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Colin M. Gray; Marisa E. Exter – International Journal of Designs for Learning, 2023
In this design case, we describe our design process that resulted in recommendations for a four-year undergraduate curriculum in transdisciplinary studies. The case is centered on a fast-paced, two-week design "sprint" undertaken by the two authors, which involved consolidating and synthesizing program evaluation data and course designs…
Descriptors: Undergraduate Study, College Curriculum, Curriculum Design, Interdisciplinary Approach
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Lisa A. Giacumo – International Journal of Designs for Learning, 2023
In this article, I present the design case of a fully online graduate-level course intended to prepare instructional designers and human performance improvement practitioners with an introduction to the knowledge and skills that are foundational for the design and implementation of mentoring systems to improve individuals' and organizational…
Descriptors: Mentors, Online Courses, Graduate Study, Instructional Design
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Alexey Kukharuk; Yoshiko Goda; Katsuaki Suzuki – International Journal of Designs for Learning, 2023
The original impetus for the design of our professional development (PD) program came from the first author's interest in PD in general and what makes it effective. We begin our presentation with a brief explanation of the core literature that affected our thinking and then introduce the context in which and for which the PD program was designed.…
Descriptors: Foreign Countries, College Faculty, English (Second Language), Language Teachers
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Betsy Gilbertson; Stephanie Shepherd; Jeffrey Fergus – International Journal of Designs for Learning, 2024
This design case explores the development of tools to foster diversity, equity, inclusion, and justice (DEIJ) in course design and teaching at a predominantly white institution. We designed a suite of tools for instructional designers and faculty to review online courses, helping to ensure quality course design and meaningful learning experiences…
Descriptors: Ethics, Courses, Design, Diversity Equity and Inclusion
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Brett Cook-Snell – International Journal of Designs for Learning, 2024
This design case presents my experiences, successes, and challenges, in the design and delivery of a six-week special topics course on culturally inclusive instructional design. The course was delivered synchronously with a diverse group of 15 individuals enrolled in the instructional design and technology degree program. The focus of the course…
Descriptors: Instructional Design, Courses, Inclusion, Culturally Relevant Education
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K. E. Rajcic – International Journal of Designs for Learning, 2023
This design case is about Emotional Design Theory in application to the design of pandemic face masks. As we know designers rely strongly on theoretical knowledge in making design moves. To understand how students may learn to apply theory, research was conducted to test the effectiveness of an assessment called Design CUE (Conceptual…
Descriptors: Psychological Patterns, Design, Instructional Design, Introductory Courses
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Colin M. Gray – International Journal of Designs for Learning, 2020
The generation and description of design precedent is at the core of design case scholarship. However, traditional standards of quality and rigor that are relevant for other types of design and scientific scholarship do not always apply equally to the generation of design cases. In this paper, I describe the nature of design precedent and the…
Descriptors: Design Requirements, Standards, Instructional Design, Case Studies
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Deborah Ann Lowe; Rebecca Derr; Alexandra Molleck – International Journal of Designs for Learning, 2024
The purpose of our instructional design team is to service the faculty and staff of a multi-campus state university system with pay and benefits educational programming. Our learning population includes the university's diverse workforce of over 25,000 benefits-eligible employees. We support faculty and staff with resources to make informed…
Descriptors: Social Justice, Instructional Design, Team Training, Teamwork
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Jessica Hammer; Moyra Turkington – International Journal of Designs for Learning, 2021
Role-playing games offer powerful opportunities for players to engage with history, such as allowing players to fictionally situate themselves in a historical period. When it comes to the Holocaust, however, games face serious issues such as the potential trivialization of the Holocaust or players learning to blame the victims. In this design…
Descriptors: Role Playing, Death, Jews, Educational History
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Mohan Yang; Jon Harbor – International Journal of Designs for Learning, 2023
This design case examines what program leaders learned from failures in the design of a program of authentic learning about teaching diverse audiences through educational outreach. The program was initiated and then redesigned to develop the teaching and communication skills of graduate students from a wide range of backgrounds by engaging them in…
Descriptors: Authentic Learning, Failure, Teaching Skills, Communication Skills
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Siem Buseyne; Chaja Libot; Tim Van Lier; Annelies Raes – International Journal of Designs for Learning, 2024
Every teacher aspires to create the ideal lesson! You want to convey the knowledge and skills in the best possible way while also keeping learners motivated. In our design case, we focus on the complex skill of collaborative problem-solving (CPS). In today's complex world, the acquisition of CPS competencies is considered an important learning…
Descriptors: Cooperative Learning, Story Telling, Problem Solving, Children
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Heather Leslie – International Journal of Designs for Learning, 2024
A new online orientation course equips students with the tools and skills to thrive in online programs. It welcomes them to the university, introduces the learning management system, fosters peer connection, and locates essential resources. Additionally, it teaches valuable strategies for time management, motivation, and success in online…
Descriptors: Orientation, Online Courses, Electronic Learning, Instructional Design
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Owen Gottlieb; Ian Schreiber – International Journal of Designs for Learning, 2020
Lost & Found is a tabletop-to-mobile game series designed for teaching medieval religious legal systems. The long-term goals of the project are to change the discourse around religious laws, such as foregrounding the prosocial aspects of religious law such as collaboration, cooperation, and communal sustainability. This design case focuses on…
Descriptors: Game Based Learning, Educational Games, History Instruction, Design
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Lloyd P. Rieber – International Journal of Designs for Learning, 2023
Q pedagogy is a teaching approach that values the subjective viewpoints of students and incorporates them into the design of instruction. Q pedagogy is an instructional adaption of Q methodology, a research methodology first developed in the 1930s by Dr. William Stephenson to study people's subjectivity. Q methodology uses a special data…
Descriptors: Teaching Methods, Instructional Design, Student Centered Learning, Q Methodology
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Timothy Abraham; Katie Hanifin – International Journal of Designs for Learning, 2024
The decision to move away from lecture-led instruction in the college classroom is not simple. Planning for and managing a more interactive classroom brings unique challenges and opportunities. A biomechanics instructor and an instructional designer from Utica University compared teacher-led instruction to brain-based instruction and share their…
Descriptors: College Instruction, Teaching Methods, College Faculty, Biomechanics
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