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Showing 1 to 15 of 49 results Save | Export
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Joanne Weber; Denyse Hayward; Michael Skyer; Sarah Snively – Journal of Deaf Studies and Deaf Education, 2025
Deaf aesthetics is a theoretical framework we actualized to enhance interactions in deaf education, particularly via multimodal pedagogy and curricular experiences. Prior research illustrates that deaf aesthetics are desired by deaf teachers and students who are deaf; however, most instructional-delivery formats lack these supports. The present…
Descriptors: Higher Education, Deaf Blind, Deafness, Instructional Design
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Yanhong Zuo; Fangzhi He – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2024
Digital multimodal composing (DMC) has been receiving increasing attention in the research on English as an additional language (EAL) instruction in higher education. While this approach responds to students' changing writing practices in the digital world, it can create tension with mandated curricula and high-stakes testing regimes that…
Descriptors: Foreign Countries, Teaching Methods, Literacy Education, Higher Education
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Lee, Zheng-Wei – Biochemistry and Molecular Biology Education, 2023
Online learning is implemented in response to emergency remote teaching during global pandemic. We conducted a survey on Life Sciences undergraduate students on their preferences on mode of lesson delivery, mode of learning and learning activities. Students across different study years responded in a similar order ranking blended learning delivery…
Descriptors: Undergraduate Students, Biological Sciences, Online Courses, Student Attitudes
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Shonn Cheng; Hsuan-Pu Chang; Sheng-Shiang Tseng – European Journal of Psychology of Education, 2024
The goal of the present study was to explore the relations among perceived psychosocial learning environments, instructional modality, motivation, self-regulated learning, and academic achievement in blended computer science education. The participants were 207 undergraduate students enrolled in a blended online and face-to-face design course. We…
Descriptors: Undergraduate Students, Computer Science Education, Blended Learning, Student Motivation
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Christopher A. Nix; Hartley Hughes; Erin K. H. Saitta – Journal of Chemical Education, 2023
Developing and exploring new tools to engage students in the learning process have been major foci of chemistry education research. Creative exercises are one such tool that has drawn increasing interest from researchers over the past decade. While studies have reported the impact of creative exercises on learning and types of student responses…
Descriptors: Undergraduate Students, Chemistry, Science Instruction, Biochemistry
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Kenneth Silseth; Rolf Steier; Hans Christian Arnseth – International Journal of Computer-Supported Collaborative Learning, 2024
By adopting a situated and interactional approach, we explore students' immersive VR experiences as resources for collaborative meaning making and learning. We draw on data from a project in which teachers and researchers co-developed a learning design for upper secondary students involving immersive VR technology. In this learning design,…
Descriptors: Foreign Countries, Secondary School Students, Computer Simulation, Constructivism (Learning)
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Ngoc Nhu Nguyen – Teaching in Higher Education, 2024
When lecturers integrate feature films and TV series (FF/TV) into their teaching, they are not always fully aware of how these media achieve their effects on students. Regardless of discipline, lecturers need a working knowledge of film literacy to effectively enable student learning through FF/TV representations. This study surveyed and…
Descriptors: Universities, Films, Intermode Differences, Learning Modalities
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Cirkony, Connie; Tytler, Russell; Hubber, Peter – Educational Technology Research and Development, 2022
Inquiry-based representation-focused approaches in science education have shown promising outcomes when students engage in knowledge building via an active process of constructing, coordinating, and evaluating representations. To date, much of the existing research around these approaches has taken place in pre-digital classrooms, but the…
Descriptors: Science Education, Science Instruction, Inquiry, Active Learning
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Chen, Chun-Ying; Yen, Pey-Ru – Interactive Learning Environments, 2021
Multimedia principles such as segmentation, learner control, and modality have been proposed to ensure animated demonstrations (AD) effectiveness. However, several studies that apply multimedia principles in different learning contexts with different learners have found boundary conditions for several effects. This study thus aimed to investigate…
Descriptors: Multimedia Instruction, Multimedia Materials, Animation, Demonstrations (Educational)
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Matovu, Henry; Ungu, Dewi Ayu Kencana; Won, Mihye; Tsai, Chin-Chung; Treagust, David F.; Mocerino, Mauro; Tasker, Roy – Studies in Science Education, 2023
The advanced visualisation and interactive capabilities make immersive virtual reality (IVR) attractive for educators to investigate its educational benefits. This research reviewed 64 studies published in 2016-2020 to understand how science educators designed, implemented, and evaluated IVR-based learning. The immersive design features (sensory,…
Descriptors: Computer Simulation, Science Instruction, Teaching Methods, Science Education
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Ai-Chu Elisha Ding; Kuo-Ting Tim Huang; Jessica DuBois; Huali Fu – Educational Technology Research and Development, 2024
Secondary science students still struggle to master scientific concepts and apply content-based knowledge. The instructional design behind the incorporation of innovative technology and the use of game-based learning (GBL) could be a key to increasing student acquisition of science knowledge. Using a mixed methods design, this study examined the…
Descriptors: Game Based Learning, Computer Simulation, Scaffolding (Teaching Technique), Student Motivation
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Sofkova Hashemi, Sylvana – Designs for Learning, 2022
Drawing on experiences from a large-scale Nordic co-design research project, this paper explores the development of cross-border blended education with the aim to strengthen students' Nordic identity and knowledge of neighboring Nordic languages illuminating the flow of didactical designs students were offered to engage in, i.e. the knowledge…
Descriptors: Foreign Countries, Instructional Design, Blended Learning, Educational Development
Pelletier, Kathe; Robert, Jenay; Muscanell, Nicole; McCormack, Mark; Reeves, Jamie; Arbino, Nichole; Grajek, Susan – EDUCAUSE, 2023
Artificial intelligence (AI) has taken the world by storm, with new AI-powered tools such as ChatGPT opening up new opportunities in higher education for content creation, communication, and learning, while also raising new concerns about the misuses and overreach of technology. Our shared humanity has also become a key focal point within higher…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Trends, Higher Education
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Ping Ning; Dorothy Dewitt; Hai-Leng Chin; Yanling Li; Guoguo Liu – Journal of Information Technology Education: Research, 2024
Aim/Purpose: This study aimed to identify primary school teachers' perceptions of leveraging social media-based microlearning to improve students' English-speaking abilities. Background: The value of social media as an effective educational tool for English language learning has been recognized by educators in higher education in China. However,…
Descriptors: Elementary School Teachers, Teacher Attitudes, Social Media, Microcredentials
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Perveen, Ayesha – Turkish Online Journal of Distance Education, 2018
This paper develops a theoretical framework for employing learning analytics in online education to trace multiple learning variations of online students by considering their potential of being multiple intelligences based on Howard Gardner's 1983 theory of multiple intelligences. The study first emphasizes the need to facilitate students as…
Descriptors: Multiple Intelligences, Electronic Learning, Data Collection, Data Analysis
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