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Showing 1 to 15 of 37 results Save | Export
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Euler, Dieter; Kühner, Patrizia – Interdisciplinary Journal of Problem-based Learning, 2017
The following research question serves as the starting point of this research and development project: How, in the context of a didactic design, can problem-based assignments trigger learning activities for the development of ethical and reflective competencies in students in economics courses? This paper focuses on the design of problem-based…
Descriptors: Problem Based Learning, Assignments, Ethics, Reflection
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Dotger, Benjamin H. – Journal of Teacher Education, 2015
Attention to the core practices of teaching necessitates core pedagogies in teacher preparation. This article outlines the diffusion of one such pedagogy from medical to teacher education. The concept of clinical simulations is outlined through the lens of "signature pedagogies" and their uncertain, engaging, formative qualities.…
Descriptors: Teaching Methods, Teacher Education Programs, Medical Education, Educational Practices
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Hack, Catherine; McKillop, Aine; Sweetman, Sandra; McCormack, Jacqueline – Innovations in Education and Teaching International, 2015
The transition from traditional instruction to a problem-based approach to learning requires many changes for educators and for students. The aim of this project was to develop an online problem-based learning (PBL) resource centre to provide academic staff from across the University with support in incorporating PBL in their curriculum design.…
Descriptors: Foreign Countries, Problem Based Learning, Teaching Methods, Resource Centers
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Wang, Ye Diana – International Journal on E-Learning, 2014
As the practice of e-learning continues to proliferate, online educators, especially in the computing disciplines, are facing special challenges, due to the lack of relevant literature, the technical nature of the courses, and the perceived need for direct student support mechanisms. This paper presents a constructivist instructional approach to…
Descriptors: Case Studies, Electronic Learning, Constructivism (Learning), Problem Based Learning
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Baran, Evrim; Uygun, Erdem – Australasian Journal of Educational Technology, 2016
Design-based learning (DBL) has been considered a useful approach in teacher education because of its emphasis on the investigation of technology integration problems in design processes. Despite recent interest in understanding how technological, pedagogical, and content knowledge (TPACK) translates to action, limited research exists on how TPACK…
Descriptors: Foreign Countries, Graduate Students, Preservice Teachers, Preservice Teacher Education
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Caswell, Cynthia Ann – Interdisciplinary Journal of Problem-based Learning, 2016
This exploratory, evaluative case study introduces a new context for problem-based learning (PBL) involving an iterative, modular approach to curriculum-wide delivery of PBL in an MA TESOL program. The introduction to the curriculum context provides an overview of the design and delivery features particular to the situation. The delivery approach…
Descriptors: Case Studies, Graduate Students, Teacher Education Programs, Problem Based Learning
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Kim, Minkyoung; Jung, Eulho; de Siqueira, Amaury; Huber, Lesa – International Journal of E-Learning & Distance Education, 2016
The flipped classroom is being increasingly used in a wide range of instructional situations, yet little is known about how to facilitate it. The purpose of this study is to explore what types of learning activities in a flipped classroom are perceived to be the most effective in the achievement of desired course competencies. This case study…
Descriptors: Blended Learning, Teaching Methods, Instructional Effectiveness, Case Studies
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Nariman, Nahid; Chrispeels, Janet – Interdisciplinary Journal of Problem-based Learning, 2016
We explore teachers' efforts to implement problem-based learning (PBL) in an elementary school serving predominantly English learners. Teachers had an opportunity to implement the Next Generation Science Standards (NGSS) using PBL in a summer school setting with no test-pressures. To understand the challenges and benefits of PBL implementation, a…
Descriptors: Problem Based Learning, Elementary School Students, Prior Learning, Cooperative Learning
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An, Yun-Jo – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2013
Designing problem-based learning (PBL), especially blended PBL, is very different from designing traditional teacher-centered instruction and requires a new set of knowledge, skills, and attitudes. To be successful, teachers must step out of their comfort zone, adopt new roles and responsibilities, and develop new knowledge and skills required in…
Descriptors: Blended Learning, Problem Based Learning, Instructional Design, Teacher Education
Fells, Stephanie – ProQuest LLC, 2012
The design of online or distributed problem-based learning (dPBL) is a nascent, complex design problem. Instructional designers are challenged to effectively unite the constructivist principles of problem-based learning (PBL) with appropriate media in order to create quality dPBL environments. While computer-mediated communication (CMC) tools and…
Descriptors: Instructional Design, Media Selection, Problem Based Learning, Constructivism (Learning)
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McSpadden, Moira; Kelley, Todd R. – Technology and Engineering Teacher, 2012
It is well documented that there is a disproportionate number of males pursuing engineering and technology careers when compared to their female counterparts (Milgram, 2011). Some recent articles have proposed methods to recruit more females into technology education (Milgram, 2011; Zywno, Gilbride, Hiscodes, Waalen, and Kennedy, 1999). However,…
Descriptors: Problem Based Learning, Engineering Education, Engineering Technology, Design
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Campbell, Jackie – Interactive Technology and Smart Education, 2012
Purpose: The purpose of this paper is to describe and discuss the use of specifically-developed, inquiry-based learning materials for Computing and Forensic Computing students. Small applications have been developed which require investigation in order to de-bug code, analyse data issues and discover "illegal" behaviour. The applications…
Descriptors: Foreign Countries, Computer Software, Inquiry, Active Learning
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Dondlinger, Mary Jo; Wilson, Douglas A. – Thinking Skills and Creativity, 2012
The "Global Village Playground" ("GVP") was a capstone learning experience designed to address institutional assessment needs while providing an integrated and authentic learning experience for students aimed at fostering critical and creative thinking. In the "GVP", students work on simulated and real-world problems as a design team tasked with…
Descriptors: Institutional Evaluation, Instructional Design, Curriculum, Learning Experience
Bigenho, Christopher William – ProQuest LLC, 2011
The rapid growth of online and blended learning environments in both higher education and K-12, along with the development of innovative game based, narrative driven, problem-based learning (PBL) systems known as Alternate Reality Games (AltRG), has led to the need to understand student's abilities to self-regulate their learning behaviors…
Descriptors: Electronic Learning, Blended Learning, Problem Based Learning, Educational Games
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Dabbagh, Nada; Blijd, Cecily Williams – Interdisciplinary Journal of Problem-based Learning, 2010
The purpose of this case study was to examine students' perceptions of their learning experiences while working on a real world instructional design project in a performance oriented team in the context of a situated and problem-based learning environment. Participants were 11 graduate students enrolled in a learning-by-doing instructional design…
Descriptors: Student Attitudes, Learning Experience, Instructional Design, Teamwork
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