NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 6 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Weng, Xiaojing; Ng, Oi-Lam; Cui, Zhihao; Leung, Suzannie – Journal of Educational Computing Research, 2023
Creativity, one of the cornerstones of students' 21st-century skills, is regarded as an important learning outcome of science, technology, engineering, arts, and mathematics (STEAM) education. Meanwhile, problem-based digital making (DM), which combines the child-friendly programming activities of DM with problem-solving elements, is an emerging…
Descriptors: Creativity, Creative Development, 21st Century Skills, Problem Based Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Veletsianos, George; Beth, Bradley; Lin, Calvin; Russell, Gregory – Journal of Educational Computing Research, 2016
"Thriving in Our Digital World" is a technology-enhanced dual enrollment course introducing high school students to computer science through project- and problem-based learning. This article describes the evolution of the course and five lessons learned during the design, development, implementation, and iteration of the course from its…
Descriptors: Computer Science, Computer Science Education, High School Students, Instructional Design
Peer reviewed Peer reviewed
Direct linkDirect link
Lim, Cher Ping; Tay, Lee Yong; Hedberg, John – Journal of Educational Computing Research, 2011
Two grade 5 classes (11-12-year-olds) were introduced through an inquiry-based pedagogy to scientific ideas and concepts within a 3D game-like multi-user virtual environment (MUVE). This article explores how a particular set of strategies and conditions might encourage and sustain the use of the MUVE, Quest Atlantis (QA), as a problem-based…
Descriptors: Foreign Countries, Problem Based Learning, Educational Innovation, Grade 5
Peer reviewed Peer reviewed
Direct linkDirect link
Chanlin, Lih-Juan; Chan, Kung-Chi – Journal of Educational Computing Research, 2004
Problem-based learning (PBL) is often promoted in response to the current need of offering authentic and effective professional education. Traditionally, PBL is used in face-to-face learning environments, with a facilitator guiding collaborative teams of students in solving a problem. This article reports the use of PBL in Web-based instruction…
Descriptors: Problem Based Learning, Professional Education, Instructional Design, Web Based Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Schell, Robyn; Kaufman, David – Journal of Educational Computing Research, 2009
The web has the potential to offer an environment that can support standardized medical education to students dispersed in time or place and, in the process, respond to reduced availability of patients for practice. This exploratory article describes how we evaluated critical thinking in an online collaborative Problem-based Learning (PBL)…
Descriptors: Medical Education, Problem Based Learning, Patients, Critical Thinking
Peer reviewed Peer reviewed
Direct linkDirect link
Derry, Sharon J.; Hmelo-Silver, Cindy E.; Nagarajan, Anandi; Chernobilsky, Ellina; Beitzel, Brian D. – Journal of Educational Computing Research, 2006
The work we report in this special issue attempted to exploit the power of technology and cognitive theory to help make conceptual systems taught in large college courses truly useful in students' future lives. Facing evidence that traditional instructional models have not succeeded in this regard, we sought feasible course designs and…
Descriptors: Epistemology, Online Courses, Instructional Design, Cognitive Processes