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Stewart, Michelle Velez – Performance Improvement, 2012
Traditionally, learning is provided in a unidirectional manner from instructor to learner. This practice can be limiting to all individuals involved in the learning process. To develop quality instructional materials, the learning team can participate in instructional design and development (ID) as partners. This article discusses a proposed…
Descriptors: Instructional Design, Instructional Materials, Performance Technology, Communities of Practice
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Akpinar, Yavuz – Performance Improvement, 2007
Learning objects are a new form of learning resource, and the design of these digital environments has many facets. To investigate senior instructional design students' use of reflection tools in designing learning objects, a series of studies was conducted using the Reflective Action Instructional Design and Learning Object Review Instrument…
Descriptors: Educational Resources, Cognitive Style, Instructional Design, Evaluation Methods
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Young, Andrea C.; Young, James D. – Performance Improvement, 2002
Discusses the conversion of existing instructional materials for electronic learning and describes a retooled instructional systems design (ISD) model that assumes the Web is the primary delivery media while still considering analysis, design, development, implementation, evaluation, and revision. (Author/LRW)
Descriptors: Instructional Design, Instructional Materials, Material Development, Media Adaptation
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Layng, Jacqueline – Performance Improvement, 1997
Describes the stages of project management and instructional design. Outlines and compares the roles of project managers and instructional designers, and discusses how designers need to use a systematic approach which combines the stages of each process to remain detail-oriented while being cognizant of the entire project. (AEF)
Descriptors: Administrator Role, Comparative Analysis, Design Requirements, Designers
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Horton, William – Performance Improvement, 1997
Discusses when instructional designers, communicators, and learners should use multimedia. Outlines reasons for using sound in multimedia; discusses how to use music, voice, and animation; and describes how to reap the benefits of video for online documentation when the costs of the medium are justified. (AEF)
Descriptors: Animation, Audiovisual Aids, Computer Software Development, Computer Uses in Education