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Showing 1 to 15 of 42 results Save | Export
Higgins, Cynthia A. – ProQuest LLC, 2023
Workplaces increasingly have enlisted their subject matter experts to construct online, asynchronous slideware lessons with simplified authoring tools. However, these subject matter experts lack instructional design knowledge and often transfer in-person slide lessons to an online format with few modifications and assume learners automatically…
Descriptors: Instructional Design, Online Courses, Asynchronous Communication, Expertise
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Lee Cheng – Technology, Pedagogy and Education, 2024
The rapid advancement of mobile and computing technologies has made the enjoyment of music in the video gaming experience more accessible and affordable, and has raised the interest of educators in the affordances of music-related games for informal music learning. This study aimed to examine the educational affordances of music-related games…
Descriptors: Video Games, Computer Software, Music Education, Music
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Akcanca, Nur – International Journal of Curriculum and Instruction, 2021
In this study, it is aimed to examine the opinions of prospective teachers about the design of digital educational comics designed within the scope of science education and their use in educational environments. This study, conducted with 129 prospective teachers determined by purposeful sampling method, is suitable for a case study. After the…
Descriptors: Cartoons, Teaching Methods, Science Instruction, Case Studies
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Chan, Kan Kan – Early Childhood Education Journal, 2020
Tangible objects are devices that connect physical objects and digital worlds through tangible user interfaces. With the availability of tangible objects in the market, teacher education courses should be updated to provide opportunities for pre-service teachers to engage in digital environments; by these means, they can make more informed…
Descriptors: Early Childhood Education, Preservice Teachers, Content Analysis, Student Attitudes
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Özüdogru, Gül; Çakir, Hasan – Participatory Educational Research, 2020
The goal of the current study was to examine the opinions of pre-service teachers about the use of digital storytelling in literacy education. This study was designed as a case study from qualitative research models. A total of 32 sophomore pre-service teachers studying at the Department of Literacy Education in the Faculty of Education in a state…
Descriptors: Preservice Teachers, Literacy Education, Information Technology, Story Telling
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Ineç, Zekeriya Fatih – Romanian Review of Geographical Education, 2021
In this study, the stages of creating a dynamic map in Microsoft Excel with the rapid prototyping instructional design model developed by Tripp and Bichelmeyer are explained to support and improve students' global awareness in social studies lessons in Turkey. The dynamic map was created in four general stages in the study, in which the waterfall…
Descriptors: Social Studies, Spreadsheets, Instructional Design, Cultural Awareness
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Say, Serkan; Yildirim, Fatih Serdar – International Journal of Educational Methodology, 2020
The aim of this study was to examine the pre-service teachers' Web 2.0 rapid content development self-efficacy belief levels and their opinions about Web 2.0 tools. The study was carried out by using "convergent parallel mixed design". In the academic year of 2019-2020, 254 pre-service teachers voluntarily participated in the…
Descriptors: Preservice Teachers, Student Attitudes, Self Efficacy, Content Analysis
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Norberg, Anders; Stöckel, Birgit; Antti, Marta-Lena – International Review of Research in Open and Distributed Learning, 2017
The ongoing integration of Information and Communication Technologies (ICTs) into higher education courses is often called "blended learning" although it often relates to course design. It is usually understood in place categories, as a combination of traditional classroom-based sessions and Internet-enabled distance or online learning…
Descriptors: Information Technology, Instructional Design, Computer Software, Technology Integration
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Ehrlin, Anna; Insulander, Eva; Sandberg, Anette – Australian Journal of Teacher Education, 2016
The purpose of this study is to examine how students on a teacher education programme interpret entrepreneurial learning. The study was performed in Sweden, based on a design theoretical and multimodal perspective on learning and communication which provides the basis for how we understand learning processes in early teacher education. The sample…
Descriptors: Creativity, Entrepreneurship, Teaching Methods, Instructional Materials
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Yilmaz, Turkan Karakus; Cagiltay, Kursat – Contemporary Educational Technology, 2016
Many virtual worlds have been adopted for implementation within educational settings because they are potentially useful for building effective learning environments. Since the flexibility of virtual worlds challenges to obtain effective and efficient educational outcomes, the design of such platforms need more attention. In the present study, the…
Descriptors: Simulated Environment, Computer Simulation, Observation, Interviews
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Aktümen, Muharrem; Yildiz, Avni – Malaysian Online Journal of Educational Technology, 2016
One of the definitions of mathematics is that it is "a science of patterns and themes". Within the scope of this definition, the current software technology facilitates the creation of visuals and patterns. Thus, GeoGebra software was used. The study was carried out in two stages. In the first stage, the Dynamic Geometry Software and the…
Descriptors: Mathematics Instruction, Teaching Methods, Computer Software, Technology Uses in Education
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Durak, Gürhan; Ataizi, Murat – Universal Journal of Educational Research, 2016
The purpose of this study was to design the course of Programming Languages-I online, which is given on face-to-face basis at undergraduate level. It is seen in literature that there is no detailed research on the preparation of a fully-online course directly based on an instructional design model. In this respect, depending on the ADDIE design…
Descriptors: Online Courses, Instructional Design, Programming Languages, Computer Science Education
Martinez, Ray Earl – ProQuest LLC, 2010
This investigation is an exploratory study of the use of a metacognitive software tool in a social supportive learning environment. The tool combined metacognitive knowledge and regulation functionality embedded within the content of an eight week online graduate education course. Twenty-three learners, who were practicing teachers, used the tool.…
Descriptors: Electronic Learning, Graduate Study, Education Courses, Online Courses
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Kartal, Erdogan; Uzun, Levent – Turkish Online Journal of Distance Education, 2010
In the present study we call attention to the close connection between languages and globalization, and we also emphasize the importance of the Internet and online websites in foreign language teaching and learning as unavoidable elements of computer assisted language learning (CALL). We prepared a checklist by which we investigated 28 foreign…
Descriptors: Check Lists, Second Languages, Global Approach, Second Language Learning
Brown, Lori A. – ProQuest LLC, 2010
Visual aesthetics in instructional design was defined for the purposes of this dissertation by the design actions of contrast, alignment, repetition, and proximity (CARP), insofar as they contribute to learning experience. Occurrences of visual aesthetics were identified and analyzed in three frequently required, graduate-level textbooks in…
Descriptors: Foreign Countries, Instructional Design, Textbooks, Dictionaries
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