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Danilov, Andrew V.; Zaripova, Rinata R.; Anyameluhor, Nnamdi – Cypriot Journal of Educational Sciences, 2018
The aim of the study was to develop the web-based teaching course for use in the process of Information and communication technology learning by the Tatar-speaking students. The first-year students of Higher School of Tatar Philology and Intercultural Communication of Kazan Federal University took part in the experiment. They were divided into two…
Descriptors: Foreign Countries, Russian, Turkic Languages, Web 2.0 Technologies
Zapalska, Alina; Brozik, Dallas; Rudd, Denis – Online Submission, 2012
Educational games and simulations are excellent active learning tools that offer students hands-on experience. Little research is available on developing games and simulations and how teachers can be assisted in making their own games and simulations. In this context, the paper presents a multi-step process of how to develop games and simulations…
Descriptors: Educational Games, Active Learning, Educational Technology, Instructional Design
Kennett, Peter – School Science Review, 2012
The website "Earthlearningidea" was developed for the International Year of Planet Earth in 2007 and continues with one new activity per fortnight. Activities are devised to catch the attention of students and to enable them to enjoy the science of the Earth. Many activities require minimal equipment, for schools in developing countries, but there…
Descriptors: Internet, Plate Tectonics, Computer Uses in Education, Web Sites
Bradshaw, Peter; Younie, Sarah; Jones, Sarah – Campus-Wide Information Systems, 2013
Purpose: This paper aims to report on an externally-funded project and forms part of its dissemination. Design/methodology/approach: The objectives are achieved through a theoretical framing of the project and an alignment of these with the contexts for the project--namely the Professional Standards Framework of the HEA, its use in postgraduate…
Descriptors: Foreign Countries, Open Source Technology, Program Descriptions, Teacher Education Curriculum
Siko, Jason P.; Barbour, Michael K. – Computers in the Schools, 2012
While researchers are examining the role of playing games to learn, others are looking at using game design as an instructional tool. However, game-design software may require additional time to train both teachers and students. In this article, the authors discuss the use of Microsoft PowerPoint as a tool for game-design instruction and the…
Descriptors: Games, Pedagogical Content Knowledge, Educational Games, Computer Uses in Education
Banister, Savilla; Reinhart, Rachel Vannatta; Ross, Cindy – Journal of Educational Multimedia and Hypermedia, 2010
Effective educators have incorporated media (images, diagrams, animations, simulations, audio, video, etc.) into their classroom instruction for many years, recognizing that these elements support student learning in powerful ways. Twenty-first century teaching and learning emphasizes media literacy as an integral skill and this type of literacy…
Descriptors: Field Trips, Media Literacy, Workshops, Inservice Teacher Education
Morse, Timothy – 2003
This paper discusses the development and implementation of a computer-based directed study preservice teacher education course. Specifically, it explains the procedures followed to create the ten multimedia CD-ROMs that comprise the course, and how preservice teachers use the CD-ROMs. Topics to be covered include (1) rationale for course creation;…
Descriptors: CD ROMs, Computer Uses in Education, Courseware, Higher Education

Lightfoot, Jay M. – Journal of Educational Technology Systems, 2002
In an attempt to provide students with the benefit of the latest technology, some instructors include multimedia content on their class Web sites. This article introduces the basic terms and concepts needed to understand the multimedia domain. Provides a brief tutorial designed to help instructors create good, consistent audio-visual content. (AEF)
Descriptors: Audiovisual Aids, Computer Uses in Education, Course Content, Courses
Hodges, Charles – 2002
Virtual reality (VR) can create a unique and interesting environment in which students at a distance can explore and investigate objects or scenes via the World Wide Web. Creating these VR components is a process that is much more simple than many believe. This paper outlines when using VR may be appropriate in instructional settings and describes…
Descriptors: Authoring Aids (Programming), Computer Uses in Education, Educational Environment, Educational Technology
Farmer, Lesley S. J. – 2002
What are research-based, pedagogically sound ways to use Web-packaged courseware to impact student learning? This paper deals with these issues, and provides seven different, pedagogically sound ways to use such software in support of higher education. The paper first outlines several features that are common to most courseware products: one-stop…
Descriptors: Computer Assisted Instruction, Computer Software, Computer Uses in Education, Courseware
Abbott, Lynda; Siskovic, Holly; Nogues, Val; Williams, Joanne G. – 2000
This paper discusses instructional design considerations related to learner assessment in multimedia instruction. Topics addressed include: current practice in learner assessment; planning and presenting instructional objectives; objectives' role in learner orientation; objectives and "Just-in-Time" learning; feedback to the learner during…
Descriptors: Computer Uses in Education, Educational Objectives, Higher Education, Instructional Design

Horton, William – Performance Improvement, 1997
Discusses when instructional designers, communicators, and learners should use multimedia. Outlines reasons for using sound in multimedia; discusses how to use music, voice, and animation; and describes how to reap the benefits of video for online documentation when the costs of the medium are justified. (AEF)
Descriptors: Animation, Audiovisual Aids, Computer Software Development, Computer Uses in Education

Taylor, Josie; Sumner, Tamara; Law, Andrew – Journal of Educational Media, 1997
Describes a layered analytical framework for discussing design and educational issues that can be shared by the many different stakeholders involved in educational multimedia design and deployment. Illustrates the framework using a detailed analysis of the Galapagos Pilot project of the Open University science faculty which examines the processes…
Descriptors: Computer Uses in Education, Design Preferences, Educational Media, Higher Education
2000
This document contains the following full and short papers on cognition and conceptual change from ICCE/ICCAI 2000 (International Conference on Computers in Education/International Conference on Computer-Assisted Instruction): (1) "A Method of Creating Counterexamples by Using Error-Based Simulation" (Tomoya Horiguchi and Tsukasa…
Descriptors: Cognitive Processes, Cognitive Style, Computer Uses in Education, Concept Formation
Wilde, Russ – International Review of Research in Open and Distance Learning, 2004
As the quality of authoring software increases, online course developers become less reliant on proprietary learning management systems, and develop skills in the design of original, in-house materials and the delivery platforms for them. This report examines the capabilities of digital authoring software tools for the development of learning…
Descriptors: Instructional Design, Online Courses, Computer Software, Computer Software Evaluation