Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 4 |
Descriptor
Information Technology | 5 |
Programming Languages | 5 |
Skill Development | 5 |
Programming | 4 |
Computer Science Education | 3 |
Undergraduate Students | 3 |
Foreign Countries | 2 |
Games | 2 |
Adults | 1 |
College Graduates | 1 |
Computation | 1 |
More ▼ |
Author
Al-Makhzoomy, Alaa Khalaf | 1 |
Bati, Kaan | 1 |
Batt, Rosemary | 1 |
Christopherson, Susan | 1 |
Gusev, Dmitri A. | 1 |
Rightor, Ned | 1 |
Van Jaarsveld, Danielle | 1 |
Zhang, Xihui | 1 |
Publication Type
Journal Articles | 2 |
Reports - Descriptive | 2 |
Reports - Research | 2 |
Dissertations/Theses -… | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 4 |
Postsecondary Education | 3 |
Audience
Location
Jordan | 1 |
New York (New York) | 1 |
Ohio | 1 |
Pennsylvania | 1 |
Turkey | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Bati, Kaan – Informatics in Education, 2022
This study reports the findings of a program that aims to develop pre-service science teachers' computational problem-solving skills and views on using information and communications technology in science education. To this end, pre-service science teachers were trained on computational thinking, computational problem solving, designing an…
Descriptors: Foreign Countries, Programming, Programming Languages, Technology Integration
Gusev, Dmitri A. – Association Supporting Computer Users in Education, 2018
Chess programming is an old and venerable branch of game development. In the modern computing environment, it encompasses the development of chess engines, chess user interfaces (UIs), chess tournament broadcast tools, chess databases, endgame tablebases (EGTBs) and opening books. In this paper, the author shares his multi-year experience of…
Descriptors: Games, Computer Science Education, Programming, Programming Languages
Al-Makhzoomy, Alaa Khalaf – ProQuest LLC, 2018
The study investigated the effect of Game Development-Based Learning (GDBL) on the ability of IT undergraduates in Jordanian universities to define the concepts of computer programming and Object-Oriented Programming (OOP) and their ability to program in C++. An instruction was designed for an eight-week-long online course to allow the…
Descriptors: Foreign Countries, Games, Information Technology, Undergraduate Students
Zhang, Xihui – Journal of Information Technology Education, 2010
Java is an object-oriented programming language. From a software engineering perspective, object-oriented design and programming is used at the architectural design, and structured design and programming is used at the detailed design within methods. As such, structured programming skills are fundamental to more advanced object-oriented…
Descriptors: Undergraduate Students, Student Attitudes, Programming Languages, Programming
Batt, Rosemary; Christopherson, Susan; Rightor, Ned; Van Jaarsveld, Danielle – 2001
A study was made of the labor market issues facing professionals and employers in the new media industry, an industry that combines elements of computing technology, telecommunications, and content to create products and services that can be used interactively by consumers and business owners. The study was carried out through a Web-based survey…
Descriptors: Adults, College Graduates, Computer Assisted Design, Computer Graphics