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Whitton, Nicola – Electronic Journal of e-Learning, 2012
Digital games have the potential to create active and engaging environments for learning, supporting problem-solving, communication and group activities, as well as providing a forum for practice and learning through failure. The use of game techniques such as gradually increasing levels of difficulty and contextual feedback support learning, and…
Descriptors: Educational Games, Adult Students, Teaching Methods, Computer Games
Bremer, C. – Journal of Computer Assisted Learning, 2012
The paper describes the procedure model AKUE, which aims at the improvement and assurance of quality and cost efficiency in the context of the introduction of e-learning and the development of digital learning material. AKUE divides the whole planning and implementation process into four different phases: analysis, conception, implementation, and…
Descriptors: Electronic Learning, Feedback (Response), Cost Effectiveness, Efficiency
Tietel, Arlan L. – NSPI Journal, 1978
Proposes, as a solution to the dichotomy between development and production, the creation of the production coordinator who helps both developer and producer to achieve management goals and improve the cost/benefit performance of the training effort. (VT)
Descriptors: Administration, Coordination, Cost Effectiveness, Instructional Design
Terrell, William R. – Journal of Instructional Development, 1983
Discusses the role of algorithmic processes as a supplementary method for producing cost-effective and efficient instructional materials. Examines three approaches to problem solving in the context of developing training materials for the Naval Training Command: application of algorithms, quasi-algorithms, and heuristics. (EAO)
Descriptors: Algorithms, Cost Effectiveness, Course Content, Delivery Systems
Rahmlow, Harold F.; Pedrick, Lillian G. – Performance and Instruction, 1981
Presents several steps for developing computer based learning materials, and shows that they can be less expensive to design and implement than those that are developed using other media. (MER)
Descriptors: Computer Assisted Instruction, Computer Managed Instruction, Cost Effectiveness, Formative Evaluation

Webb, Geoffrey I. – Journal of Computer Assisted Learning, 1989
Explains courseware abstraction as a method of creating generalized computer assisted learning (CAL) lessons that can then be applied to provide as many concrete examples as desired. Topics discussed include generative CAL; cost efficiency; lesson verification; student evaluation; and factually exhaustive lessons. (nine references) (LRW)
Descriptors: Computer Assisted Instruction, Cost Effectiveness, Courseware, Instructional Design
Thurston, Walter, Ed. – Performance and Instruction, 1986
Presents highlights from a panel discussion by well known San Francisco Bay area documentation writers, instructional designers, and human performance technologists. Three issues on user performance and documentation are addressed: whether people avoid reading user manuals and why; major human factors influencing documentation use; and…
Descriptors: Behavior, Computer Software, Cost Effectiveness, Guides
Cantor, Jeffrey A. – Journal of Instructional Development, 1988
Describes a microcomputer-based program created for the U.S. Navy that automates curriculum development for technical training. Highlights include training program components; analysis and design of instructional materials; systematic support and management of the curriculum development process; software automation; and time and cost savings. (LRW)
Descriptors: Computer Software, Computer System Design, Cost Effectiveness, Curriculum Development
Alessi, Stephen M. – Journal of Instructional Development, 1988
Describes the development of an interactive videodisc in a graduate course at the University of Iowa. Procedures in an instructional development model are explained, time and cost factors in the design and development of interactive video are discussed, and guidelines are presented for interactive video production. (Author/LRW)
Descriptors: Case Studies, Cost Effectiveness, Guidelines, Higher Education

Holmes, Glen; LaBoone, Emet – TechTrends, 2002
Discussion of the importance of cultural considerations in instructional design focuses on audio messages in multimedia materials. Describes the development of a Web-based audio instructional series by a consortium of Historically Black Colleges and Universities, including planning, context selection, implementation, cost effectiveness, formative…
Descriptors: Black Colleges, Consortia, Cost Effectiveness, Cultural Awareness
Golas, Katharine C. – Performance and Instruction, 1983
Comparison of costs and effectiveness of using student data for formative evaluation of instructional materials and of using instructional editing guidelines incorporating attributes of effective instruction indicate greater cost-effectiveness if guidelines are used, with no significant difference in instructional effectiveness. Subjects were 70…
Descriptors: Adult Education, Analysis of Variance, Comparative Analysis, Cost Effectiveness
Green, Edward E.; Flinders, Neil J. – Computing Teacher, 1990
Discussion of involving teachers and students in the learning process focuses on an approach that combined microcomputers, video cassette recorders, and print materials to design a high school algebra class. Course design is explained, software and hardware are described, improvement in student motivation is reported, and costs are considered.…
Descriptors: Algebra, Computer Assisted Instruction, Computer Software, Cost Effectiveness
Giroux, Sylvain; Hotte, Richard; Dao, Kim – 1997
This paper presents a framework for producing learning environments (LEs) on the World Wide Web that improves productivity and quality at a reduced cost for both designers and learners. The resulting LEs are germane to fractals. Changes in scale are likened to levels in LEs; each level expresses a given viewpoint on knowledge. Self-similarity…
Descriptors: Computer Assisted Instruction, Computer Managed Instruction, Computer Mediated Communication, Constructivism (Learning)