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Hui, Sammy King Fai; Wei, Wei; Yun, Patrick Pui Ho – International Journal on E-Learning, 2022
The purpose of this study was to examine the impact and development of online learning experiences, behaviours and self-regulation of a sample of Mainland Chinese postgraduate students who engaged consecutively in three Moodle discussion tasks. Questionnaire data (n = 41) suggested significant correlations between students' online learning…
Descriptors: Electronic Learning, Evaluation Methods, Graduate Students, Foreign Countries
Donna Petherbridge; Michelle Bartlett; Jessica White; Diane Chapman – International Journal on E-Learning, 2023
This article explores instructional designers' perceptions of changes to instructional design practice in a post-pandemic workplace. A thematic analysis of interviews conducted with 33 instructional designers revealed that instructional designers believe that the profession is profoundly altered post-pandemic. Findings around post-pandemic…
Descriptors: Instructional Design, Design, Workplace Learning, Employee Attitudes
Wieland, Patience; del Pino Kloques, David – International Journal on E-Learning, 2022
The LODEStone model is an emerging design model for consulting on organizational, department or team level challenges for specialized learners. LODEStone evolved from the iterative design of OCTBR, a course development tool created at an academic health science center (AHSC). OCTBR's purpose is to help create better blended and online learning…
Descriptors: Instructional Design, Models, Allied Health Occupations Education, Curriculum Development
Kaur, Irameet; Joordens, Steve – International Journal on E-Learning, 2021
The rapid surge of digitalization in the education sector has redefined the dynamics of the modern classroom. In a world that embraces convenience, online learning has established its own relevance and has been a subject of considerable interest to researchers worldwide. The majority of studies have focused upon factors that make or break the…
Descriptors: Electronic Learning, Technology Uses in Education, Learning Experience, Predictor Variables
Brandi Robinson – International Journal on E-Learning, 2024
The integration of artificial intelligence in e-learning presents promising avenues for scalable, efficient content creation. However, the prevailing content-first approach in AI course design often compromises educational quality for speed, leading to courses that lack coherence, cognitive alignment, and structured progression. This article…
Descriptors: Artificial Intelligence, Computer Software, Technology Uses in Education, Ethics
Jung, Hyojung; Kim, Younglong; Lee, Hyejeong; Shin, Yoonhee – International Journal on E-Learning, 2019
With its agile and iterative approaches, the Successive Approximation Model (SAM) is suggested as an alternative ISD model for ADDIE. However, few studies have been conducted to provide real-world examples of how SAM can be used by instructional designers to develop e-learning content. The purpose of this study was to develop e-learning content…
Descriptors: Instructional Design, Electronic Learning, Models, Course Content
Ngampornchai, Anchalee; Trail-Constant, Trudian; Swenson, Nancy – International Journal on E-Learning, 2021
The goal of this study is to explore students' navigational behaviors in online courses in order to find the most effective course usability design. The study utilized observation and one-on-one interviews. The participants were asked to complete course-related tasks in one of the three course versions. Their interactions with the course were…
Descriptors: Online Courses, Educational Technology, Student Attitudes, Usability
Lewitzky, Rachael A. – International Journal on E-Learning, 2022
COVID-19 saw a number of courses and programs in higher education transition to online platforms. While online learning environments provide novel opportunities for pedagogy and technological integration, it is essential that educators feel they are supported with teaching via a new medium. Introductory mathematics and statistics courses have also…
Descriptors: Online Courses, Statistics Education, Teaching Methods, COVID-19
College Students' Perceptions of Pleasure in Learning -- Designing Gameful Gamification in Education
A, Gulinna; Lee, Youngjin – International Journal on E-Learning, 2020
Gamification, the use of game design elements in non-gaming context, has been introduced to education as a novel teaching and learning approach to engage learners. Current literature has focused on finding ways to afford the playfulness and gamefulness of gamification. This paper has studied college students' perceptions of pleasure in learning to…
Descriptors: Game Based Learning, Teaching Styles, Instructional Effectiveness, Cooperative Learning
Lock, Jennifer; Johnson, Carol – International Journal on E-Learning, 2017
Collaboration is more than an activity. In the contemporary online learning environment, collaboration needs to be conceived as an overarching way of learning that fosters continued knowledge building. For this to occur, design of a learning task goes beyond students working together. There are integral nuances that give rise to: how the task is…
Descriptors: Online Courses, Cooperative Learning, Educational Practices, Instructional Design
Deng, Liping – International Journal on E-Learning, 2018
Accompanying the rise of Web 2.0 technologies in the past decade is the growing interest in applying the tools in supporting student learning through participation. This paper reports on a systematic review of empirical studies on educational use of wiki, a popular Web 2.0 tools, in the higher education context. In particular, it focuses on how…
Descriptors: Cooperative Learning, Collaborative Writing, Web 2.0 Technologies, Editing
Owston, Ron – International Journal on E-Learning, 2018
Blended learning appears to facilitate learner empowerment more readily than either face-to-face or fully online courses. This contention is supported by a review of literature on the affordances of blended learning that support Thomas and Velthouse's (1990) four conditions of empowerment: choice, meaningfulness, competence, and impact. Blended…
Descriptors: Blended Learning, Self Efficacy, Online Courses, Instructional Design
Crawford, Caroline M. – International Journal on E-Learning, 2016
With a focus upon open and lifelong learning understanding, the real world delineation between formalized higher education graduate school efforts and professional career position lines may be suggested as being blurred. This case study offers an analysis of one university instructor's efforts towards developing hybrid learning spaces that…
Descriptors: Instructional Design, Blended Learning, Lifelong Learning, Case Studies
Valai, Asimoula; Schmidt-Crawford, Denise A.; Moore, Kenneth J. – International Journal on E-Learning, 2019
This article identifies the quality themes of distance learning that arose from the learners' perspective as reflected in the literature. The paper reviews literature through the four themes of 1) Course design, 2) Interaction, 3) Learner support and 4) Technology Use. Key quality indicators in distance learning that appear repeatedly in research…
Descriptors: Educational Quality, Distance Education, Educational Indicators, Curriculum Design
Gloria, Alberta M.; Uttal, Lynet – International Journal on E-Learning, 2020
Proposing cumulative and integrative processes for an online course development, this paper addresses six core considerations when shifting from a face-to-face to a blended to an online class in three academic semesters. Considerations address real-time face-to-face interaction, lecture structure, instructor presence, learning objectives, course…
Descriptors: Online Courses, Curriculum Development, Curriculum Implementation, Blended Learning