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Showing 1 to 15 of 16 results Save | Export
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Aljaloud, Abdulaziz; Billingsley, William; Kwan, Paul – Learning: Research and Practice, 2019
Smartphone clicker apps are increasingly used in university classrooms to facilitate teacher--student interaction and collaborative learning. This study aimed to identify the factors that influence teachers' decisions to adopt smartphone clicker app technology to enhance teacher--student interactions in university classrooms in Saudi Arabia. A…
Descriptors: Teacher Attitudes, Decision Making, Computer Science Education, College Faculty
Association Supporting Computer Users in Education, 2018
The Association Supporting Computer Users in Education (ASCUE) is a group of people interested in small college computing issues. It is a blend of people from all over the country who use computers in their teaching, academic support, and administrative support functions. Begun in 1968 as the College and University Eleven-Thirty Users' Group…
Descriptors: Computer Uses in Education, Conferences (Gatherings), College Students, Portfolios (Background Materials)
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Choi, Ikseon; Lee, Kyunghwa – Educational Technology Research and Development, 2009
This design-based research study is aimed at two goals: (1) developing a feasible case-based instructional model that could enhance college students' ill-structured problem solving abilities, while (2) implementing the model to improve teacher education students' real-world problem solving abilities to deal with dilemmas faced by practicing…
Descriptors: Classroom Techniques, Transfer of Training, Problem Solving, Educational Environment
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Prieto, Luis P.; Villagra-Sobrino, Sara; Jorrin-Abellan, Ivan M.; Martinez-Mones, Alejandra; Dimitriadis, Yannis – Computers & Education, 2011
The increasing presence of multiple Information and Communication Technologies (ICT) in the classroom does not guarantee an improvement of the learning experiences of students, unless it is also accompanied by pedagogically effective orchestration of those technologies. In order to help teachers in this endeavour, it can be useful to understand…
Descriptors: Class Activities, Learning Activities, Teacher Workshops, Educational Technology
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Cheong, Christopher; Bruno, Vince; Cheong, France – Journal of Information Technology Education: Innovations in Practice, 2012
An important aspect of education is to promote higher-order thinking skills to learners. However, in the lecture environment, learners are passively engaged and it is unlikely for higher-order thinking to occur. Although interventions such as "clickers" can be used to increase engagement in lectures, this does not necessarily promote…
Descriptors: Foreign Countries, Instructional Design, Handheld Devices, Computer Software
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Hung, Wei-Chen; Smith, Thomas J.; Harris, Marian S.; Lockard, James – Educational Technology Research and Development, 2010
This study adopted design and development research methodology (Richey & Klein, "Design and development research: Methods, strategies, and issues," 2007) to systematically investigate the process of applying instructional design principles, human-computer interaction, and software engineering to a performance support system (PSS) for behavior…
Descriptors: Instructional Design, Research Methodology, Advance Organizers, Teaching Methods
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Drake, John R. – Journal of Information Technology Education: Innovations in Practice, 2012
Active learning has been championed in academic circles as the pedagogical fix to boring lectures typically found in introduction to information systems courses. However, the literature on active learning is mixed. In this paper, we critically examine active learning research and discover a misplaced emphasis leading to paradoxical findings in…
Descriptors: Classroom Techniques, Learning Theories, Class Activities, Course Objectives
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Yu, Fu-Yun; Liu, Yu-Hsin – British Journal of Educational Technology, 2009
This study focuses on mitigating evaluation apprehension, which is usually unavoidable in identifiable social situations, via the constructive use of prominent features of networked technologies. Specifically, this study investigated learners' attitudes towards different user-identity revelation modes, namely, real-identity, anonymity and…
Descriptors: Student Attitudes, Social Environment, College Freshmen, Physics
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Edgington, Theresa M. – Journal of Information Technology Education: Innovations in Practice, 2011
Text analytics refers to the process of analyzing unstructured data from documented sources, including open-ended surveys, blogs, and other types of web dialog. Text analytics has enveloped the concept of text mining, an analysis approach influenced heavily from data mining. While text mining has been covered extensively in various computer…
Descriptors: Feedback (Response), Constructivism (Learning), Web Sites, Class Activities
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Papastergiou, Marina – Journal of Educational Technology Systems, 2009
This study is aimed at presenting a critical overview of recent research studies on the use of educational online games as collaborative learning environments in Tertiary Education (TE), namely higher education and vocational training, with a view to identifying: a) the elements that online games should include in order to support fruitful and…
Descriptors: Constructivism (Learning), Higher Education, Learning Modalities, Faculty Workload
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Underwood, Jody S.; Hoadley, Christopher; Lee, Hollylynne Stohl; Hollebrands, Karen; DiGiano, Chris; Renninger, K. Ann – Educational Technology Research and Development, 2005
The Internet is increasingly being used as a medium for educational software in the form of miniature applications (e.g., applets) to explore concepts in a domain. One such effort in mathematics education, the Educational Software Components of Tomorrow (ESCOT) project, created 42 miniature applications each consisting of a context, a set of…
Descriptors: Educational Technology, Mathematics Education, Computer Software, Mathematical Concepts
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Mydlarski, Donna – Canadian Modern Language Review, 1998
Explores how computers and cooperative language learning have dovetailed over the last 15 years, resulting in a phenomenon that may be called cooperative computer-assisted language learning (CCALL). Within the context of computer use, implications of the cooperative learning model are examined for three groups: language learners; courseware…
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Software Development, Cooperative Learning
Cheng, Chin-Chuan – 1995
A discussion of computer-assisted language learning focuses on management of individual learning processes. As distinct from a reference package, a computer-assisted teaching program has to assure that the student acquires and retains the complete information in the most efficient way, provide accurate and useful material, and pique the student's…
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Managed Instruction, Computer Software
Loucky, John Paul – Seinan Jogakuin Junior College Bulletin, 1998
Suggestions are offered for teaching vocabulary in English-as-a-Second-Language (ESL)/English-as-a-foreign-Language (EFL) instruction. Five components in vocabulary development are seen as crucial: meeting vocabulary for the first time; establishing previously-encountered vocabulary; enriching previously-met vocabulary; developing word-decoding…
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Software Evaluation, Costs
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Overbaugh, Richard C. – Computers in the Schools, 1994
Describes the development of an interactive video simulation, the "Classroom Management Simulation," that teaches eight basic principles of classroom management to preservice teachers. Highlights include the instructional design process, including task analysis; the use of HyperCard for programming; and results of field testing. (LRW)
Descriptors: Authoring Aids (Programming), Classroom Techniques, Computer Assisted Instruction, Computer Simulation
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