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Whitton, Nicola, Ed.; Moseley, Alex, Ed. – Routledge, Taylor & Francis Group, 2012
"Using Games to Enhance Learning and Teaching" provides educators with easy and practical ways of using games to support student engagement and learning. Despite growing interest in digital game-based learning and teaching, until now most teachers have lacked the resources or technical knowledge to create games that meet their needs. The only…
Descriptors: Learner Engagement, Electronic Learning, Educational Games, Theory Practice Relationship
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Blessing, Stephen B.; Gilbert, Stephen B.; Ourada, Stephen; Ritter, Steven – International Journal of Artificial Intelligence in Education, 2009
Intelligent Tutoring Systems (ITSs) that employ a model-tracing methodology have consistently shown their effectiveness. However, what evidently makes these tutors effective, the cognitive model embedded within them, has traditionally been difficult to create, requiring great expertise and time, both of which come at a cost. Furthermore, an…
Descriptors: Intelligent Tutoring Systems, Cognitive Processes, Models, Expertise
Loucky, John Paul – Seinan Jogakuin Junior College Bulletin, 1998
Suggestions are offered for teaching vocabulary in English-as-a-Second-Language (ESL)/English-as-a-foreign-Language (EFL) instruction. Five components in vocabulary development are seen as crucial: meeting vocabulary for the first time; establishing previously-encountered vocabulary; enriching previously-met vocabulary; developing word-decoding…
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Software Evaluation, Costs