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Ka Long Roy Chan; Jinyu Liu – Journal of Educators Online, 2025
This brief article explores the integration of Generative Artificial Intelligence (GenAI) tools into blended learning environments for designing and teaching pronunciation tasks. Adapting Calamlam's (2016) conceptual framework, a flowchart is proposed to guide the use of three GenAI tool types to enhance pronunciation instruction: Listen-Mimic…
Descriptors: Artificial Intelligence, Technology Uses in Education, Teaching Methods, Pronunciation Instruction
Branch, Robert Maribe; Mané, C. Erika; Shin, Min Young – Journal of Visual Literacy, 2018
This study replicated a study conducted by Branch, Rezabek and Cochenour (1998) who contended that perception and interpretation can be influenced by the type of graphic elements used to compose a diagram. Because instructional design conditions resemble complex situations that require learning development systems sufficient to address the…
Descriptors: Visual Perception, Visual Aids, Instructional Design, Visual Literacy
Tan, Wee Hoe – International Journal of Game-Based Learning, 2013
This paper is a retrospective case study of a game-based learning (GBL) researcher who cooperated with a professional gamer and a team of game developers to design and develop a coaching system for First-Person Shooter (FPS) players. The GBL researcher intended to verify the ecological validity of a model of cooperation; the developers wanted to…
Descriptors: Educational Games, Coaching (Performance), Case Studies, Instructional Design
Wei, Liew Tze; Sazilah, Salam – Journal of Interactive Learning Research, 2012
This study investigated the effects of visual cues in multiple external representations (MER) environment on the learning performance of novices' program comprehension. Program codes and flowchart diagrams were used as dual representations in multimedia environment to deliver lessons on C-Programming. 17 field independent participants and 16 field…
Descriptors: Programming, Multimedia Materials, Computer Assisted Instruction, Computer Science Education
Katsamani, Maria; Retalis, Symeon; Boloudakis, Michail – Educational Media International, 2012
CADMOS is a graphical learning design (LD) authoring tool that helps a teacher design a unit of learning in two layers: (i) the conceptual layer, which seems like a concept map and contains the learning activities with their associated learning resources and (ii) the flow layer, which contains the orchestration of these activities. One of CADMOS'…
Descriptors: Foreign Countries, Concept Mapping, Usability, Teacher Developed Materials
Siller, Hans-Stefan – International Journal for Technology in Mathematics Education, 2009
This paper shows the basic concept of Functional Modelling in mathematics education which has become more and more important in recent years. Hence it is necessary to think about suitable graphical methods to explain the fundamental idea of a function and its influence on values and other functions. PROGRAPH diagrams are a potentially good way to…
Descriptors: Mathematics Instruction, Mathematical Concepts, Computer Assisted Instruction, Educational Technology