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Dhanush S. Bejjarapu; Yize Chen; Jiyan Xu; Eric Shaffer; Nishant Garg – Journal of Chemical Education, 2024
Recent advancements in computer graphics and hardware have driven the resurgence of virtual reality (VR). Past literature has reported the use of VR in education, especially for teaching spatially complex concepts. However, there are limited data available on the precise role of VR game design elements. In this study, we introduce a new VR game,…
Descriptors: Physical Sciences, Chemistry, Computer Simulation, Educational Games
Smith, Stanley G.; Jones, Loretta L. – Perspectives in Computing: Applications in the Academic and Scientific Community, 1986
Describes the rationale for using computer-assisted videodisc lessons to enhance introductory chemistry courses at University of Illinois, and presents sample lessons to illustrate what students see and do as they proceed through the lessons. Lesson construction and use are reviewed. (MBR)
Descriptors: Chemistry, Computer Assisted Instruction, Computer Graphics, Higher Education
Smith, Stanley G.; And Others – Journal of Computer-Based Instruction, 1986
Discusses production and evaluation of interactive computer-assisted videodisc laboratory tutorial simulations for use in prelaboratory instruction and as laboratory experiment replacement in an undergraduate chemistry course. Student performance on laboratory reports and tests was significantly better for students who utilized the simulations.…
Descriptors: Academic Achievement, Chemistry, Computer Assisted Instruction, Computer Graphics