Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 3 |
Descriptor
Author
| Armstrong, Helen L. | 1 |
| Chen, F. Frank | 1 |
| Kuriger, Glenn W. | 1 |
| Mirehei, S. Moussa | 1 |
| Powell, Phillip | 1 |
| Tamma, Saumya | 1 |
| Wan, Huang-da | 1 |
Publication Type
| Journal Articles | 2 |
| Dissertations/Theses -… | 1 |
| Reports - Evaluative | 1 |
| Reports - Research | 1 |
Education Level
| Adult Education | 2 |
| Postsecondary Education | 2 |
| Higher Education | 1 |
Audience
Location
| Australia | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
A Web-Based Lean Simulation Game for Office Operations: Training the Other Side of a Lean Enterprise
Kuriger, Glenn W.; Wan, Huang-da; Mirehei, S. Moussa; Tamma, Saumya; Chen, F. Frank – Simulation & Gaming, 2010
This research proposes a Web-based version of a lean office simulation game (WeBLOG). The game is designed to be used to train lean concepts to office and administrative personnel. This group belongs to the frequently forgotten side of a lean enterprise. Over four phases, the game presents the following seven lean tools: one-piece flow,…
Descriptors: Educational Games, Administrators, Manufacturing, Business Administration
Powell, Phillip – Online Submission, 2008
The purpose of this study was to examine the processes of evaluation, selection, adoption and diffusion of a course management system (CMS). This study incorporated a cross-case analysis using a multiple case study approach, which included two institutions, each having six participants. The participants were placed into three categories: faculty,…
Descriptors: College Administration, Administrators, Web Based Instruction, College Faculty
Armstrong, Helen L. – Journal of Information Technology Education, 2009
Lack of accessibility in the design of e-learning courses continues to hinder students with vision impairment. E-learning materials are predominantly vision-centric, incorporating images, animation, and interactive media, and as a result students with acute vision impairment do not have equal opportunity to gain tertiary qualifications or skills…
Descriptors: Industry, Distance Education, Pilot Projects, Educational Environment

Peer reviewed
Direct link
