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Hirumi, Atsusi – Quarterly Review of Distance Education, 2002
Proposes a three-level framework for classifying elearning (electronic learning) interactions in distance education. Illustrates how the framework may be used to design and sequence electronic learning interactions, analyze planned interactions to reduce the need for costly revisions, and organize research to help interpret findings and guide…
Descriptors: Classification, Instructional Design, Interaction, Man Machine Systems
Schwier, Richard A. – 1992
This paper rejects the hardware-based "levels of interaction" made popular in interactive video literature to describe human-machine interaction in favor of a new taxonomy of learner-media interaction based on the type of cognitive engagement experienced by learners. Interaction can be described on three levels, based on the quality of…
Descriptors: Artificial Intelligence, Classification, Cognitive Processes, Instructional Design
Jonassen, David H. – Educational Technology, 1985
Proposes a taxonomy which describes interactivity and adaptation outside the context of any particular medium. Designed to facilitate the instructional design and media selection processes, this taxonomy is represented as a cube whose axes represent interactivity and internal and external adaptation levels. Levels of interactivity and adaptation…
Descriptors: Branching, Classification, Cognitive Style, Computer Assisted Instruction
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers