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Hua-Xu Zhong; Jui-Hung Chang; Chin-Feng Lai; Pei-Wen Chen; Shang-Hsuan Ku; Shih-Yeh Chen – Education and Information Technologies, 2024
Artificial intelligence (AI) education is becoming an advanced learning trend in programming education. However, AI subjects can be difficult to understand because they require high programming skills and complex knowledge. This makes it challenging to determine how different departments of students are affected by them. This study draws on…
Descriptors: Undergraduate Students, Artificial Intelligence, Programming, STEM Education
Zhao, Dan; Muntean, Cristina Hava; Chis, Adriana E.; Muntean, Gabriel-Miro – IEEE Transactions on Education, 2021
Contribution: This research study deploys three serious games with various topics in an entry-level C Programming module and investigates students' learning outcomes. The study also explores whether learners belonging to different subgroups benefit more from the use of serious games than their peers. The subgroups are formed based on learner…
Descriptors: Programming, Programming Languages, Teaching Methods, Computer Games
Aktas, Idris – Shanlax International Journal of Education, 2022
The purpose of this study is to identify research trends from 2011 to 2020 through bibliometric mapping and content analysis of articles on the use of technology in early childhood science education. Articles published between 2011 and 2020, identified through the Web of Science database, constituted the data for the research. For bibliometric…
Descriptors: Early Childhood Education, Science Instruction, Educational Research, Educational Trends
Swanson, Dewey; Gusev, Dmitri A. – Association Supporting Computer Users in Education, 2017
The Purdue Polytechnic Institute was created two years ago from the former College of Technology. This was more than a name change; it represented a transformation which will have an impact not only the curriculum, but on learning, and teaching methods. Students need technical skills but they must also be able to collaborate, be problem solvers,…
Descriptors: Technology Education, Skill Development, Active Learning, Information Technology
Jung, Laura; Clark, Ulku; Patterson, Laurie; Pence, Toni – Information Systems Education Journal, 2017
Technology makes up our daily lives and is a part of everything we do. The tech job market is expanding with more and more jobs needing to be filled by those with the necessary qualifications. Students are realizing the vast opportunities a career in technology can offer them and many are making the conscience decision to major in a technical…
Descriptors: Gender Differences, Equal Education, Majors (Students), Females
Akgunduz, Devrim; Mesutoglu, Canan – Science Education International, 2021
The goals of this study were to investigate technical and vocational education (TVET) teachers' progress in their knowledge, perceptions, and competencies related to Industry 4.0 components and Science, Technology, Engineering, and Mathematics (STEM) within the context of a professional development program. A case study design was followed to…
Descriptors: STEM Education, Vocational Education, Vocational Education Teachers, Industry
Fagan, Bryan J.; Payne, Bryson R. – Proceedings of the Interdisciplinary STEM Teaching and Learning Conference, 2017
The US Bureau of Labor Statistics predicts over 8 million job openings in IT and computing, including 1 million cybersecurity postings, over the current five-year period. This paper presents lessons learned in preparing middle-school students in rural Georgia for future careers in computer science/ IT by teaching computer programming in the free,…
Descriptors: Programming Languages, Teaching Methods, Computer Science Education, Open Source Technology
Kazakoff, Elizabeth R.; Sullivan, Amanda; Bers, Marina U. – Early Childhood Education Journal, 2013
This paper examines the impact of programming robots on sequencing ability during a 1-week intensive robotics workshop at an early childhood STEM magnet school in the Harlem area of New York City. Children participated in computer programming activities using a developmentally appropriate tangible programming language CHERP, specifically designed…
Descriptors: Children, Robotics, Programming Languages, Control Groups
Association Supporting Computer Users in Education, 2022
ASCUE, the Association Supporting Computer Users in Education, is a group of people interested in small college computing issues. It is a blend of people from all over the country who use computers in their teaching, academic support, and administrative support functions. Begun in 1968 as CUETUG, the College and University Eleven-Thirty Users'…
Descriptors: Computer Uses in Education, Undergraduate Students, Student Attitudes, Computer Software
Dicheva, Darina; Dichev, Christo; Agre, Gennady; Angelova, Galia – Educational Technology & Society, 2015
While gamification is gaining ground in business, marketing, corporate management, and wellness initiatives, its application in education is still an emerging trend. This article presents a study of the published empirical research on the application of gamification to education. The study is limited to papers that discuss explicitly the effects…
Descriptors: Educational Games, Concept Mapping, Literature Reviews, Classification
Association Supporting Computer Users in Education, 2018
The Association Supporting Computer Users in Education (ASCUE) is a group of people interested in small college computing issues. It is a blend of people from all over the country who use computers in their teaching, academic support, and administrative support functions. Begun in 1968 as the College and University Eleven-Thirty Users' Group…
Descriptors: Computer Uses in Education, Conferences (Gatherings), College Students, Portfolios (Background Materials)
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers of the 13th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2016), October 28-30, 2016, which has been organized by the International Association for Development of the Information Society (IADIS), co-organized by the University of Mannheim, Germany, and endorsed by the…
Descriptors: Conferences (Gatherings), Foreign Countries, Constructivism (Learning), Technological Advancement
Kommers, Piet, Ed.; Issa, Tomayess, Ed.; Isaias, Pedro, Ed.; Hol, Ana, Ed. – International Association for Development of the Information Society, 2017
These proceedings contain the papers and posters of the 5th International Conference on Educational Technologies 2017 (ICEduTech 2017), which has been organised by the International Association for Development of the Information Society and co-organised by the Western Sydney University, held in Sydney, Australia, 11-13 December 2017. ICEduTech is…
Descriptors: Conference Papers, Educational Technology, Technology Uses in Education, Bibliometrics
Berenson, Sarah B.; Slaten, Kelli M.; Williams, Laurie; Ho, Chih-Wei – Journal on Educational Resources in Computing, 2004
Those science, mathematics, and engineering faculty who are serious about making the education they offer as available to their daughters as to their sons are, we posit, facing the prospect of dismantling a large part of its traditional pedagogical structure, along with the assumptions and practice which support it. [Seymour and Hewett 1997].Prior…
Descriptors: Careers, Employed Women, Computer Software, Information Technology