become a major resource for teaching and learning. Educators are innovating methods and strategies to integrate Internet technology effectively into instruction to meet their various needs. Providing learning models and facilitations online for a graduate computer literacy class was a new innovation, and generated interesting…
Descriptors: Student Attitudes, Action Research, Computer Literacy, Internet
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Kazu, Ibrahim Y.; Kazu, Hilal; Ozdemir, Oguzhan – Educational Technology & Society, 2005
In order to realize one of the most important necessities of the life, which is learning, the human being spends most of their life for education-training activities. In the conventional applications, every individual, being a part of a group is dependant on a single program and an educational management which was chosen for the group by the…
Descriptors: Experimental Groups, Control Groups, Academic Achievement, College Students
Valvasori, Joe – 2000
The Learning Enrichment Foundation (LEF) in Toronto, Ontario (Canada) offers 12 targeted training programs that have successfully helped "hard-to-serve" clients return to the workforce. Compared with traditional training, targeted training has a much narrower focus and adapts quickly to industry trends to meet employers' changing…
Descriptors: Adult Learning, Building Trades, Child Care Occupations, Child Caregivers
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