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MacLean, Piers; Cahillane, Marie – International Journal of Information and Learning Technology, 2015
Purpose: The purpose of this paper is to highlight the importance of coherent alignment of current theory from cognitive psychology with practice and policy in training and education institutions developing e-learning materials and present recommendations emphasising the human factor within processes. Design/methodology/approach: In this paper a…
Descriptors: Instructional Design, Cognitive Psychology, Theory Practice Relationship, Educational Policy
Archer, Arlene – Classroom Discourse, 2014
This paper explores the ways in which multimodal classroom discourse could inform a social justice agenda through broadening the base for representation in the classroom. It identifies some of the challenges and opportunities of designing multimodal classrooms in diverse and developing contexts, where there are vast differentials in terms of…
Descriptors: Social Justice, Learning Modalities, Teaching Methods, Instructional Design
Baines, Lawrence – Association for Supervision and Curriculum Development, 2008
Discover how teachers can motivate students and help them retain more knowledge longer by using sight, sound, smell, taste, touch, and movement in the classroom. In this first-ever guide to multisensory learning, author Lawrence Baines explains how teachers in every grade and subject can change curriculum from a series of assignments to a series…
Descriptors: Multisensory Learning, Teaching Guides, Grading, Instructional Innovation
Jewitt, Carey – Review of Research in Education, 2008
The characteristics of contemporary societies are increasingly theorized as global, fluid, and networked. These conditions underpin the emerging knowledge economy as it is shaped by the societal and technological forces of late capitalism. These shifts and developments have significantly affected the communicational landscape of the 21st century.…
Descriptors: Literacy, Literature, Foreign Countries, Educational Technology
Papastergiou, Marina – Journal of Educational Technology Systems, 2009
This study is aimed at presenting a critical overview of recent research studies on the use of educational online games as collaborative learning environments in Tertiary Education (TE), namely higher education and vocational training, with a view to identifying: a) the elements that online games should include in order to support fruitful and…
Descriptors: Constructivism (Learning), Higher Education, Learning Modalities, Faculty Workload
Metros, Susan E. – Theory Into Practice, 2008
Contemporary culture has become increasingly dependent on the visual, especially for its capacity to communicate instantly and universally. Advances in technology fueled this shift. Students must learn to cope with and intelligently contribute to a culture rife with easy access to the visually rich Web, photo dependant social networks, video…
Descriptors: Visual Literacy, Media Literacy, Multimedia Instruction, Computer Literacy
Marzano, Robert J. – 1987
Advances in cognitive science have greatly increased our knowledge of how the human mind stores and uses information. That knowledge can be used to decompose curricular objectives so as to increase the specificity of instruction to a level of precision that should greatly enhance student writing. This article identifies some major types of…
Descriptors: Cognitive Processes, Cognitive Structures, Concept Formation, Curriculum Design