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Stuart White – International Journal of Designs for Learning, 2024
In 2017 Purdue evGrand Prix hired a K-12 Indiana public educator (the author) to write instructional material that could be implemented into participating teams' high school science and engineering classrooms. The goal was to create science-based integrated STEM learning experiences that complement the construction and racing of a 48-volt electric…
Descriptors: Novices, Decision Making, Instructional Materials, Material Development
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Jalin Huang; Elizabeth Boling; Yichuan Yan – International Journal of Designs for Learning, 2021
This design case chronicles a photography assignment starting with its origins in the master's level lab of a communications design program in Taiwan's National Yunlin University of Science and Technology, directed by Jalin Huang. We follow this assignment through its adaptation for a basic media development course taught by Professor Elizabeth…
Descriptors: Photography, Assignments, Masters Programs, Graduate Students
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Kryjevskaia, Mila; Stetzer, MacKenzie R.; Lindsey, Beth A.; McInerny, Alistair; Heron, Paula R. L.; Boudreaux, Andrew – Physical Review Physics Education Research, 2020
[This paper is part of the Focused Collection on Curriculum Development: Theory into Design.] Research in physics education has contributed substantively to improvements in the learning and teaching of university physics by informing the development of research-based instructional materials for physics courses. Reports on the design of these…
Descriptors: Material Development, Science Instruction, Physics, Decision Making
Ehrlich, Diane; Reynolds, Lynne – Interactive Learning International, 1992
Presents a decision model for multimedia design that includes eight components: needs and goals, learner characteristics, topics/tasks, objectives, performance assessment, instructional activities, media/delivery systems, and resources. A checklist for multimedia design and a project task timeline are included. Potential impacts of multimedia on…
Descriptors: Check Lists, Decision Making, Educational Technology, Instructional Design
Wilson, Tim – Simulation/Games for Learning, 1986
Describes the methodology adopted in the creation of one of a variety of games created for use in specific business courses at Leeds Polytechnic Business School (England), including constraints under which it was constructed, its initial implementation, and its established use. The game focused on pricing decisions in a retail establishment. (MBR)
Descriptors: Business Administration Education, Case Studies, Decision Making, Educational Games
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Williams-Green, Joyce; Holmes, Glen; Sherman, Thomas A. – Journal of Educational Technology Systems, 1998
Culture represents the complex of social, emotional, intellectual, physical, and personal factors that individuals use to create meaning. When these are missing from instructional materials, achievement may be imperiled. Examples of how cultural variables can be incorporated into instructional decisions are presented to illustrate the potential…
Descriptors: Computer Assisted Instruction, Computer Software Development, Cultural Influences, Decision Making
University of Mid-America, Lincoln, NE. – 1975
This is a collection of four papers presented at a symposium examining ways in which needs data might be used in decisions about materials development, instructional strategies, assessment strategies, and administrative practices. The issues raised are based on some preliminary experience at the University of Mid-America (UMA) in conducting and…
Descriptors: Community Involvement, Community Programs, Course Content, Course Evaluation