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Showing 1 to 15 of 16 results Save | Export
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Donna Rennar-Potacco; Anymir Orellana; Rita Ramirez-Levine – International Journal of Designs for Learning, 2020
This design case describes design decisions and their impacts during three redesigns of an educational game called the "Rocks and Minerals Challenge." This game was developed as a laboratory supplement for the rocks and minerals component of a university-based geology course. The game has evolved through three distinct design phases:…
Descriptors: Game Based Learning, Educational Games, Geology, College Science
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Guyer, Tolga – Computers & Education, 2009
This study focuses on carrying out weighted digraph-based mathematical construction of hypermedia and user navigation on hypermedia and making a presentation of "weighted" forms of known stratum and compactness. In the instructional Web design researches, the structural analysis of navigation on the hypermedia is important in modeling the…
Descriptors: Hypermedia, Internet, Web Based Instruction, Instructional Design
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Spiegel, Cheri Lemieux – Teaching English in the Two-Year College, 2012
This article describes how the author applied principles of universal design to hybrid course materials to increase student understanding and, ultimately, success. Pulling the three principles of universal design--consistency, color, and icon representation--into the author's Blackboard course allowed her to change the types of reading skills…
Descriptors: Freshman Composition, College English, Two Year College Students, Community Colleges
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Tam, Gary K. L.; Lau, Rynson W. H.; Zhao, Jianmin – International Journal of Distance Education Technologies, 2009
Due to the popularity of 3D graphics in animation and games, usage of 3D geometry deformable models increases dramatically. Despite their growing importance, these models are difficult and time consuming to build. A distance learning system for the construction of these models could greatly facilitate students to learn and practice at different…
Descriptors: Distance Education, Search Engines, Geometry, Internet
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Lin, Yu-Tzu; Yen, Bai-Jang; Chang, Chia-Hu; Lee, Greg C.; Lin, Yu-Chih – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to propose an indexing and teaching focus mining system for lecture videos recorded in an unconstrained environment. Design/methodology/approach: By applying the proposed algorithms in this paper, the slide structure can be reconstructed by extracting slide images from the video. Instead of applying…
Descriptors: Video Technology, Lecture Method, Indexing, Educational Experiments
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Liang, Hai-Ning; Sedig, Kamran – Interactive Learning Environments, 2009
Interactive learning environments (ILEs) are increasingly used to support and enhance instruction and learning experiences. ILEs maintain and display information, allowing learners to interact with this information. One important method of interacting with information is navigation. Often, learners are required to navigate through the information…
Descriptors: Computer Interfaces, Hypermedia, Models, Evaluation Methods
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Mertens, Robert; Ketterl, Markus; Brusilovsky, Peter – Interactive Technology and Smart Education, 2010
Purpose: Social navigation is an emerging trend for navigation in hypermedia. With social navigation, users can be guided through large volumes of learning content by cues which integrate the browsing history of past users. Earlier papers have shown that social navigation is suitable for navigation not only in classic hypermedia but also in…
Descriptors: Foreign Countries, Feedback (Response), Cues, Questionnaires
Fulantelli, G.; Corrao, R.; Munna, G. – 1999
This paper reports on the design strategies and technical solutions that the authors have adopted to increase interaction in a World Wide Web-Based Instruction (WBI) system aimed at supporting new didactic approaches to the subjects of urban planning and architecture through the activation of online modules at the university level. Specifically,…
Descriptors: Architecture, Computer System Design, Educational Technology, Higher Education
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Retalis, Symeon; Papasalouros, Andreas – Educational Technology & Society, 2005
Educational Adaptive Hypermedia Applications (EAHA) provide personalized views on the learning content to individual learners. They also offer adaptive sequencing (navigation) over the learning content based on rules that stem from the user model requirements and the instructional strategies. EAHA are gaining the focus of the research community as…
Descriptors: Barriers, Models, Educational Strategies, Engineering
Ma, Wei-hsiu; Du, David H. C.; Lee, Yen-Jen; Su, Dongli; Lin, Mengjou – 1998
This paper describes an authoring tool, Visual Constructor, that is being developed to help users without technical knowledge to create and organize World Wide Web-based course contents. The following goals of Visual Constructor are highlighted: (1) it does not require any knowledge of evolving Web technology; (2) the user interface is easy to…
Descriptors: Authoring Aids (Programming), Computer Interfaces, Computer Software Development, Computer System Design
Lohr, Linda – 1998
Modeling the functions of a teacher in a computer interface is not a new practice; most computer applications employ electronic performance support systems (EPSS) such as online help, wizards, coaches, and even some forms of artificial intelligence. This paper presents easy-to-implement strategies for increasing learner autonomy by embedding…
Descriptors: Computer Assisted Instruction, Computer Interfaces, Computer System Design, Educational Environment
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Papasalouros, Andreas; Retalis, Symeon; Papaspyrou, Nikolaos – Educational Technology & Society, 2004
The role of conceptual modeling in Educational Adaptive Hypermedia Applications (EAHA) is especially important. A conceptual model of an educational application depicts the instructional solution that is implemented, containing information about concepts that must be ac-quired by learners, tasks in which learners must be involved and resources…
Descriptors: Intelligent Tutoring Systems, Models, Individualized Instruction, Educational Technology
Neumann, Gustaf; Zirvas, Jana – 1998
This paper describes the architecture and discusses implementation issues of a scalable Internet-based teaching and learning system (SKILL) being developed at the University of Essen (Germany). The primary objective of SKILL is to cope with the different knowledge levels and learning preferences of the students, providing them with a collaborative…
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer System Design, Cooperative Learning
Rogers, Patricia L.; Erickson, Mary – 1998
This paper describes the development of two World Wide Web sites, "Our Place in the World" (OPITW) and "Chicana and Chicano Space" (CCS), specifically designed as resources for art educators, and describes a framework for three blended levels or layers of navigation that support knowledge construction within the domain. The…
Descriptors: Access to Information, Art Education, Cognitive Style, Computer System Design
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Binsubaih, Ahmed; Maddock, Steve; Romano, Daniela – Interactive Technology and Smart Education, 2006
In Dubai, traffic accidents kill one person every 37 hours and injure one person every 3 hours. Novice traffic accident investigators in the Dubai police force are expected to "learn by doing" in this intense environment. Currently, they use no alternative to the real world in order to practice. This paper argues for the use of an…
Descriptors: Foreign Countries, Accidents, Traffic Safety, Time Management
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